jira:[STUDIO-6649]
If the model comes from model mall, the name from the mall will be used when sending and printing. When there are special characters in the name, it will cause the sending to fail.
Change-Id: I324441cc7177e7062b79280c5d23afe9eeb5e4c2
(cherry picked from commit 1bcf30c39c648763952703c9060573baa2782f87)
Co-authored-by: tao wang <tao.wang@bambulab.com>
* Additional control over bridges
* Label updates
* Detect and handle layers over external bridges
* Label updates
* To-Do placeholders
* Filter out small external bridges
* Apply safety offset for internal bridge polygon intersections
* code comments
* Increase bridge offsets to 3 perimeters total (1.5 perimeter in each dimension)
* Filter out bridges based on perimeter counts to focus bridge on areas where bridge infill is actually generated in the end.
* Fixing bugs
* Convert tick boxes to drop down menu
* Additional geometry checks for second internal bridge to ensure no small polygons are left over.
* Minor code refactor for clarity
* Further refinements in polygon logic
* Polygon logic refinements pt3
* Further union operations to ensure clean geometry
* Fix compile error
* Clean up constructors
* Only create bridges on stInternalSolid areas, not sparse infill.
* Refactor internal second bridge logic to stand alone parallel for loop to avoid thread deadlocks
* Revert change to only consider stInternalSolid areas for second internal bridge layer.
This resulted in partly unsupported solid infill areas above as the remainder was too narrow to generate sparse infill
* Updated beta statements and tooltip changes
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
Make the "Open in Orca Slicer" button on Thingiverse work by informing
the system that Orca Slicer is the application to handle URLs with the
orcaslicer scheme.
This fixes this error message visible in Firefox' console when clicking
the button on the website:
Prevented navigation to “orcaslicer://open?file=https%3A%2F%2Fwww.thingiverse.com%2Fdownload%3A14134689” due to an unknown protocol.
See 62006bba30
PROBLEM
• Current color palette has many repeating or very similar colors
• Colors looks came from 80s and all raw colors like rgb(0,255,255)
• Black and White colors shows less details on surfaces due to shadows
and highlights
SOLUTION
• Picked more specific color tones. Tried to make every alternative to
easily identifiable
• Didnt used black, white or gray
QUESTIONABLE
• New colors follows given order and i used orca color as first. Maybe
orange one is better pick
• I can add, remove, or change order of colors
COMPARISON
before

after

old color set

new color set

as text if you want to experiment
`
wxColour("#00C1AE"),
wxColour("#F4E2C1"),
wxColour("#ED1C24"),
wxColour("#00FF7F"),
wxColour("#F26722"),
wxColour("#FFEB31"),
wxColour("#7841CE"),
wxColour("#115877"),
wxColour("#ED1E79"),
wxColour("#2EBDEF"),
wxColour("#345B2F"),
wxColour("#800080"),
wxColour("#FA8173"),
wxColour("#800000"),
wxColour("#F7B763"),
wxColour("#A4C41E"),
`
/run/build/BambuStudio/src/libslic3r/Support/SupportParameters.hpp: In constructor ‘Slic3r::SupportParameters::SupportParameters(const Slic3r::PrintObject&)’:
/run/build/BambuStudio/src/libslic3r/Support/SupportParameters.hpp:172:39: error: ‘warning’ was not declared in this scope
172 | BOOST_LOG_TRIVIAL(warning) << "tree support default to organic support";
| ^~~~~~~
/run/build/BambuStudio/src/libslic3r/Support/SupportParameters.hpp:172:21: error: ‘BOOST_LOG_TRIVIAL’ was not declared in this scope
172 | BOOST_LOG_TRIVIAL(warning) << "tree support default to organic support";
| ^~~~~~~~~~~~~~~~~
/run/build/BambuStudio/src/libslic3r/Support/SupportParameters.hpp:175:39: error: ‘warning’ was not declared in this scope
175 | BOOST_LOG_TRIVIAL(warning) << "tree support default to hybrid tree due to adaptive layer height";
| ^~~~~~~
/run/build/BambuStudio/src/libslic3r/Support/SupportParameters.hpp:175:21: error: ‘BOOST_LOG_TRIVIAL’ was not declared in this scope
175 | BOOST_LOG_TRIVIAL(warning) << "tree support default to hybrid tree due to adaptive layer height";
| ^~~~~~~~~~~~~~~~~
(cherry picked from commit a63070bd4cbe012315b9532f5c199f6d2664333a)
1. fix the issue that setting top z distance=0 not working
2. remove too small extrusions of tree support
jira: STUDIO-8578
Change-Id: I8c3face9d6a756698a6fab876fdb1acc0686647c
(cherry picked from commit 4d219266a1f520445bec6ac5a0274dcfec4050e8)
1. speedup organic tree support by using parallel for intersection of bed area
jira: STUDIO-8451
2. add extra wall for hybrid tree support's tall branches
3. disable circle fitting for tree support. This feature produces inconsistent
circles for tree supports.
4. expose the option tree_support_branch_diameter_angle. Tree supports'
strength can be improved by increasing this value.
Change-Id: If3688ca895df98a77f6ca538077daf8fe94e53f1
(cherry picked from commit 7697eb3dc8f87204d28e6be9adaf55dfcdadbc74)
The expansion was too large and may miss sharp tails near the object.
jira: STUDIO-8400
Change-Id: Iee5bd15cc7c23f16d30365d5f1c9fbcc0a632c19
(cherry picked from commit 05174d07063d8296241de1d35f5b4196bc33a353)
1. fix hybrid tree support may go outside plate
github: #4769
2. fix false alarm of empty layer warning
jira: STUDIO-8178
Change-Id: I7bcc3959b06184901cbec946e8840c7a94bc1cab
(cherry picked from commit 647bd4213c363eff6258992f5f607c1f03cbc482)
Change the behavior of "tree support wall count" option, let it control precisely.
0 means auto.
jira: STUDIO-8068
github: 4780
Change-Id: I6d1a64cff9b121f5c0a3e910c5ddbfe6db198687
(cherry picked from commit a557bbe758cd352fa9bb48323995ed2c90737577)
1. keep all polygon nodes in drop_nodes
2. prevent generating too small polygon nodes
jira: STUDIO-8107
Change-Id: I1311158ab15097eb10727a8d6884b0bcd8136ef1
(cherry picked from commit 038b92a536a56568b1c6f385ce19ff36331cd46a)
this function crashes if there are empty elements in entities.
jira: STUDIO-7975
Change-Id: I0dbeb6b1151dd089be7617ebc3271691f64ac61e
(cherry picked from commit df30728617a89891c68e36cce771fb6380355b82)
(cherry picked from commit e42aabebb16253b0172fb80a58f58953aec8dda7)
Previously painting support enforces on vertical faces doesn't work, as projecting the facets downwards will give empty polygons.
Now we use a different mechanism to enable vertical paint-on enforces, by directly adding contact nodes.
Note: this feature only works with tree support as only tree support has contact nodes.
jira: none
Change-Id: Id171b1665566d142a6427285baccb40c0aa00949
(cherry picked from commit 9c882f61eb37350a4486df58de48f0ae489f2d15)
(cherry picked from commit 68625a6e601e2feef8e56693da1f58372b27b560)