Commit graph

1388 commits

Author SHA1 Message Date
Enrico Turri
6bf009edee 3DScene mouse event handler partially moved to c++ - part 2 2018-05-31 16:04:59 +02:00
Enrico Turri
30a3b2179b 3DScene timer and _variable_layer_thickness_action method moved to c++ 2018-05-30 15:18:45 +02:00
Enrico Turri
5a8d1ffdba Prototype for exporting estimated remaining time into gcode for default and silent mode 2018-05-30 12:08:03 +02:00
Lukas Matena
8bdbe41505 Wiping into infill should respect infill_first setting, marking moved to separate function 2018-05-30 11:56:30 +02:00
Lukas Matena
db22b2f504 Bugfix: first color of the wipe tower preview was incorrect with some models 2018-05-30 11:02:00 +02:00
Lukas Matena
b95a6f2626 Fix of previous commit 2018-05-29 15:29:20 +02:00
Enrico Turri
5c745485e1 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-29 13:56:41 +02:00
Enrico Turri
38d0c964d8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io 2018-05-29 13:55:46 +02:00
Enrico Turri
363a964ebb 3DScene render method partially moved to c++ 2018-05-29 13:54:34 +02:00
Lukas Matena
cb5f5c65b0 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:41:40 +02:00
Lukas Matena
549351bbb4 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:32:04 +02:00
Lukas Matena
e4aff5b08a Feedrate on the first layer of the wipe tower properly set (bugfix) 2018-05-29 09:07:23 +02:00
Lukas Matena
c72ecb382d Reduction is now correctly calculated for each region, soluble filament excluded from infill wiping 2018-05-28 15:33:19 +02:00
tamasmeszaros
b6f8ea0334 Progress should be displayed with synchronization. 2018-05-25 18:21:06 +02:00
tamasmeszaros
fcef1b107e Making some meaningful progress feedback. 2018-05-25 16:55:55 +02:00
Lukas Matena
bfe4350a89 Calculation of wipe tower reduction corrected, new config option (wipe into infill) 2018-05-25 16:11:55 +02:00
Enrico Turri
c51ce63b9b 3DScene layer editing overlay completely moved to c++ 2018-05-25 15:56:14 +02:00
tamasmeszaros
5fe83110cb Fix crashing png export on Linux. 2018-05-25 15:01:57 +02:00
Lukas Matena
132a67edb2 Wipe tower changes to reduce wiping volumes where appropriate 2018-05-24 17:24:37 +02:00
Lukas Matena
95795f249a First steps in reorganizing infill order (to use infill instead of the wipe tower) 2018-05-24 14:05:51 +02:00
Enrico Turri
157a34bcd9 AMF I/O - Automatic detection if open file is zip archive or xml format 2018-05-24 09:57:12 +02:00
Lukas Matena
1d1c69f300 Merge branch 'master' into wipe_tower_improvements 2018-05-23 19:34:33 +02:00
tamasmeszaros
56db426de7 Merge remote-tracking branch 'origin/master' into feature_slice_to_png 2018-05-23 16:29:02 +02:00
tamasmeszaros
a2eecdfb25 Output directory selection changed to zip file selection with file dialog. 2018-05-23 16:28:18 +02:00
Enrico Turri
486180c422 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 15:33:25 +02:00
tamasmeszaros
3bdb12ada1 Making it compile on GCC 4.9 2018-05-23 14:16:54 +02:00
bubnikv
a9499ae45c Fix of a crash intruduced with e8247c5646 2018-05-23 13:19:25 +02:00
tamasmeszaros
a7298d9d89 Merge with latest master 2018-05-23 12:27:07 +02:00
tamasmeszaros
0c6eb19202 fix zip file error check 2018-05-23 12:24:11 +02:00
tamasmeszaros
7fe9a56ef8 Added some comments and sequential version of png slice export. 2018-05-23 11:02:07 +02:00
Enrico Turri
37ab7594fc Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 08:38:29 +02:00
tamasmeszaros
835e89f8c1 Delete copy constructor of Raster, we dont want to use that. Getting rid of AGG warnings. 2018-05-22 17:37:39 +02:00
tamasmeszaros
2eddacfb7e getting rid of strerror problem 2018-05-22 16:39:47 +02:00
bubnikv
076b293fec Bumped up version numbers of the PrusaResearch.ini and the Slic3r itself. 2018-05-22 15:18:38 +02:00
tamasmeszaros
9c2d9b2ba3 OSX build fixes, again... 2018-05-22 15:13:07 +02:00
Enrico Turri
85b6784dcb Merge with master 2018-05-22 15:03:40 +02:00
bubnikv
306d77559e Merge remote-tracking branch 'remotes/origin/scene_manipulators' 2018-05-22 14:32:07 +02:00
Enrico Turri
4e29147756 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-22 11:48:45 +02:00
tamasmeszaros
73b861287c Zipped output and tryfixes for linux and mac build. 2018-05-22 11:16:32 +02:00
Lukas Matena
e2f44a231e A fix to use correct spacing with multiloop skirts 2018-05-22 10:50:38 +02:00
tamasmeszaros
e36164c76b OSX and linux build fixes 2018-05-22 10:15:15 +02:00
tamasmeszaros
6cc4e99632 Logging file system error and formatting png output filename for equal leading zeros. 2018-05-21 16:28:00 +02:00
tamasmeszaros
e6e078cbf7 Unneccessary AGG sources removed. Added libpng and zlib sources and static build in cmake. 2018-05-21 15:58:52 +02:00
tamasmeszaros
6b5c0073a7 Model centered when exporting to png. Added some comments to the rasterization. 2018-05-21 13:46:41 +02:00
tamasmeszaros
0f552832da PNG conversion and parallel execution working. 2018-05-18 18:11:29 +02:00
tamasmeszaros
d97939c012 Holes now printed correctly. export changed to pgm which is grayscale. 2018-05-18 15:08:18 +02:00
Lukas Matena
99293011e6 Corrected brim generation (width), enabling continuity with skirt 2018-05-18 12:19:54 +02:00
Enrico Turri
5224acad59 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 09:55:30 +02:00
Enrico Turri
6c6b8ccc42 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 09:55:21 +02:00
bubnikv
3f08ef70f1 Fix of extraneous infill over thin walls.
Fixes https://github.com/prusa3d/Slic3r/issues/670
and some of https://github.com/prusa3d/Slic3r/issues/895

PerimeterGenerator was using an unsafe clipper offset function,
which performed offset for both a contour and its holes together.
With this commit the offsets were replaced with their safe counterparts,
though these safe counterparts may be somehow slower
(performing offset on ExPolygon or ExPolygons, piece by piece).

Also there was a bug, where if the infill & gap fill consumed
everything of the polygon, a polygon one onion shell above was still
used for infill.
2018-05-18 09:52:09 +02:00