Alessandro Ranellucci
								
							 
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								d51a37a0ae
								
							
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								Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
							
							
							
							
							
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							2011-11-30 16:07:31 +01:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								f01ddae974
								
							
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								Some compatibility bugs.  Slic3r will still fail hard with non-manifold objects
							
							
							
							
							
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							2011-10-11 15:51:08 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								34681af6ae
								
							
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								Improvements for bottom and top surfaces perimeters
							
							
							
							
							
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							2011-10-10 16:31:37 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								84abd41cf4
								
							
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								Fixes for bridges
							
							
							
							
							
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							2011-10-09 22:18:06 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								459577f9a2
								
							
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								Completely rewritten the slicing algorithm
							
							
							
							
							
							
							
							It should work with any model now. There are still problems with some
bridges. 
							
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							2011-10-09 19:47:21 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								ad27f25c71
								
							
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								Skeining algorithm totally rewritten
							
							
							
							
							
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							2011-10-08 19:02:05 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								743f2abcf2
								
							
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								Detection of optimal infill direction for bridges. Includes many fixes and improvements.
							
							
							
							
							
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							2011-10-07 19:07:57 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								5daaf454b1
								
							
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								Faster algorithm for rectilinear fill
							
							
							
							
							
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							2011-10-06 17:13:42 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								5812804d6b
								
							
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								Refactored the can_connect() logic (includes a refactoring of the SVG library)
							
							
							
							
							
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							2011-10-06 11:55:26 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								794b7a99d2
								
							
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								Fixes for hi-res STL models
							
							
							
							
							
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							2011-10-04 17:55:55 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								ea88cad8e3
								
							
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								Don't extrude acute angles
							
							
							
							
							
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							2011-10-01 14:26:54 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								478047fad3
								
							
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								Fixes and improvements after testing with more complex objects
							
							
							
							
							
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							2011-09-26 14:48:22 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								03341f3485
								
							
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								Multiple solid layers near external surfaces
							
							
							
							
							
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							2011-09-25 22:11:56 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								18c7aef1a7
								
							
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								Lots of changes and refactoring after testing with hollow objects
							
							
							
							
							
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							2011-09-18 19:28:12 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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