Commit graph

2671 commits

Author SHA1 Message Date
Lukas Matena
cdf80c3b3f Switched to new AABB tree implementation for raycasting 2020-05-27 00:13:38 +02:00
Lukas Matena
32a353058f Fixed few warnings 2020-05-26 16:06:11 +02:00
Lukas Matena
c2cd430941 Few more include chains broken 2020-05-26 13:46:59 +02:00
Lukas Matena
02838eaa30 Slight include cleanup 2020-05-26 13:45:36 +02:00
Lukas Matena
fb9d8b2025 Include cleanup: do not include Model.hpp from 3DScene.hpp 2020-05-26 13:45:36 +02:00
enricoturri1966
1d317489fd GCodeViewer -> Temporary ImGui dialog for editing shaders parameters 2020-05-26 08:16:08 +02:00
enricoturri1966
314995fa0b ENABLE_SHADERS_MANAGER set as default 2020-05-22 16:08:02 +02:00
enricoturri1966
80c2f107c1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-22 12:12:56 +02:00
Vojtech Bubnik
ac1f24e5c9 AABB: Some further polishing and a reference to an SSE implementation
of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
Vojtech Bubnik
dc46589a8e AABB - triangle intersection wrapped to mimize copying into Vector3D 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
c64b7b2e21 Fix of the previous commit. 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
7b6dff3f03 Little simplification of Point to boost::polygon bindings 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
4c365ad583 Replaced many defines in libslic3r.h with constexpr,
removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
99514ba42b WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
2b8f655020 WIP AABBIndirect: Documentation, polishing. 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
eeb9590d28 WIP: own AABBTreeIndirect, builds up the tree 4x quicker than libigl. 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
abf279fc44 Fixed compilation with Shiny profiler. 2020-05-22 09:29:21 +02:00
enricoturri1966
dd424b6bcf Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-21 11:38:22 +02:00
Lukas Matena
35c8c84631 Fix of #3965 (properly disable linear advance with RepRap firmware) 2020-05-21 10:47:50 +02:00
enricoturri1966
cae84d2857 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-21 10:15:24 +02:00
YuSanka
8afd273c4b Implemented "from/to imperial units conversation" for loaded objects and volumes 2020-05-20 20:07:31 +02:00
enricoturri1966
cbfb09a241 Fixed build for all 4 cases of tech ENABLE_SHADERS_MANAGER and ENABLE_GCODE_VIEWER enabled/disabled and code cleanup 2020-05-20 17:03:53 +02:00
enricoturri1966
c7c87973b7 First installment of tech ENABLE_SHADERS_MANAGER, using class GLShadersManager as a central point to manage OpenGL shaders 2020-05-20 14:11:22 +02:00
enricoturri1966
8a834b76e4 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-19 07:57:19 +02:00
YuSanka
504066e64b Merge remote-tracking branch 'origin/ys_imperial_unit' 2020-05-18 16:01:10 +02:00
enricoturri1966
c49f46d904 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-15 17:58:07 +02:00
enricoturri1966
9487676680 ENABLE_CANVAS_TOOLTIP_USING_IMGUI set as default 2020-05-15 13:40:45 +02:00
enricoturri1966
b9f0b9eeda ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX set as default 2020-05-15 12:42:29 +02:00
enricoturri1966
a68eefbe4a Tech ENABLE_GCODE_VIEWER -> Refactoring and code cleanup 2020-05-15 12:25:38 +02:00
enricoturri1966
e57bc8afc1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-15 09:23:20 +02:00
enricoturri1966
5be901547e GCodeViewer -> Imgui slider for sequential view replaced by DoubleSlider::Control (wip) 2020-05-15 09:22:51 +02:00
tamasmeszaros
f91c27b2ff Do reprojection also after netfabb repair 2020-05-13 14:53:20 +02:00
tamasmeszaros
f7a43f9757 Reproject support and hole points after a reload from disk op. 2020-05-13 14:53:20 +02:00
enricoturri1966
2bd514614b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-13 12:34:50 +02:00
Lukas Matena
b046eb4fc9 Merge branch 'master' into lm_fdm_custom_supports_polishing 2020-05-11 17:03:03 +02:00
enricoturri1966
3475604362 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-11 16:37:19 +02:00
tamasmeszaros
4fe99c7569 Fix missing support mini sticks 2020-05-11 14:07:21 +02:00
enricoturri1966
89dafeac95 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-07 10:49:34 +02:00
enricoturri1966
5c6a56ca29 GCodeAnalyzer and GCodePreviewData removed from tech ENABLE_GCODE_VIEWER 2020-05-07 10:49:12 +02:00
bubnikv
b73e675aaa Changed the Ironing G-code preview color based on Jindra's feedback. 2020-05-06 18:28:23 +02:00
bubnikv
0940db7b2e Improvements of the monotonous infill ordering:
Calculate the initial path length and set the initial pheromone level
accordingly.
Implemented a stopping criterion to ant colony optimization.
Fixed some compilation warnings.
2020-05-06 18:28:23 +02:00
enricoturri1966
aa49575e0f Fixed conflicts after merge with master 2020-05-06 12:48:00 +02:00
enricoturri1966
0bb56736a1 Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default 2020-05-06 12:19:34 +02:00
YuSanka
75fa07136f Merge remote-tracking branch 'origin/master' into ys_imperial_unit 2020-05-05 17:26:14 +02:00
Lukas Matena
e0b04e7d36 Merge branch 'master' into lm_fdm_custom_supports_polishing 2020-05-05 13:46:01 +02:00
Lukas Matena
272de22055 Undo/redo in FDM supports gizmo 2020-05-05 13:45:04 +02:00
enricoturri1966
813e268d7e Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-05-04 09:37:29 +02:00
bubnikv
f479b77e01 Fixed compilation warning. 2020-04-30 12:04:49 +02:00
YuSanka
bf09d8f93a Merge remote-tracking branch 'origin/master' into ys_imperial_unit 2020-04-29 19:17:20 +02:00
YuSanka
495db2ff2e Imperial units: Implemented just for the object's position and size 2020-04-29 19:10:13 +02:00