Commit graph

673 commits

Author SHA1 Message Date
Filip Sykala
a9bd989eda Add [esc] to interupt preview in simplify 2021-10-18 16:47:25 +02:00
Filip Sykala
80ccb77b00 live preview in simplification 2021-10-18 16:01:32 +02:00
Lukáš Hejl
0c2d9f01a6 Fixed z-fighting between contour around the area selected by smart fill and painted triangles inside the FDM support painting gizmo. 2021-10-18 11:35:13 +02:00
Lukáš Hejl
b45675b4e1 Follow-up of 6194e67e68 - Separated the part that computed triangles normals and lighting inside the fragment shader into a separate shader mm_gouraud, which is only used for the multi-material painting gizmo. 2021-10-18 11:35:13 +02:00
Lukáš Hejl
912f73d79c Fixed the positioning of the supports painting gizmo. 2021-10-18 11:33:47 +02:00
Lukáš Hejl
6f3baf9262 Added tooltips to the support painting gizmo. Used multi-line text for the label "Highlight overhang by angle". 2021-10-18 10:57:57 +02:00
Lukáš Hejl
b2fc50c9d9 Small refactoring of showing tooltips in gizmos. 2021-10-18 10:56:50 +02:00
Lukáš Hejl
6f6f6de506 Added an option to limit painting to triangles only highlighted by "Highlight by angle" in the support painting gizmo. 2021-10-18 10:54:31 +02:00
Lukáš Hejl
d6d575f607 Renamed the brush "Pointer" to "Triangles" in the multi-material painting gizmo, and in the FDM supports painting gizmo. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
ebdc69bdc9 Fixed the positioning of the painting gizmos. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
542ba1bb9a Added rendering of smart fill and contour around selected areas for the FDM supports painting gizmo. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
2b59a16dc7 Refactored rendering of the contour around areas selected by smart fill to prepare it for the FDM supports painting gizmo. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
8c9c8a9cc4 Prepared the FDM support gizmo for smart fill. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
99edfd22ce Improved the alignment of tool type and brush type in the multi-material gizmo. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
dfb4ccdb13 Reworked seam painting gizmo to the same layout as multi-material painting gizmo. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
925d3fad1f Fixed the wrong calculation of caption text size in all painting gizmos, which could lead to showing unintended space after ImGui::SliderFloat. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
6012bf1e03 Removed unintended space after ImGui::SliderFloat in all painting gizmos. 2021-10-07 13:12:36 +02:00
Lukáš Hejl
992a279bef Removed the vertical space in the below information about how to use gizmo for all painting gizmos. 2021-10-07 13:12:36 +02:00
Filip Sykala
39a98e97b4 Fix. Allow simplify volume inside object, fix drawing wireframe 2021-10-04 12:29:45 +02:00
enricoturri1966
4103086a6e #7056 - Gizmo cut input set to use current locale 2021-10-04 11:12:29 +02:00
Filip Sykala
56996104cc fix assert 2021-10-04 09:30:30 +02:00
Filip Sykala
91462cf9d5 Fix wireframe transformation when supports in SLA are added 2021-10-04 09:23:06 +02:00
Filip Sykala
f5faad80a9 add close suggestion notification 2021-10-01 17:40:30 +02:00
David Kocik
29aab3a426 PrintInfoNotificationLevel with icon 2021-10-01 15:03:40 +02:00
Lukas Matena
c61a5d234e After gizmo snapshots are compacted, rename the last one to something generic 2021-09-30 12:17:52 +02:00
Vojtech Bubnik
1f3b272d77 Redo of the project state, implementation of Undo/Redo stack compression 2021-09-30 12:17:39 +02:00
Filip Sykala
da251fbd1c Add checkbox for show wire frame 2021-09-30 13:56:04 +02:00
Filip Sykala
07a97f41d3 Fix: ../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:411:21: warning: comparison of integer expressions of different signedness: 'std::vector<Slic3r::ModelObject*>::size_type' {aka 'long unsigned int'} and 'int' [-Wsign-compare] 2021-09-30 13:15:21 +02:00
Filip Sykala
a2d2dec107 Merge branch 'master' into fs_simplify_wireframe 2021-09-30 13:03:32 +02:00
Filip Sykala
e3459c7c46 Add Rendering wire frame when simplify 2021-09-30 13:03:15 +02:00
Lukas Matena
5fe90599fc Painting gizmos no longer use a separate undo/redo stack 2021-09-30 12:18:43 +02:00
Filip Sykala
6b9ee1126d Not buildable render contour 2021-09-30 09:40:06 +02:00
Filip Sykala
6bd78aa9c4 Add call for render 2021-09-30 09:23:04 +02:00
Filip Sykala
84f8ba9fb4 Fix for deleted object after preview 2021-09-29 19:06:31 +02:00
Filip Sykala
95fc054590 fix for getting name of gizmo without key(like simplify) 2021-09-29 18:17:19 +02:00
Vojtech Bubnik
8f4f02f84c Merge remote-tracking branch 'remotes/origin/vb_project_state' 2021-09-27 14:36:22 +02:00
Vojtech Bubnik
9c4494637c WIP Undo / Redo and project state: Marking Undo / Redo snapshots
with their purpose.
Follow-up to 41dc265a45
2021-09-27 14:32:09 +02:00
Vojtech Bubnik
41dc265a45 WIP Undo / Redo and project state: Marking Undo / Redo snapshots
with their purpose.
2021-09-27 14:10:53 +02:00
Lukas Matena
6a5feb818f Revert "Fixed volume transformations in SLA:":
The fix is not complete, it is better not to break it more than it was.

This reverts commit 6b25a9c836.
2021-09-24 13:03:56 +02:00
Lukas Matena
6b25a9c836 Fixed volume transformations in SLA:
Volume transformations were ignored in SLA mode. This did not matter for plain STLs
and PS own 3MF, because in those cases, the volume trafo was identity. Importing
a 3rd party 3MF leads to issues with support/holes placement and generation.
Fixes #6100 and #6744.
2021-09-24 12:14:44 +02:00
Vojtech Bubnik
8a2a9dba2f Eradicated admesh from TriangleMesh:
TriangleMesh newly only holds indexed_triangle_set and
TriangleMeshStats. TriangleMeshStats contains an excerpt of stl_stats.
TriangleMeshStats are updated when initializing with indexed_triangle_set.

Admesh triangle mesh fixing is newly only used when loading an STL.
AMF / 3MF / OBJ file formats are already indexed triangle sets, thus
they are no more converted to admesh stl_file format, nor fixed
through admesh repair machinery. When importing AMF / 3MF / OBJ files,
volume is calculated and if negative, all faces are flipped. Also
a bounding box and number of open edges is calculated.

Implemented its_number_of_patches(), its_num_open_edges()
Optimized its_split(), its_is_splittable() using a visitor pattern.

Reworked QHull integration into TriangleMesh:
    1) Face normals were not right.
    2) Indexed triangle set is newly emitted instead of duplicating
       vertices for each face.

Fixed cut_mesh(): Orient the triangulated faces correctly.
2021-09-20 17:12:22 +02:00
Lukas Matena
677cb58000 Fix several warnings 2021-09-15 16:36:59 +02:00
enricoturri1966
40877b12f7 Vertical alignment of labels in imgui dialog for GLGizmoMmuSegmentation 2021-09-15 14:32:43 +02:00
enricoturri1966
f132ca9c3c Tech ENABLE_SINKING_CONTOURS set as default 2021-09-14 15:45:21 +02:00
Vojtech Bubnik
9d29eddf16 WIP: admesh eradication
follow-up to 58d8ab3dea
2021-09-14 14:51:40 +02:00
Vojtech Bubnik
58d8ab3dea Removed the PRUS format parser. WIP: admesh eradication:
stl_stats are newly only accessed by TriangleMesh::stats(),
most of the direct access to TriangleMesh::stl is gone with the exception
of parsing input files (3MF, AMF, obj).
2021-09-14 11:58:14 +02:00
Lukas Matena
4ac013ec9c Fixed painting gizmos with modifiers below the bed:
- When a modifier was below the bed and all the object parts above, it would clip
  the modifier but not triangulate the cut.
- When an object part was below, it would triangulate all modifiers with
  opaque orange color.

Both should now be fixed.
2021-09-13 09:02:11 +02:00
David Kocik
b9dab7540e Removes bottom status bar.
StatusBar class calls are commented out and replaced with notifications.
SlicicingProgress notification shows progress of slicing, ProgressIndicator notification handles other progress information, like arrange objects etc.
2021-09-10 14:35:13 +02:00
Lukas Matena
315663980b Do not allow 'replace by stl' when a gizmo is active,
some of the gizmos might not cope well. ALso avoided
code duplication in all such cases (currently fix by
Netfabb, simplify, replace by stl).
2021-09-03 13:53:07 +02:00
Lukas Matena
a4300b8e64 Naming of the entering/leaving snapshots is now more generic,
it uses the actual name of the gizmo. Also, the keyboard shortcut
is now appended to the name, instead of being duplicated in it.
2021-09-03 13:53:07 +02:00