enricoturri1966
ff632a9ff2
Tech ENABLE_ALLOW_NEGATIVE_Z-> Disable sinking objects for SLA printer
2021-05-06 14:04:07 +02:00
enricoturri1966
1c3090b11f
Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes
2021-05-03 14:28:55 +02:00
enricoturri1966
a83cd647da
Small refactoring in GLCanvas3D::LayersEditing
2021-04-28 08:49:32 +02:00
enricoturri1966
b600540411
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo
2021-04-23 09:11:55 +02:00
enricoturri1966
d4695827ce
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo
2021-04-23 08:29:29 +02:00
enricoturri1966
c8b83ae011
Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed
2021-04-21 12:41:43 +02:00
enricoturri1966
0e3090fb28
Removed mutable members from class GLCanvas3D
2021-04-20 12:16:55 +02:00
David Kocik
c140974bf4
Changed ToolpathOuside error notification from plater to slicing error notification type so it is grayed out correctly
2021-04-20 09:18:50 +02:00
Lukas Matena
dfe926ef63
Info in ObjectList: Added variable layer height
2021-04-19 16:10:40 +02:00
enricoturri1966
db71a6308d
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_window
2021-03-15 11:27:43 +01:00
David Kocik
972dbe238f
preventing hidden notification to show when updated and close them correctly.
2021-03-14 18:01:10 +01:00
David Kocik
c41df487bb
Notifications management and rendering refactoring.
...
With warning notification Model out of bed reworked to not show after dismiss.
2021-03-12 10:32:26 +01:00
enricoturri1966
14aca210cb
Tech ENABLE_GCODE_WINDOW_USE_MAPPED_FILE merged into ENABLE_GCODE_WINDOW
2021-03-08 10:20:07 +01:00
enricoturri1966
8027c94a41
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_window
2021-03-08 08:35:49 +01:00
enricoturri1966
0472c84525
G-code window uses file mapping
2021-03-08 08:35:32 +01:00
Lukas Matena
1efa9a06f6
Adjustable wipe tower brim
2021-03-05 16:41:02 +01:00
enricoturri1966
da7d7ae11b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_window
2021-03-03 09:07:28 +01:00
enricoturri1966
2c8f385c7f
1st installment of g-code window in preview
2021-03-02 10:01:06 +01:00
enricoturri1966
a3b60c09bc
Tech ENABLE_CTRL_M_ON_WINDOWS set as default
2021-02-25 15:22:12 +01:00
enricoturri1966
c3a52f9b01
Tech ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE set as default
2021-02-19 15:38:05 +01:00
enricoturri1966
0a1448196b
Tech ENABLE_NEW_NOTIFICATIONS_FADE_OUT set as default
2021-02-19 12:18:09 +01:00
enricoturri1966
7c3e3272aa
Tech ENABLE_ARROW_KEYS_WITH_SLIDERS set as default
2021-02-17 17:21:06 +01:00
enricoturri1966
125fcd0623
Removed obsolete class GLCanvas3D::WarningTexture
2021-02-15 11:00:37 +01:00
Vojtech Bubnik
8049dd1f72
Trying to fix the remaining OSX warnings
2021-02-10 19:07:09 +01:00
Vojtech Bubnik
5e9a8ea700
Fixed some clang warnings
2021-02-09 19:23:58 +01:00
Vojtech Bubnik
2e55898d78
Removal of not numerically robust libraries "poly2tree" and "polypartition".
...
Adjustment of GUI/3DBed.cpp,hpp to use the more stable triangulation algoritm
derived from SGI glut.
Fix of an extremely slow bridging calculation, caused by an extremely
slow bridged area detection function, of which the results were never used.
Fixes "slicing fails or takes too long #5974 "
2021-02-09 18:36:28 +01:00
Lukas Matena
1834ebe981
Fixing Clang warnings 3
2021-02-08 17:52:29 +01:00
YuSanka
6846ba0b59
Localization: Fixed localization of some 3d-Scene notifications
...
+ Move a call of the load_language() before SplashScreen creation
2021-02-03 17:30:32 +01:00
Vojtech Bubnik
73c9f939e0
Squash merge of lh_brim_rework,
...
brim separated to Brim.cpp,hpp
Refactored accessors to PrintObjectPtrs, PrintRegionPtrs, LayerPtrs,
SupportLayerPtrs for const correctness.
2021-02-03 15:12:53 +01:00
Lukas Matena
d9c9de8eee
Fixing GCC warnings 3
2021-01-29 10:47:02 +01:00
enricoturri1966
5161643fc6
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_splitted_vbuffer
2021-01-20 13:48:09 +01:00
YuSanka
1efa129b67
Fix of #5619 - Copying Item with Printable Property
2021-01-18 15:19:02 +01:00
enricoturri1966
67e144f329
ENABLE_SPLITTED_VERTEX_BUFFER - fixed export of toolpaths to obj files
2021-01-13 10:45:52 +01:00
David Kocik
f43b34fb57
wxWakeUpIdle when render timer ends to ensure idle function spawns and triggers rendering
2021-01-07 12:54:53 +01:00
enricoturri1966
b93c2aea44
#5690 - Fixed thumbnail generation when a gizmo is active
2021-01-05 11:58:48 +01:00
YuSanka
240dc8b697
Follow-up to 19b52da260
: Fixed scale for view toolbar on HDPI (GTK3 specific)
2020-12-18 11:27:28 +01:00
enricoturri1966
d791720b5e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-12-18 09:03:45 +01:00
enricoturri1966
156019d9d0
Fixed color of shells in preview
2020-12-18 09:03:18 +01:00
YuSanka
19b52da260
Fix of #5501 - 3D Editor / Layer View widget DPI regression (Linux GTK3 specific)
2020-12-18 08:40:17 +01:00
YuSanka
8b980d4b77
Localization: Updated PrusaSlicer.pot and CZ dictionary
...
+ Fixed some phrases.
2020-12-16 17:29:38 +01:00
Vojtech Bubnik
1dae057f15
Some refactoring of the fade out of notifications:
...
1) Use different wxWidgets call to get current time on Windows vs Unix
for efficiency reasons.
2) Don't call this function multiple times in a single function, it is
both expensive and not correct: One shall work with the same timestamp.
3) Added missing unbind of the new timer.
2020-12-16 16:15:58 +01:00
David Kocik
3ae40139b3
render timer
2020-12-16 14:15:12 +01:00
David Kocik
0592d15c50
render timer draft
2020-12-16 14:15:12 +01:00
Vojtech Bubnik
a13b35ce92
Support for HiDPI in OpenGL on Linux / GTK3.
...
wxGTK3 HiDPI support seems to emulate what OSX does quite closely,
thus the changes are relatively minimal.
Also fixed an ugly rounding issue when populating the ImGUI font map
with image thumbnails.
Fixes Gtk3 issue on 4k+ screens #4135
Fixes HiDPI screens with Wayland on Fedora 30 cause Plater view to be too small. #3245
2020-12-15 12:14:38 +01:00
enricoturri1966
82fe571cdc
Give focus to 3D scene when activating any gizmo to allow related imgui dialogs to receive keyboard input
2020-12-15 10:57:16 +01:00
enricoturri1966
4911b36bfd
#5470 - Fixed switching camera views with alphanumeric row on a czech keyboard
2020-12-15 09:21:09 +01:00
enricoturri1966
5a7e4ff47c
Faster toolpaths refresh when changing options selection in preview
2020-12-11 14:59:58 +01:00
Vojtech Bubnik
bd79036d13
Replaced all "long long" types with int64_t
...
Replaced all "unsigned long long" types with uint64_t.
These "new" types better communicate their meaning and they are
guaranteed to behave the same on all platforms & compilers.
2020-12-10 08:40:15 +01:00
David Kocik
3f11b7dea5
GLCanvas on_idle changes to do updates on notifications correctly. Changed updating separators in GLToolbar.
2020-12-09 11:05:21 +01:00
YuSanka
3134359505
OSX specific: Fixed shortcut "Cmd+M"
2020-12-08 12:27:39 +01:00