enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								3f6123e653 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z-> Added button in object manipulator to drop to bed a sinking object  
							
							
							
						 
						
							2021-05-05 09:15:33 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Vojtech Bubnik 
								
							 
						 
						
							
							
							
							
								
							
							
								1aef86f650 
								
							 
						 
						
							
							
								
								Implemented generic mechanism for executing tasks on UI thread synchronously  
							
							... 
							
							
							
							from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476 
Thanks @supermerill for pointing out the issue. 
							
						 
						
							2021-05-04 16:07:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								67572fad3f 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z-> Keep sinking objects and instances as sinking after copy/paste or add instance commands  
							
							
							
						 
						
							2021-05-04 14:48:30 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								4fe6f726de 
								
							 
						 
						
							
							
								
								ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated  
							
							
							
						 
						
							2021-05-04 14:20:19 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukáš Hejl 
								
							 
						 
						
							
							
							
							
								
							
							
								46a14abbaa 
								
							 
						 
						
							
							
								
								Added default object color in MMU segmentation according to the default extruder color for printing the object.  
							
							
							
						 
						
							2021-05-04 08:13:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukáš Hejl 
								
							 
						 
						
							
							
							
							
								
							
							
								781e6607c8 
								
							 
						 
						
							
							
								
								Fixed updating of extruders list in MMU segmentation gizmo after adding extruders and reloading 3MF with different extruder count and colors.  
							
							
							
						 
						
							2021-05-04 07:59:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukáš Hejl 
								
							 
						 
						
							
							
							
							
								
							
							
								2d3eef4e84 
								
							 
						 
						
							
							
								
								Fixed possible warnings  
							
							
							
						 
						
							2021-05-03 21:13:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								ede14251b1 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/PrusaSlicer  into et_project_dirty_state  
							
							
							
						 
						
							2021-05-03 16:05:22 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								164af0255a 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking objects as sinking after reload from disk  
							
							
							
						 
						
							2021-05-03 16:02:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								57199b4116 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z-> Fixed build on non-Windows OS  
							
							
							
						 
						
							2021-05-03 15:47:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Vojtech Bubnik 
								
							 
						 
						
							
							
							
							
								
							
							
								eb66111eda 
								
							 
						 
						
							
							
								
								Merge branch 'vb_clipper_optimization'  
							
							
							
						 
						
							2021-05-03 15:24:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								1c3090b11f 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes  
							
							
							
						 
						
							2021-05-03 14:28:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								c414f932d4 
								
							 
						 
						
							
							
								
								Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList  
							
							... 
							
							
							
							Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList 
							
						 
						
							2021-04-30 16:56:18 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								4ffbd027d0 
								
							 
						 
						
							
							
								
								OSX specific: Fixed scale of the frequently settings, when extra display is connected  
							
							
							
						 
						
							2021-04-30 16:49:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukáš Hejl 
								
							 
						 
						
							
							
							
							
								
							
							
								0a8a3f6d8c 
								
							 
						 
						
							
							
								
								Fixed build on Windows.  
							
							
							
						 
						
							2021-04-30 15:40:27 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukáš Hejl 
								
							 
						 
						
							
							
							
							
								
							
							
								d11d15aa1e 
								
							 
						 
						
							
							
								
								Rework of MMU segmentation gizmo to support more than three colors.  
							
							
							
						 
						
							2021-04-30 15:58:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								395164c7a1 
								
							 
						 
						
							
							
								
								Fixed conflicts after merge with master  
							
							
							
						 
						
							2021-04-30 14:54:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Vojtech Bubnik 
								
							 
						 
						
							
							
							
							
								
							
							
								9fbba855ef 
								
							 
						 
						
							
							
								
								Clipper optimization:  
							
							... 
							
							
							
							1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper. 
							
						 
						
							2021-04-30 11:49:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								28d01542ed 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/PrusaSlicer  into et_custom_gcode_detection  
							
							
							
						 
						
							2021-04-29 11:07:47 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								3a28fe62b5 
								
							 
						 
						
							
							
								
								Fixed missing ending cap for toolpaths having a single segment  
							
							
							
						 
						
							2021-04-29 09:09:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								a3f03ac188 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files  
							
							
							
						 
						
							2021-04-28 16:02:51 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								1863d622b5 
								
							 
						 
						
							
							
								
								Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers  
							
							
							
						 
						
							2021-04-28 13:58:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								c58572deaa 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields  
							
							
							
						 
						
							2021-04-28 11:07:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								a83cd647da 
								
							 
						 
						
							
							
								
								Small refactoring in GLCanvas3D::LayersEditing  
							
							
							
						 
						
							2021-04-28 08:49:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								2c6472ebc3 
								
							 
						 
						
							
							
								
								Replace label Skirt with Skirt/Brim in preview legend  
							
							
							
						 
						
							2021-04-27 10:46:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								076fdc90c0 
								
							 
						 
						
							
							
								
								Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview  
							
							
							
						 
						
							2021-04-27 09:45:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukáš Hejl 
								
							 
						 
						
							
							
							
							
								
							
							
								576c5b78e9 
								
							 
						 
						
							
							
								
								Added seed fill for MMU segmentation  
							
							
							
						 
						
							2021-04-27 06:48:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukáš Hejl 
								
							 
						 
						
							
							
							
							
								
							
							
								1b144e80bd 
								
							 
						 
						
							
							
								
								Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder.  
							
							
							
						 
						
							2021-04-27 00:35:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								da702ab135 
								
							 
						 
						
							
							
								
								Fixed a memory leak when repairing an external stl  
							
							
							
						 
						
							2021-04-26 20:45:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								978b359492 
								
							 
						 
						
							
							
								
								Fix normal direction when exporting STL ( #6406 )  
							
							... 
							
							
							
							The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code. 
							
						 
						
							2021-04-26 19:58:08 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								b600540411 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo  
							
							
							
						 
						
							2021-04-23 09:11:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								d4695827ce 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo  
							
							
							
						 
						
							2021-04-23 08:29:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								52583bbe30 
								
							 
						 
						
							
							
								
								Extrusions in custom start g-code forced to be at first layer height level  
							
							
							
						 
						
							2021-04-22 15:15:19 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								8f385aac44 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances  
							
							
							
						 
						
							2021-04-22 13:18:36 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Vojtech Bubnik 
								
							 
						 
						
							
							
							
							
								
							
							
								38bb7d2950 
								
							 
						 
						
							
							
								
								1) New methods PrintObject::num_regions() and ::has_region() to make  
							
							... 
							
							
							
							the code more readable and to highlight where PrintObject::region_volumes
   are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
   of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency. 
							
						 
						
							2021-04-22 11:41:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								82d577645e 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/PrusaSlicer  into et_custom_gcode_detection  
							
							
							
						 
						
							2021-04-21 14:52:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Vojtech Bubnik 
								
							 
						 
						
							
							
							
							
								
							
							
								0c1953a929 
								
							 
						 
						
							
							
								
								Further fixes of the first_layer_height refactoring.  
							
							
							
						 
						
							2021-04-21 14:34:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								4ce7ea40f0 
								
							 
						 
						
							
							
								
								Updated splashscreen images  
							
							
							
						 
						
							2021-04-21 13:49:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								c8b83ae011 
								
							 
						 
						
							
							
								
								Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed  
							
							
							
						 
						
							2021-04-21 12:41:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								c7771a576b 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/PrusaSlicer  into et_custom_gcode_detection  
							
							
							
						 
						
							2021-04-21 12:32:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukáš Hejl 
								
							 
						 
						
							
							
							
							
								
							
							
								49928e131c 
								
							 
						 
						
							
							
								
								Added missing include (GCC 9.3)  
							
							
							
						 
						
							2021-04-21 06:08:46 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								9cd5ba13f2 
								
							 
						 
						
							
							
								
								Some refactoring into ProjectDirtyStateManager  
							
							
							
						 
						
							2021-04-20 16:07:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								bf1fc7d436 
								
							 
						 
						
							
							
								
								Info in ObjectList: Added variable layer height  
							
							
							
						 
						
							2021-04-20 15:07:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								e48bc7a5e8 
								
							 
						 
						
							
							
								
								Info in ObjectList: Settings should be above the new info items, info items are selectable  
							
							
							
						 
						
							2021-04-20 15:07:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								61528cbdc8 
								
							 
						 
						
							
							
								
								Show info about custom supports and seam in ObjectList  
							
							... 
							
							
							
							Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList 
							
						 
						
							2021-04-20 15:07:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								6be2a1be2c 
								
							 
						 
						
							
							
								
								Removed mutable members from class GLVolume  
							
							
							
						 
						
							2021-04-20 12:55:23 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								0e3090fb28 
								
							 
						 
						
							
							
								
								Removed mutable members from class GLCanvas3D  
							
							
							
						 
						
							2021-04-20 12:16:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								b0bb1e7b1d 
								
							 
						 
						
							
							
								
								Removed mutable members from class OpenGLManager::GLInfo  
							
							
							
						 
						
							2021-04-20 11:42:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									David Kocik 
								
							 
						 
						
							
							
							
							
								
							
							
								453884f908 
								
							 
						 
						
							
							
								
								Check of correct suffix during PrintHostSend dialog.  
							
							
							
						 
						
							2021-04-20 09:18:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									David Kocik 
								
							 
						 
						
							
							
							
							
								
							
							
								429675db2d 
								
							 
						 
						
							
							
								
								Error appearance of upload notification and dividing lines with lesser impotance of spaces  
							
							
							
						 
						
							2021-04-20 09:18:50 +02:00