YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								dd1fb286c3 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/master' into ys_new_features  
							
							
							
						 
						
							2019-06-27 14:01:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								90d1ac2c8f 
								
							 
						 
						
							
							
								
								Tech ENABLE_RENDER_PICKING_PASS extended so that user can switch between picking pass texture rendering and regular rendering by pressing [T] key  
							
							
							
						 
						
							2019-06-27 11:25:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								1525a864c5 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/master' into ys_new_features  
							
							
							
						 
						
							2019-06-26 13:33:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								104a289cfe 
								
							 
						 
						
							
							
								
								Implemented interface for updating 3DScene after set a focus to some editor  
							
							
							
						 
						
							2019-06-26 13:30:20 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								3d755e1bbe 
								
							 
						 
						
							
							
								
								Removed 'Use legacy OpenGL 1.1 rendering' option  
							
							
							
						 
						
							2019-06-25 09:20:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								5766e9e915 
								
							 
						 
						
							
							
								
								Fixed conflicts after merge with branch et_perpsective_camera  
							
							
							
						 
						
							2019-06-24 11:08:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								00b9a3ad32 
								
							 
						 
						
							
							
								
								ENABLE_COMPRESSED_TEXTURES set as default  
							
							
							
						 
						
							2019-06-24 09:54:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								96276394d1 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/PrusaSlicer  into et_experiments  
							
							
							
						 
						
							2019-06-24 08:15:41 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								6af69667a3 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/PrusaSlicer  into et_perspective_camera  
							
							
							
						 
						
							2019-06-20 08:51:08 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								da8179d9c7 
								
							 
						 
						
							
							
								
								More camera related functionalities moved from GLCanvas3D to Camera  
							
							
							
						 
						
							2019-06-19 14:18:51 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								28dd52d88b 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/PrusaSlicer  into et_perspective_camera  
							
							
							
						 
						
							2019-06-19 08:17:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								917702f252 
								
							 
						 
						
							
							
								
								Fixed DoubleSlider manipulation from Preview scene  
							
							
							
						 
						
							2019-06-18 11:40:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								1a91add2e6 
								
							 
						 
						
							
							
								
								Tighter camera frustrum to reduce z-fighting  
							
							
							
						 
						
							2019-06-14 10:38:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								4712c5bbdf 
								
							 
						 
						
							
							
								
								DoubleSlider manipulation from preview scene  
							
							
							
						 
						
							2019-06-13 16:10:33 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								836f2d777f 
								
							 
						 
						
							
							
								
								Update 3D scene when all compressed texture data are sent to GPU  
							
							
							
						 
						
							2019-06-05 10:07:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								886da08f89 
								
							 
						 
						
							
							
								
								Texture compression set as an option  
							
							
							
						 
						
							2019-05-28 12:53:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								14c4469cbf 
								
							 
						 
						
							
							
								
								Added Esc shortcut and menu item for command deselect all  
							
							
							
						 
						
							2019-05-14 11:57:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								f0da19446b 
								
							 
						 
						
							
							
								
								Merge branch 'lm_arrange_wipe_tower' of  https://github.com/prusa3d/Slic3r  
							
							
							
						 
						
							2019-05-10 11:14:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								efd429ea46 
								
							 
						 
						
							
							
								
								Detection of sla supports out of printbed in Preview and when sla gizmo is active  
							
							
							
						 
						
							2019-05-10 10:43:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								e9a53e49db 
								
							 
						 
						
							
							
								
								Arrange is accounting for the wipe tower now  
							
							
							
						 
						
							2019-05-06 08:14:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								5f226c5d7f 
								
							 
						 
						
							
							
								
								Allow wipe tower rotation by the rotation gizmo  
							
							
							
						 
						
							2019-05-06 08:14:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								818f7ad647 
								
							 
						 
						
							
							
								
								Rectangle selection in 3D scene -> Fixed selection cleared when mouse left-up follows shift-up  
							
							
							
						 
						
							2019-04-26 14:07:46 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								6f273bef7f 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/Slic3r  into et_selection_rectangle  
							
							
							
						 
						
							2019-04-26 13:38:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								127a78d953 
								
							 
						 
						
							
							
								
								Fixed default font for legends in respect to the OS  
							
							
							
						 
						
							2019-04-26 13:08:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								a0640d2d24 
								
							 
						 
						
							
							
								
								Rectangle selection in 3D scene -> selection update  
							
							
							
						 
						
							2019-04-25 12:31:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								d2597482e0 
								
							 
						 
						
							
							
								
								Added imgui debug dialog for render statistics  
							
							
							
						 
						
							2019-04-25 11:10:01 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								11490dfb06 
								
							 
						 
						
							
							
								
								Rectangle selection in 3D scene -> hovering detection  
							
							
							
						 
						
							2019-04-25 09:46:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								ec2f319a3d 
								
							 
						 
						
							
							
								
								Rectangle selection in 3D scene -> rendering  
							
							
							
						 
						
							2019-04-25 09:10:03 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								b557336fa6 
								
							 
						 
						
							
							
								
								Fixed conflicts after merge with master  
							
							
							
						 
						
							2019-04-25 08:12:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								065448e9e5 
								
							 
						 
						
							
							
								
								Big Refactoring: - deleted/renamed all _Prusa_ prefixes,  
							
							... 
							
							
							
							- cleaned code from commented parts
 - rescale() -> msw_rescale() 
							
						 
						
							2019-04-25 01:45:00 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								d79a2b8d2d 
								
							 
						 
						
							
							
								
								GLCanvas3D -> added support for cursor change and change cursor when using SLA support gizmo rectangle selection  
							
							
							
						 
						
							2019-04-24 15:43:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								9710140948 
								
							 
						 
						
							
							
								
								int GLCanvas3D::m_hover_volume_id replaced with std::vector<int> GLCanvas3D::m_hover_volume_idxs  
							
							
							
						 
						
							2019-04-24 15:07:28 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								fc63a28481 
								
							 
						 
						
							
							
								
								Application Scaling for MSW:  
							
							... 
							
							
							
							+ Experiments with toolBars scaling
+ Rescaled warning and printing legends 
							
						 
						
							2019-04-16 12:13:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								80afb6da78 
								
							 
						 
						
							
							
								
								Fixed SLA clippling plane & picking.  
							
							
							
						 
						
							2019-04-12 16:08:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								7d15ee8fd9 
								
							 
						 
						
							
							
								
								Offset used to place newly added volumes and instances proportional to the bed max size  
							
							
							
						 
						
							2019-04-12 15:31:33 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								3e902ecfbd 
								
							 
						 
						
							
							
								
								Fixed conflicts after merge with master  
							
							
							
						 
						
							2019-04-12 08:41:59 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								e61be7d260 
								
							 
						 
						
							
							
								
								Render picking pass renders volumes in the same order as the regular render pass  
							
							
							
						 
						
							2019-04-10 11:20:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								eadf7daa37 
								
							 
						 
						
							
							
								
								Merge branch 'master' into lm_sla_gizmo_clipping_plane  
							
							
							
						 
						
							2019-04-08 10:50:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								bbda1896f9 
								
							 
						 
						
							
							
								
								The gizmo is now able to triangulate and show the cut, the triangulated cut is cached  
							
							
							
						 
						
							2019-04-08 10:31:19 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								9b7857aaab 
								
							 
						 
						
							
							
								
								SLA gizmo clipping plane logic moved to fragment shader  
							
							... 
							
							
							
							This means the clipping now works again with both legacy and modern OpenGL 
							
						 
						
							2019-04-08 10:31:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								273fcf68a1 
								
							 
						 
						
							
							
								
								SLA gizmo now uses glClipPlane instead of touching projection matrix  
							
							... 
							
							
							
							Messing with the projection matrix invalidates the z-buffer
This currently only works in OpenGL legacy mode 
							
						 
						
							2019-04-08 10:31:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								bc9164e40c 
								
							 
						 
						
							
							
								
								SLA gizmo now respects the clipping plane when rendering points and raycasting mouse onto mesh  
							
							
							
						 
						
							2019-04-08 10:31:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								fd1f9d65fb 
								
							 
						 
						
							
							
								
								First steps on SLA clipping plane  
							
							
							
						 
						
							2019-04-08 10:31:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								89a0c84c83 
								
							 
						 
						
							
							
								
								Fixed conflicts after merge with master  
							
							
							
						 
						
							2019-04-02 15:13:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								086f11df98 
								
							 
						 
						
							
							
								
								Handling of left hand oriented coordinate systems:  
							
							... 
							
							
							
							is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation 
							
						 
						
							2019-04-02 13:47:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								7cfcf8fb9a 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/Slic3r  into et_canvas_gui_refactoring  
							
							
							
						 
						
							2019-04-01 11:40:08 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								62539bc35b 
								
							 
						 
						
							
							
								
								Fix of No preview of position in variable layer editing UI at retina resolution  #2050  
							
							
							
						 
						
							2019-04-01 11:08:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								d87b478d60 
								
							 
						 
						
							
							
								
								Camera refactoring  
							
							... 
							
							
							
							1) All camera related OpenGL calls moved into class
2) The Camera class now stores the view matrix, the projection matrix and the viewport
3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport
4) All the code operating on the camera or requiring camera data has been modified to use the new methods 
							
						 
						
							2019-04-01 10:00:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								af3a32b8a0 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/Slic3r  into et_canvas_gui_refactoring  
							
							
							
						 
						
							2019-03-28 09:30:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								9b3f1a8942 
								
							 
						 
						
							
							
								
								Small refactoring -> GLGizmosManager gets model from selection and not from canvas  
							
							
							
						 
						
							2019-03-28 09:30:01 +01:00