enricoturri1966
0e6acbc0e2
Preview - Visualization of wipe mones
2020-11-21 10:36:10 +01:00
Vojtech Bubnik
56c37d5c38
Make monotonic infill default for bottom layers as well #4963
2020-11-20 18:58:54 +01:00
Vojtech Bubnik
54a5c1da1e
Fixed crash in reworked infill anchoring due to numeric issues.
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Added some more asserts to EdgeGrid.
2020-11-20 18:47:06 +01:00
Lukáš Hejl
f394d26f83
Added missing includes to fix build on gcc 9
2020-11-20 15:19:49 +01:00
YuSanka
5330b34d0a
Added "Filament -> Spool weight" parameter
2020-11-20 14:31:11 +01:00
Lukáš Hejl
606db666fc
Fix missing include
2020-11-20 14:22:24 +01:00
Vojtech Bubnik
d5e6b17d70
Merge branch 'master' of https://github.com/Prusa3D/PrusaSlicer
2020-11-20 13:40:40 +01:00
Vojtech Bubnik
8d1e13fccd
Anchoring of sparse infills can now be disabled.
2020-11-20 13:36:58 +01:00
tamasmeszaros
20995c7b7a
Merge branch 'tm_fill_with_instances'
2020-11-20 13:05:05 +01:00
Vojtech Bubnik
060f1d48c1
Little more refactoring.
2020-11-20 11:56:40 +01:00
Enrico Turri
148f4fe766
GCode Viewer - Fixed crash when switching to tool view with gcode generated by slicers other than PrusaSlicer
2020-11-20 11:50:25 +01:00
tamasmeszaros
adf81af6de
Prototype feature: fill plater with instances of selected object
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#fixes #1350
2020-11-20 09:58:52 +01:00
tamasmeszaros
e17e6b4d0e
Add minimum bounding box rotation as starting point
2020-11-20 09:57:52 +01:00
tamasmeszaros
d5bdaceff2
Right mouse reaction to arrange button
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Working arrange settings popup
2020-11-20 09:57:52 +01:00
tamasmeszaros
096d0c9860
Fix arrange objectfunction to avoid last object in awkward positions.
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fixes #3900
2020-11-20 09:46:15 +01:00
YuSanka
5144feb319
Estimated printing time per layer for SLAPrint
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Split the time if it's needed
2020-11-19 21:41:51 +01:00
David Kocik
5f97b2512b
Merge remote-tracking branch 'aegean-odyssey/ao_profile_resources_patch' into master
2020-11-19 19:02:32 +01:00
YuSanka
03b336145f
Updated UI for the "infill_anchor" parameter
2020-11-18 17:00:08 +01:00
YuSanka
feffb66085
Ruler for DoubleSlider: Added estimated print time
2020-11-18 05:02:51 -08:00
Vojtech Bubnik
f206b743fd
Avoid crossing perimeters: Further refactoring for clarity, code review.
2020-11-17 15:34:50 +01:00
Vojtech Bubnik
62ab17bf6e
AvoidCrossingPerimeters: Refactored for better encapsulation.
2020-11-17 10:42:27 +01:00
Vojtech Bubnik
04c2fde671
Removed the old motion planner.
2020-11-17 09:33:30 +01:00
enricoturri1966
afddcf71db
Preview - Paint in grey toolpaths belonging to layers containing pause prints or custom gcodes
2020-11-16 15:01:13 +01:00
Lukáš Hejl
49ce613be7
Enable previous heuristics which was disabled by mistake
2020-11-16 14:37:42 +01:00
Lukáš Hejl
c702b3b71d
Add heuristics for removing unnecessary detours
2020-11-16 14:22:32 +01:00
Lukáš Hejl
9936b8e34e
Add missing includes
2020-11-16 14:22:32 +01:00
Lukáš Hejl
3db66af716
Fix another compiler warning
2020-11-16 14:22:32 +01:00
Lukáš Hejl
266e6dee5d
Fix compiler warnings
2020-11-16 14:22:32 +01:00
Lukáš Hejl
c00c7eaed3
Rework of outer borders to reduce unnecessary detours along the border.
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The resulting path now contains all intersection with borders, which allows eliminating more unnecessary detours and more simplify the path.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
ef9de07740
Disabling wipe for avoid crossing perimeters
2020-11-16 14:22:32 +01:00
Lukáš Hejl
7f94e9fa59
Fixed perimeters crossing when supports are printed.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
2afeea5b6f
Fixed division by zero when the layer is empty
2020-11-16 14:22:32 +01:00
Lukáš Hejl
3e98e2a4bd
Fixed avoiding of other printed objects, again
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Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature on Linux.
This was fixed before, but I accidentally reverted it when AvoidCrossingPerimeters was moved to separate file.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
8adf02a289
Moved AvoidCrossingPerimeters to separate file
2020-11-16 14:22:32 +01:00
Lukáš Hejl
4288be0e06
Fixed a case when the intersection is one of the endpoints of the line
2020-11-16 14:22:32 +01:00
Lukáš Hejl
c828a5d6e9
Added the possibility to set the maximum length of the detour
2020-11-16 14:22:32 +01:00
Lukáš Hejl
c16aad7e0b
Reworked the algorithm for avoid crossing perimeters for multiple objects
2020-11-16 14:21:36 +01:00
Lukáš Hejl
69658a57d8
Fixed crossing perimeters in some cases
2020-11-16 14:21:36 +01:00
Lukáš Hejl
556c212f9d
Fixed crossing perimeters when option "Wipe while retracting" is enabled
2020-11-16 14:21:36 +01:00
Lukáš Hejl
39e3358af5
Avoid crossing perimeters bugfix
2020-11-16 14:21:36 +01:00
Lukáš Hejl
a4fc435f75
Clear generated boundaries from previous layer
2020-11-16 14:21:36 +01:00
Lukáš Hejl
5c073d0ddb
Improved documentation of avoid crossing perimeters algorithm.
2020-11-16 14:21:36 +01:00
Lukáš Hejl
46bae74e48
Finalization of avoid crossing perimeters algorithm
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EdgeGrid::Grid is used to find the intersection of a path with a polygon.
Simplification of find path.
Calculation of boundaries that not be crossed.
2020-11-16 14:21:36 +01:00
Lukáš Hejl
074406647a
Fixed bug when algorithm stuck in a loop
2020-11-16 14:21:36 +01:00
Lukáš Hejl
6573bc15a5
Selection of shortest path around polygon boundary
2020-11-16 14:21:36 +01:00
Lukáš Hejl
7a4ba7d131
A simple algorithm to follow the boundary of polygons
2020-11-16 14:21:36 +01:00
Vojtech Bubnik
620f94331c
fix of OSX build: workaround of non-standard std::optional
2020-11-16 13:44:15 +01:00
Vojtech Bubnik
a864d584a6
Fillers: Renamed Rectilinear2 to Rectilinear.
2020-11-16 13:24:57 +01:00
Vojtech Bubnik
2249e5d4b2
Renamed FillRectilinear.cpp,h to FillLine.cpp,h
2020-11-16 13:17:18 +01:00
Vojtech Bubnik
db05f00860
Fixing compilation issues.
2020-11-16 13:11:58 +01:00