Commit graph

8 commits

Author SHA1 Message Date
bubnikv
77954a13b9 Fix of admesh import due to boost::pool::destroy taking O(n).
Why on earth?!
2019-06-14 11:07:07 +02:00
bubnikv
5fc465b7e8 admesh refactoring: Using boost::object_pool for linked list memory
allocation.
2019-06-11 09:29:32 +02:00
bubnikv
af5017c46c admesh refactoring: Use Eigen vec3i for indexed triangles. 2019-06-10 21:14:58 +02:00
bubnikv
a1c38794fb Refactored admesh to get rid of the error and fp members of stl_file. 2019-06-10 17:17:36 +02:00
bubnikv
8da54139c4 WIP: Admesh - replacement of C memory allocation with std vectors 2019-06-04 22:06:42 +02:00
bubnikv
3f08d9f30d Changed references to renamed github project
https://github.com/prusa3d/PrusaSlicer
2019-05-14 19:46:01 +02:00
Enrico Turri
61a0ab4280 Workaround to fix crash reported in #2209 2019-05-07 15:09:15 +02:00
bubnikv
0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00
Renamed from xs/src/admesh/normals.cpp (Browse further)