Commit graph

8944 commits

Author SHA1 Message Date
enricoturri1966
70ec034281 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-22 15:30:27 +02:00
enricoturri1966
52583bbe30 Extrusions in custom start g-code forced to be at first layer height level 2021-04-22 15:15:19 +02:00
enricoturri1966
8f385aac44 Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances 2021-04-22 13:18:36 +02:00
Vojtech Bubnik
38bb7d2950 1) New methods PrintObject::num_regions() and ::has_region() to make
the code more readable and to highlight where PrintObject::region_volumes
   are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
   of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
tamasmeszaros
ea26581959 Move iterator stuff from polygon to multipoint 2021-04-22 09:44:08 +02:00
Vojtech Bubnik
3b86cb3a3c Added missing files 2021-04-22 09:26:07 +02:00
Vojtech Bubnik
8d0950ce12 Convincing ClipperLib to use Slic3r's own Point type internally. 2021-04-21 20:15:49 +02:00
tamasmeszaros
a15c16d40d Use new libnest backend for MinAreaBoundingBox wrapper 2021-04-21 17:21:43 +02:00
tamasmeszaros
657d19482b Minor code refinements 2021-04-21 16:49:11 +02:00
tamasmeszaros
d069591514 Write hollow flag to SL1 files if any object is hollowed. 2021-04-21 16:29:12 +02:00
tamasmeszaros
dca67822d1 Eliminate warnings caused by changes to aid new libslic3r backend 2021-04-21 16:02:31 +02:00
tamasmeszaros
ad19ab219d New custom backend for libnest2d using libslic3r types
Adapted to new clipper->eigen mod
2021-04-21 16:02:25 +02:00
enricoturri1966
82d577645e Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-21 14:52:52 +02:00
Vojtech Bubnik
0c1953a929 Further fixes of the first_layer_height refactoring. 2021-04-21 14:34:49 +02:00
YuSanka
4ce7ea40f0 Updated splashscreen images 2021-04-21 13:49:24 +02:00
enricoturri1966
c8b83ae011 Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed 2021-04-21 12:41:43 +02:00
enricoturri1966
c7771a576b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-21 12:32:17 +02:00
Vojtech Bubnik
d9ed9149ae 1) Moved first_layer_heigth frrom PrintObjectConfig to PrintConfig.
Thus the first_layer_height is no more object specific. That makes
   a lot of sense due to the brim calculation being performed over
   all layers at once and due to future merging of supports of
   different objects at first layer.
2) Because now first_layer_height is print specific, the relative
   first layer height derived from the object layer height was partially
   disabled: First the relative first layer height is converted to
   an absolute value when importing config, second the side text
   was changed from "mm or %" to "mm". Still the UI allows entering %.

Both changes may be controversial, let's wait for user feedback.
2021-04-21 12:09:43 +02:00
Lukáš Hejl
49928e131c Added missing include (GCC 9.3) 2021-04-21 06:08:46 +02:00
enricoturri1966
9cd5ba13f2 Some refactoring into ProjectDirtyStateManager 2021-04-20 16:07:39 +02:00
Vojtech Bubnik
4f950343c8 MMU segmentation refactoring: Most of the MMU segmentation code
was extracted to its own file.
2021-04-20 15:07:05 +02:00
Lukas Matena
bf1fc7d436 Info in ObjectList: Added variable layer height 2021-04-20 15:07:05 +02:00
Lukas Matena
e48bc7a5e8 Info in ObjectList: Settings should be above the new info items, info items are selectable 2021-04-20 15:07:05 +02:00
Lukas Matena
61528cbdc8 Show info about custom supports and seam in ObjectList
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-20 15:07:05 +02:00
enricoturri1966
6be2a1be2c Removed mutable members from class GLVolume 2021-04-20 12:55:23 +02:00
enricoturri1966
0e3090fb28 Removed mutable members from class GLCanvas3D 2021-04-20 12:16:55 +02:00
enricoturri1966
b0bb1e7b1d Removed mutable members from class OpenGLManager::GLInfo 2021-04-20 11:42:34 +02:00
enricoturri1966
f486dedb52 Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW 2021-04-20 10:41:38 +02:00
David Kocik
453884f908 Check of correct suffix during PrintHostSend dialog. 2021-04-20 09:18:50 +02:00
David Kocik
429675db2d Error appearance of upload notification and dividing lines with lesser impotance of spaces 2021-04-20 09:18:50 +02:00
David Kocik
d7b385f144 compare upload notification by id and not show id in text 2021-04-20 09:18:50 +02:00
David Kocik
fb645c6394 two line text for upload progress bar notification 2021-04-20 09:18:50 +02:00
David Kocik
c140974bf4 Changed ToolpathOuside error notification from plater to slicing error notification type so it is grayed out correctly 2021-04-20 09:18:50 +02:00
David Kocik
9118de4e3c Upload notification text fix 2021-04-20 09:18:50 +02:00
David Kocik
78e61eddf8 typo fix 2021-04-20 09:18:50 +02:00
David Kocik
441cf62ad3 fix of notification states and upload progress bar notification fadeout 2021-04-20 09:18:50 +02:00
enricoturri1966
c691464659 Project dirty state manager -> Improvements update of plater dirty state after save commands 2021-04-20 09:09:06 +02:00
enricoturri1966
3e09334162 Removed mutable members from class Bed3D 2021-04-20 08:53:56 +02:00
Lukáš Hejl
40d9e51b5e WIP: Added support for top and bottom layers for MMU segmentation. 2021-04-19 19:21:06 +02:00
Lukas Matena
dfe926ef63 Info in ObjectList: Added variable layer height 2021-04-19 16:10:40 +02:00
Lukas Matena
df3fb31268 Info in ObjectList: Settings should be above the new info items, info items are selectable 2021-04-19 16:10:40 +02:00
Lukas Matena
548ceb7acc Show info about custom supports and seam in ObjectList
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-19 16:10:40 +02:00
Lukáš Hejl
368b48b0a0 WIP: Allows regions of MMU segmentation to be trimmed by chosen width. 2021-04-19 07:12:42 +02:00
Lukáš Hejl
f49ceb1e0f WIP: MMU segmentation without top and bottom layers 2021-04-19 07:04:50 +02:00
Lukáš Hejl
e3c33844d5 WIP: Duplicated the FDM support gizmo for the MMU segmentation 2021-04-19 07:01:11 +02:00
enricoturri1966
4da8de5f49 Removed mutable members from class GLToolbar 2021-04-16 15:49:37 +02:00
enricoturri1966
4c464b35f9 Removed mutable members from class Selection 2021-04-16 15:25:03 +02:00
enricoturri1966
a393df59d7 Further refactoring into struct Camera 2021-04-16 14:05:55 +02:00
enricoturri1966
074a44833e Removed mutable members from struct Camera 2021-04-16 13:44:01 +02:00
enricoturri1966
dabac92755 Fixed flickering of 3D scene GUI when the scene's bounding box gets very big 2021-04-16 12:49:57 +02:00