bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								23be6233c8 
								
							 
						 
						
							
							
								
								Finalized the experimental "synchronize support layers with object layers"  
							
							... 
							
							
							
							feature (the support_material_synchronize_layers settings).
The feature is now enabled for the soluble supports only
(with support_material_contact_distance > 0).
Fixes https://github.com/prusa3d/Slic3r/issues/197  
							
						 
						
							2017-04-10 12:00:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								ed2ee2f6f3 
								
							 
						 
						
							
							
								
								Merged support_fills with support_interface_fills.  
							
							... 
							
							
							
							When extruding supports, the support is interleaved with interface
if possible (when extruded with the same extruder).
Otherwise the base is extruded first. 
							
						 
						
							2017-04-07 17:37:30 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								c40de7e424 
								
							 
						 
						
							
							
								
								Fix of  https://github.com/prusa3d/Slic3r/issues/218  
							
							... 
							
							
							
							Cut function bug in accepting a numerical value 
							
						 
						
							2017-04-05 15:55:02 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								7ffb3590c4 
								
							 
						 
						
							
							
								
								Finalized the Prusa Control project file format import.  
							
							
							
						 
						
							2017-04-05 14:45:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								b66bfb41aa 
								
							 
						 
						
							
							
								
								Validate the height values entered into the layer height table.  
							
							... 
							
							
							
							Clamp these values between the minimum of min_layer_height per nozzle
and the maximum of max_layer_height per nozzle.
Don't allow entering zero layer height to trim an object,
the cut dialog should be used instead.
Fixes https://github.com/prusa3d/Slic3r/issues/235  
							
						 
						
							2017-04-05 13:27:00 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								9d9a6feb96 
								
							 
						 
						
							
							
								
								Disable ensure_vertical_shell_thickness for spiral vase mode.  
							
							
							
						 
						
							2017-04-03 11:19:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								7b5158f5f2 
								
							 
						 
						
							
							
								
								Permit firmware retraction when firmware is Repetier (repetier-firmware supports it).  Fixes   #3821  
							
							
							
						 
						
							2017-03-30 16:47:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								36416d77b8 
								
							 
						 
						
							
							
								
								Fixes of VBO rendering on Linux with wxWidgets & GTK  
							
							
							
						 
						
							2017-03-30 10:25:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								2da3388aa5 
								
							 
						 
						
							
							
								
								Only print "Generating perimeters" once.  
							
							
							
						 
						
							2017-03-28 17:27:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								95b45da57c 
								
							 
						 
						
							
							
								
								Fixed 3D view of the Cut dialog.  
							
							
							
						 
						
							2017-03-28 14:18:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6162670bbd 
								
							 
						 
						
							
							
								
								Fixing Window selections wrong  
							
							... 
							
							
							
							https://github.com/prusa3d/Slic3r/issues/191 
Thanks @uclaros
94f60db114 
						
							2017-03-23 18:02:35 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								a7838cac07 
								
							 
						 
						
							
							
								
								Fixed the rotation and scaling inputs allowing decimal numbers with  
							
							... 
							
							
							
							both the dot and comma as a decimal separator.
Fixes 6649888d1c 
							
						 
						
							2017-03-23 14:32:19 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								1770d031b4 
								
							 
						 
						
							
							
								
								Fixed rotations, allow both dot and dash as decimal separators,  
							
							... 
							
							
							
							correctly report invalid numeric values for rotation. 
							
						 
						
							2017-03-23 11:53:59 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6b99cbdc02 
								
							 
						 
						
							
							
								
								Had the vertex buffer objects disabled for debugging purposes by mistake.  
							
							
							
						 
						
							2017-03-21 08:59:48 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								d8f0c0bdff 
								
							 
						 
						
							
							
								
								Fixed bug in variable layer height editing: Make the OpenGL context  
							
							... 
							
							
							
							current. 
							
						 
						
							2017-03-20 15:55:22 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								045de596e2 
								
							 
						 
						
							
							
								
								Use OpenGL 2.0 shaders for the layer height rendering.  
							
							... 
							
							
							
							Use OpenGL 2.0 shaders for the print path rendering for performance reasons. 
							
						 
						
							2017-03-20 12:05:20 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								7f7d2da5fe 
								
							 
						 
						
							
							
								
								Use Vertex Buffer Objects for rendering of 3D volumes if possible.  
							
							
							
						 
						
							2017-03-16 14:02:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								93cab990c7 
								
							 
						 
						
							
							
								
								Fixed some memory allocation issues of the new C++ 3d path preview  
							
							... 
							
							
							
							(reserved memory has to be shrank around the collected data).
Initial implementation of the vertex buffer objects for the 3d path preview. 
							
						 
						
							2017-03-15 20:45:03 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								d18e10c7c9 
								
							 
						 
						
							
							
								
								Rewrote the OpenGL object rendering to indexed triangle / quad sets  
							
							... 
							
							
							
							for lower memory consumption.
Rewrote the print path 3D preview to generate these indexed triangle / quad
sets, possibly with at least as possible duplication of vertices,
with a crease angle of 45 degrees, leading to maximum 8% overshoots
at the corners. 
							
						 
						
							2017-03-15 16:33:25 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								e7a920fe16 
								
							 
						 
						
							
							
								
								Fixed some picking issues after porting GLVolumes to C++.  
							
							... 
							
							
							
							Initial interface for print paths visualization by VBOs. 
							
						 
						
							2017-03-14 10:11:08 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								e6fddd364d 
								
							 
						 
						
							
							
								
								Volume rewritten from Perl to C++,  
							
							... 
							
							
							
							generation of vertex arrays from paths rewritten from Perl to C++,
parallelized. 
							
						 
						
							2017-03-13 16:02:17 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								b5e45bccf9 
								
							 
						 
						
							
							
								
								Fixed a typo after porting _simplify_slices to C++.  
							
							
							
						 
						
							2017-03-08 15:08:40 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								52b76930aa 
								
							 
						 
						
							
							
								
								Simplify_slices rewritten to C++, parallelized.  
							
							... 
							
							
							
							Added some move methods to Surface class. 
							
						 
						
							2017-03-08 13:43:49 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								4331f38912 
								
							 
						 
						
							
							
								
								Fixing of slicing errors ported to C++, parallelized.  
							
							
							
						 
						
							2017-03-08 11:56:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								4d00aa1800 
								
							 
						 
						
							
							
								
								More tracing of the slicing process.  
							
							
							
						 
						
							2017-03-03 12:53:05 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								f8a2087fc6 
								
							 
						 
						
							
							
								
								Fixed a bug after merge.  
							
							... 
							
							
							
							https://github.com/prusa3d/Slic3r/issues/163  
						
							2017-03-01 13:16:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								46fc4a0a8e 
								
							 
						 
						
							
							
								
								Correctly rename g-code file once it is generated.  
							
							
							
						 
						
							2017-02-28 10:44:44 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								80f345d7c1 
								
							 
						 
						
							
							
								
								Remove unnecessary method call  
							
							
							
						 
						
							2017-02-28 10:41:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								6a90fceaaf 
								
							 
						 
						
							
							
								
								Ported expanded_output_filepath() to C++/XS  
							
							
							
						 
						
							2017-02-28 10:38:32 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								66493ce821 
								
							 
						 
						
							
							
								
								Some documentation on missing functionalities.  
							
							
							
						 
						
							2017-02-28 10:29:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								4010dd71f6 
								
							 
						 
						
							
							
								
								Support Prusa Control project files (.PRUS) by the GUI.  
							
							
							
						 
						
							2017-02-27 16:09:22 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								8a8b49ea02 
								
							 
						 
						
							
							
								
								Removed CoolingBuffer.pm as it has been superseeded by the C++ code.  
							
							
							
						 
						
							2017-02-27 01:51:08 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								ee619701d8 
								
							 
						 
						
							
							
								
								Got rid of the Perl Format::STL, Format::AMF, Format::OBJ for good.  
							
							
							
						 
						
							2017-02-27 01:03:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								f0f550783f 
								
							 
						 
						
							
							
								
								Good bye, Perl Expat binding!  
							
							
							
						 
						
							2017-02-27 00:38:30 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								b7aeeb968b 
								
							 
						 
						
							
							
								
								Using the C++ file loaders.  
							
							
							
						 
						
							2017-02-26 21:54:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								121b3c31d2 
								
							 
						 
						
							
							
								
								Removed the old Perl Supports.  
							
							
							
						 
						
							2017-02-26 21:49:40 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								4a84643894 
								
							 
						 
						
							
							
								
								Fixed regression causing slowdown_below_layer_time to be ignored.  #3515   #3443  
							
							
							
						 
						
							2017-02-22 15:29:14 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								9f660738b3 
								
							 
						 
						
							
							
								
								Fixes an issue: Slic3r outputs Weight: %.1fg, Cost: %.1f on command line,  
							
							... 
							
							
							
							instead of filling in the numbers.
https://github.com/prusa3d/Slic3r/issues/144  
							
						 
						
							2017-02-22 12:01:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								8174c05df4 
								
							 
						 
						
							
							
								
								Command for reloading an object from file.  #1466  
							
							
							
						 
						
							2017-02-21 17:58:48 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								d02ee5cf80 
								
							 
						 
						
							
							
								
								By @lordofhyphens:  
							
							... 
							
							
							
							only re-zoom if we have a valid bounding box, avoid a divide by 0 error. 
							
						 
						
							2017-02-21 17:43:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								6649888d1c 
								
							 
						 
						
							
							
								
								Support decimal scaling factors and rotation angles.  #1617  
							
							
							
						 
						
							2017-02-21 16:43:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								873161ea7c 
								
							 
						 
						
							
							
								
								Only enable movers if modifier mesh.  
							
							
							
						 
						
							2017-02-21 16:30:13 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								e2b56c4462 
								
							 
						 
						
							
							
								
								Repair the generic mesh so it can be exported.  
							
							
							
						 
						
							2017-02-21 16:29:57 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								4f428fae40 
								
							 
						 
						
							
							
								
								Added UI options to make a slab, defaulting to the model object's bounding box * 1.5  
							
							
							
						 
						
							2017-02-21 16:29:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								6aecae3121 
								
							 
						 
						
							
							
								
								UI: fixed naming sphere is not a cylinder.  
							
							
							
						 
						
							2017-02-21 16:29:32 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								2971235299 
								
							 
						 
						
							
							
								
								UI code to generate a generic sphere.  
							
							
							
						 
						
							2017-02-21 16:29:21 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								716dc2e650 
								
							 
						 
						
							
							
								
								Made cube and cylinder static functions of the package, not some specific TriangleMesh object.  
							
							
							
						 
						
							2017-02-21 16:11:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								26b6e4c619 
								
							 
						 
						
							
							
								
								Disable sliders if a volume is not selected.  
							
							
							
						 
						
							2017-02-21 16:11:41 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								2eea139731 
								
							 
						 
						
							
							
								
								UI now changes its options based on the object type selected.  
							
							
							
						 
						
							2017-02-21 16:11:22 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								3ee32ef153 
								
							 
						 
						
							
							
								
								Menu now works to select cylinders (reusing the gui options)  
							
							
							
						 
						
							2017-02-21 16:11:09 +01:00