* Fix issue that sparse infill threshold no longer working
* Turn all internal sparse infill into solid infill if infill density is 100%
* Allow combining solid infill when sparse infill density is 100%
* Show gcode window automatically (#2572)
* Move the show gcode toggle to view menu, and remember if gcode window is shown last time
* fix an issue when merging main branch
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Co-authored-by: SoftFever <softfeverever@gmail.com>
* Fixing fuzzy skin so it doesn't exit the desired geometry at line ends
Adding option to enable/disable fuzzy skin on first layer
* Whitespace + removing extra file
Currently on windows, when you resize the window relatively small, the
end of the toolbar will be clipped like so:

This is what it look like on Linux/macOS:

This PR fixes this issue so it behaves like on Linux/macOS:

* MM - Add check for first layer
* Change: If no sparse layer is on -> Respect the toolchange in the first-layer checkup, to use a brim and slow down printspeed if using a primetower
* Fix comment
+ Added check objects after cut
+ CutUtils: Ensuring that volumes start with solid parts after solid parts merging for proper slicing
(cherry picked from commit prusa3d/PrusaSlicer@a9410edc2c)
* Travel very close to the inner holes, could cross external perimeter when the avoid crossing perimeters was enabled.
(cherry picked from commit prusa3d/PrusaSlicer@6c51e5148c)
* Modified variable offset in the avoid crossing perimeters to not cause scars on thin objects (#7699).
Previously, the minimum contour width was chosen too conservative and, on some thin objects, only allowed minimal (or non) offset. This could result in travels being planned along the outer perimeter.
Now, the minimum contour width is chosen much smaller at the start and tested if the variable offset wasn't failed (the outer contour broke up into more parts, more or fewer holes, etc.).
If any problem is detected, the variable offset is recalculated with a larger minimum contour width.
(cherry picked from commit prusa3d/PrusaSlicer@dc00f0bf98)
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Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>