Commit graph

164 commits

Author SHA1 Message Date
Lukáš Hejl
742a373c1f Added invalidation of the sliced object when gap-fill enabled/disabled if the object is painted using the multi-material painting gizmo.
Filtering of unprintable regions in multi-material segmentation depends on if gap-fill is enabled or not. So sliced object is invalidated when gap-fill was enabled/disabled by option "gap_fill_enabled" or by changing "gap_fill_speed" to force recomputation of the multi-material segmentation.
2021-08-03 13:03:06 +02:00
enricoturri1966
c61785f775 Tech ENABLE_SEQUENTIAL_LIMITS set as default 2021-07-20 12:05:15 +02:00
Lukas Matena
63566a92b3 Merged psSkirt and psBrim 2021-07-14 16:02:04 +02:00
Vojtech Bubnik
0d70a2be69 Renamed create_face_neighbors_index() to its_face_edge_ids().
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par().
New variant of its_face_edge_ids() to create edge IDs from face neighbors.
Fixed some incorrect use of _NDEBUG, it should be NDEBUG.
PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons.
Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons.
TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated.
New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation.
TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers.
When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps.
When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure.
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3.
Improved MMU painting refresh speed by optimizing generation of the vertex buffers.
Refactored MMU segmentation - projection of painted surfaces from top / bottom.
	1) Parallelized.
	2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
2021-06-20 15:21:12 +02:00
Vojtech Bubnik
033d9f3a5e Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-31 14:05:53 +02:00
Lukáš Hejl
726a48383f Cleaned up of 0a6490bab9 2021-05-28 17:36:56 +02:00
Lukáš Hejl
0a6490bab9 Added cancellation to MMU segmentation. 2021-05-28 05:57:32 +02:00
Vojtech Bubnik
818cb703ed Refactored the ModelVolume bounding box to Eigen::AlignedBox<float>,
separated splitting of LayerRegions by MMU segmentation to its own
function.
2021-05-27 16:12:34 +02:00
Vojtech Bubnik
980ca195f5 Merge remote-tracking branch 'remotes/origin/lh_multi_material_segmentation' into vb_print_regions 2021-05-26 15:23:35 +02:00
Vojtech Bubnik
b3195614cf WIP PrintRegion refactoring: Another round of bug fixing, negative volumes
seem to work.
2021-05-26 12:41:06 +02:00
Vojtech Bubnik
72d1faa03e WIP PrintRegion refactoring: Squashed some bugs. 2021-05-24 16:55:34 +02:00
Vojtech Bubnik
e658fe0698 WIP: PrintRegion refactoring, it finally compiles!
Config/PrintConfig refactoring to support operator< for StaticPrintConfig
derived containers.
2021-05-24 14:10:04 +02:00
Vojtech Bubnik
740773db85 WIP: Refactoring of PrintRegions. It nearly compiles! 2021-05-21 17:57:37 +02:00
Vojtech Bubnik
682c405fc2 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-19 09:40:24 +02:00
Vojtech Bubnik
f5f912e6e9 WIP: Refactoring of PrintRegions 2021-05-19 09:38:51 +02:00
enricoturri1966
d60893b990 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits 2021-05-19 08:27:27 +02:00
Vojtech Bubnik
70b4915f9c TriangleMeshSlicer: Got rid of admesh! 2021-05-18 15:05:30 +02:00
enricoturri1966
6bddacee44 Fixed conflicts after merge with master 2021-05-13 14:10:42 +02:00
enricoturri1966
75677ba810 Tech ENABLE_SEQUENTIAL_LIMITS -> 1st installment of visualization of objects clearance for sequential prints 2021-05-11 13:12:25 +02:00
YuSanka
b9910669e8 Fix of #2825 - Add the length of each filament used 2021-05-07 12:48:34 +02:00
Vojtech Bubnik
feefbc575a Refactored PrintObject::m_region_volumes for extensibility.
WIP for multi-material painting.
2021-05-06 15:48:38 +02:00
Vojtech Bubnik
b5573f959b Refactoring for code clarity: Replaced this->m_xxx with m_xxx
as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
Vojtech Bubnik
0ca6b12da1 Print/PrintObject/PrintRegion refactoring:
Newly the PrintObjects own PrintRegions and Print contains references
to PrintRegions owned by PrintObjects, so that a PrintRegion of the same
content is referenced by Print only once.

The refactoring is a WIP to support multi-material painting.
2021-05-06 13:01:09 +02:00
Vojtech Bubnik
ee15f00574 FDM backend refactoring: Return PrintRegion by reference, not by pointer.
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
714149dab2 WIP: Moving ownership of PrintRegions to PrintObjects. 2021-05-05 16:21:55 +02:00
Vojtech Bubnik
d6c5961eb0 Factored out the Print::apply() method and its dependending free functions
into PrintApply.cpp module.
2021-05-05 14:30:09 +02:00
Vojtech Bubnik
72ce8cb28d PrintRegion refactoring: Getting rid of the Print pointer. 2021-05-05 14:17:36 +02:00
Vojtech Bubnik
38bb7d2950 1) New methods PrintObject::num_regions() and ::has_region() to make
the code more readable and to highlight where PrintObject::region_volumes
   are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
   of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
Vojtech Bubnik
4f950343c8 MMU segmentation refactoring: Most of the MMU segmentation code
was extracted to its own file.
2021-04-20 15:07:05 +02:00
Lukáš Hejl
40d9e51b5e WIP: Added support for top and bottom layers for MMU segmentation. 2021-04-19 19:21:06 +02:00
Lukáš Hejl
f49ceb1e0f WIP: MMU segmentation without top and bottom layers 2021-04-19 07:04:50 +02:00
Vojtech Bubnik
f01f02154c Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height.
2021-03-15 09:55:56 +01:00
Vojtech Bubnik
ceea9de8b8 WIP: Refactored bridging flow from normal flow, new config value
'thick_bridges' to switch between the Slic3r vs. S3D/Cura/Ideamaker
way of printing 1st object layer over supports.
Simplified the PresetHints.
2021-03-15 09:55:56 +01:00
Lukas Matena
1efa9a06f6 Adjustable wipe tower brim 2021-03-05 16:41:02 +01:00
Lukas Matena
abd5a9a46e Add a notification when custom support enforcers are not used due to supports being off
It is now emitted from Print::validate and has a hyperlink to enable supports
2021-03-04 09:35:22 +01:00
Vojtech Bubnik
d2c46025c7 Fix of Enforce support for first N layers has no effect #470 2021-02-23 15:31:21 +01:00
Vojtech Bubnik
055d2321e7 Trimming support base layer with brim.
Fixes Brim destroyed by support aka. Enable supports on top of brim #1156
Fixes Brim Priority/Support on Brim #713
Fixes Phantom Support columns interfere with brim #3396
Fixes false generation of brim when supports are used #3395

This is a work in progress, as the brim generator currently produces
different brim areas from what the support generator expects.
2021-02-23 14:43:47 +01:00
Vojtech Bubnik
7f95b280f0 FDM synchronization of front end with back end:
Fixed unnecessary invalidation of already calculated perimeters
if the infill density changes.
Fixed a race condition in invalidation of FDM regions.
2021-02-11 12:03:29 +01:00
Vojtech Bubnik
73c9f939e0 Squash merge of lh_brim_rework,
brim separated to Brim.cpp,hpp
Refactored accessors to PrintObjectPtrs, PrintRegionPtrs, LayerPtrs,
SupportLayerPtrs for const correctness.
2021-02-03 15:12:53 +01:00
Lukáš Hejl
0ca337ac7a Apply avoid crossing perimeters also for supports. 2020-12-15 06:46:44 +01:00
Vojtech Bubnik
a2959ec944 Fix of re-slicing with multiple regions.
This is a fix of a bug, which was in Slic3r forever, where raw slices
were not cached, but recalculated from classified regions, where
merging the regions did not produce the original contour reliably.
Fixes [2.3.0-beta2] Odd bad slicing related to infill (?) percentage #5407
2020-12-11 12:21:07 +01:00
Vojtech Bubnik
364300055e Fix of spiral vase mode with holes in the bottom: Holes in the bottom layers
(non-spiral vase layers) were being closed.
Fixes Bad slicing in vase mode (unexpected bridge and solid infill layers) #3326
Fixes Model with holes in the base does not slice properly in "Vase Mode" #5359
2020-12-09 14:54:26 +01:00
enricoturri1966
f1d10f3c90 ENABLE_GCODE_VIEWER set as default in libslic3r 2020-11-12 14:03:58 +01:00
Vojtech Bubnik
70e44c3e8e Fixed definition of psSlicingFinished to fix notification updates
after the slicing finishes.
2020-10-21 14:00:56 +02:00
Vojtech Bubnik
c388c42055 Fixed assignment of the slicing timestamp to the slicing finished
notification.
2020-10-15 12:02:55 +02:00
Vojtech Bubnik
447f4b8303 Polishing of NotificationManager:
Fixed pairing of PrintObjects with slicing warning notifications.
Removed or commented out dead code.
Added documentation.
2020-10-14 16:49:06 +02:00
Vojtech Bubnik
7e756b20e6 Adaptive infill: Reshuffled the namespaces. 2020-09-18 10:53:50 +02:00
Vojtech Bubnik
37c5fe9923 Refactoring of adaptive cubic / support cubic:
1) Octree is built directly from the triangle mesh by checking
   overlap of a triangle with an octree cell. This shall produce
   a tighter octree with less dense cells.
2) The same method is used for both the adaptive / support cubic infill,
   where for the support cubic infill the non-overhang triangles are
   ignored.
The AABB tree is no more used.
3) Optimized extraction of continuous infill lines in O(1) instead of O(n^2)
2020-09-17 18:39:28 +02:00
Lukáš Hejl
f49144a9ef Move support cubic infill to separate class.
Support infill is enabled in the GUI.
2020-09-10 16:53:08 +02:00
Lukáš Hejl
33121b705a Change in passing octree struct 2020-09-09 14:40:08 +02:00