Lukas Matena
40121c56e9
Fixed an undo/redo problem with SLA gizmo
...
When the undo/redo stack opened the SLA gizmo, it would erroneously obliterate all future snapshots
2020-10-12 09:06:47 +02:00
Lukas Matena
6f2ea224b9
Combo in painter gizmos replaced with radios (for cursor type selection)
2020-10-10 14:02:14 +02:00
Vojtech Bubnik
95af708171
Removed m_ prefix from public member variables.
2020-10-09 13:09:21 +02:00
Lukas Matena
c4951c5efc
Fix of a modifier transparency problem in painting gizmos
2020-10-06 14:57:31 +02:00
Lukas Matena
b155e58a9d
Painting gizmos: show painted triangles inside modifier meshes
2020-10-06 12:06:39 +02:00
Lukas Matena
8bcdbb7a60
Painter gizmos should now work with non-uniformly scaled models
2020-10-06 12:06:39 +02:00
Lukas Matena
f4e3eb7482
Painting gizmos fixes:
...
- modifiers are not rendered in neutral color when a painting gizmo is open, so they are distinguishable from model parts
- modifiers are now correctly handled by clipping plane (the cut was not triangulated for them)
2020-10-06 12:06:39 +02:00
enricoturri1966
0f44caa99c
ENABLE_SLOPE_RENDERING set as default
...
Slope rendering active only when using Gizmo FDM supports
2020-10-02 15:43:39 +02:00
Lukas Matena
f1c24e6a8c
Fix build with wxWidgets 3.0
2020-10-02 00:11:44 +02:00
enricoturri1966
fad1f5e84f
Fixed typo
2020-10-01 08:34:16 +02:00
Lukas Matena
3f7d41df15
Imgui dialog layout adjustments after the new combo was added
2020-10-01 00:49:14 +02:00
Lukas Matena
3ec5d9e2cf
Cache raycast results so they don't have to be repeated on the same mouse pos
...
Fixed incorrect handling of clipping plane with multiple volumes - only the first volume was correctly clipped by the painter.
2020-10-01 00:05:59 +02:00
Lukas Matena
fac7e735ac
Moved the raycasting query in painting gizmos to a separate function
...
This way it can be called when rendering the spherical cursor and when processing the mouse clicks/drags
2020-10-01 00:05:18 +02:00
Lukas Matena
6744a40cd5
Slight refactoring
2020-10-01 00:05:12 +02:00
Lukas Matena
1ca8120398
Sphere selection added as an option for painting gizmos
2020-10-01 00:05:01 +02:00
Lukas Matena
c696e6ec19
Experiment with spherical cursor (painting gizmos)
2020-09-30 17:34:11 +02:00
bubnikv
ab0890ed34
Merge remote-tracking branch 'remotes/origin/vb_modelobject'
2020-09-29 16:31:18 +02:00
Lukas Matena
f890cd5b9c
FDM painting gizmos (support/seam) now render object in neutral color
...
The goal is to ensure enough contrast independent on current filament color
2020-09-25 16:05:34 +02:00
Vojtech Bubnik
54976e29bb
New class ModelConfig wrapping DynamicPrintConfig and a timestamp
...
to help with detecting "not changed" event when taking
Undo/Redo snapshot or synchronizing with the back-end.
Converted layer height profile and supports / seam painted areas
to the same timestamp controlled structure.
2020-09-24 15:34:13 +02:00
tamasmeszaros
0d4c67b9a3
Mostly working, inefficiencies remain, status indication partly broken
2020-09-10 14:03:30 +02:00
tamasmeszaros
9f3e7617d8
Add Imgui popup for rotation gizmo under SLA
2020-09-10 14:03:30 +02:00
Lukas Matena
436e12e99f
Seam gizmo: fixed action names in undo/redo stack
2020-09-04 12:46:39 +02:00
Lukas Matena
6646198a9b
Merge branch lm_seam_painter_frontend
2020-09-01 23:03:16 +02:00
Lukas Matena
9c59b4f930
Custom seam: Model integration, backend invalidation, 3MF loading/saving
2020-09-01 22:35:01 +02:00
Lukas Matena
01b59ff57b
Seam gizmo created on frontend
2020-09-01 18:18:57 +02:00
Lukas Matena
a9435cccb8
Finished separation of FDM gizmo into base and child
2020-09-01 18:18:57 +02:00
Lukas Matena
7a6531ede7
Started work on separating FDM gizmo into base and child classes
2020-09-01 18:18:57 +02:00
Lukas Matena
223eb6933c
TriangleSelector paints continuously when dragging fast
...
Previously there would be distinct circles with gaps in between
2020-09-01 18:18:57 +02:00
enricoturri1966
e4f767b2ed
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-08-24 15:11:15 +02:00
Lukas Matena
a95509ce36
Changed internal coordinates of drain holes
...
Drain holes reference position was saved slightly above the mesh to avoid problem when the hole is placed on flat or nearly flat surface
The depth of the hole was internally bigger than what the user has set to compensato for it
However, this leads to problem with scaling and makes reprojection of the holes on the mesh complicated
This commit changes the reference point to the point on the mesh and the extra elevation is handled when rendering and drilling the hole.
The change is reflected in 3MF drain holes versioning so that old 3MFs are loaded correctly.
Reprojection on the mesh after reload from disk/fix through netfabb has been enabled.
2020-08-24 08:11:12 +02:00
enricoturri1966
34759f9a70
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-08-21 11:10:27 +02:00
Lukas Matena
320964a68c
TriangleSelector paints continuously when dragging fast
...
Previously there would be distinct circles with gaps in between
2020-08-21 09:49:39 +02:00
Lukas Matena
97bc092cce
Renamed FacetSupportType to EnforcerBlockerType
...
So it's not misleading if we use it for seam painting
2020-08-18 12:00:26 +02:00
Lukas Matena
7fd2209b48
Gizmos can be shown depending on current mode
2020-08-18 12:00:26 +02:00
enricoturri1966
dea641183c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-08-10 14:22:46 +02:00
YuSanka
a6dc3d37f5
Merge remote-tracking branch 'origin/master' into ys_ph_printers
2020-08-06 17:02:48 +02:00
enricoturri1966
69a0a1c96e
Fixed conflicts after merge with master
2020-08-03 08:56:58 +02:00
enricoturri1966
a29b00a0b4
Use ImGui::TextColored()
2020-08-03 08:28:43 +02:00
YuSanka
3c3e463f50
Merge remote-tracking branch 'origin/master' into ys_ph_printers
2020-07-28 14:14:16 +02:00
enricoturri1966
48ae8dc9a2
Modal estimated printing time dialog
...
Fixed conflicts after merge with master
2020-07-27 14:53:17 +02:00
Lukas Matena
7ddb64783b
TriangleSelector: edge limit is derived from cursor size
2020-07-24 17:47:16 +02:00
Lukas Matena
afb5d929c4
TriangleSelector: Schedule restarting background process after edit
2020-07-24 17:47:16 +02:00
Lukas Matena
0756a7e4b3
TriangleSelector: 'Select by angle' and 'reset selection' functions fixed
2020-07-24 17:47:16 +02:00
Lukas Matena
6baff45759
TriangleSelector: Separated frontend/backend, support of multiple volumes, etc.
2020-07-24 17:47:16 +02:00
Lukas Matena
b250c08ec9
TriangleSelector: Serialization and deserialization
2020-07-24 17:47:16 +02:00
Lukas Matena
814f8be92f
TriangleSelector: getting ready for frontend/backend separation
2020-07-24 17:47:16 +02:00
Lukas Matena
da6acd73e2
TriangleSelector: Vertices are reference-counted and garbage collected
...
Garbage collection is triggered automatically when more than half of all triangles are invalid
2020-07-24 17:47:16 +02:00
Lukas Matena
b9321856f3
TriangleSelector: Reusing of previously calculated triangle divisions, partial garbage collection implementation
2020-07-24 17:47:16 +02:00
Lukas Matena
fb73bb1c66
TriangleSelector: remerging triangles, bugfixes
2020-07-24 17:47:16 +02:00
Lukas Matena
bed28bb2ff
TriangleSelector: even more progress
2020-07-24 17:47:16 +02:00