enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								9f4713eee8 
								
							 
						 
						
							
							
								
								Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. 1st installment.  
							
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							Shader: flat - Default bed
(cherry picked from commit prusa3d/PrusaSlicer@a5ff37013b ) 
							
						 
						
							2023-11-04 11:41:04 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								f9de4ec399 
								
							 
						 
						
							
							
								
								Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Removed Slic3r::GUI::GeometryBuffer from 3DBed.hpp and replaced with GLModel  
							
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							(cherry picked from commit prusa3d/PrusaSlicer@6b041429f6 ) 
							
						 
						
							2023-11-04 11:41:03 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								7907426d00 
								
							 
						 
						
							
							
								
								Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Textures rendering  
							
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							(cherry picked from commit prusa3d/PrusaSlicer@1a47211bfc ) 
							
						 
						
							2023-11-04 11:41:03 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								04ad26f611 
								
							 
						 
						
							
							
								
								Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Background rendering  
							
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							(cherry picked from commit prusa3d/PrusaSlicer@eda55701a2 ) 
							
						 
						
							2023-11-04 11:41:01 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									enricoturri1966 
								
							 
						 
						
							
							
							
							
								
							
							
								7f0c095446 
								
							 
						 
						
							
							
								
								Tech ENABLE_GLBEGIN_GLEND_REMOVAL - 1st installment - Selection bounding box  
							
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							(cherry picked from commit prusa3d/PrusaSlicer@22f38235ea ) 
							
						 
						
							2023-11-04 11:41:00 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									zhou.xu 
								
							 
						 
						
							
							
							
							
								
							
							
								def87a59c0 
								
							 
						 
						
							
							
								
								FIX:The mirrored patch normal vector needs to be reversed  
							
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							Change-Id: I3a67322eb59355ed91d1af390eb34f7f3d378198
(cherry picked from commit 3187f2b7944ddd2b9b6dc621da07dac6d4b3b31f) 
							
						 
						
							2023-07-07 17:25:51 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									zhou.xu 
								
							 
						 
						
							
							
							
							
								
							
							
								507a8a6d36 
								
							 
						 
						
							
							
								
								NEW: add overhang highlight area  
							
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							overhang rgb=(200,0,0),remove supportType,do not save para after overhang operation preview
Change-Id: I947bbd9db264f00f0609b3f02140060f9a2621fb
(cherry picked from commit 796c4460fe998da206f9ca77973a20796fa1d3ca) 
							
						 
						
							2023-07-07 17:25:51 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lane.wei 
								
							 
						 
						
							
							
							
							
								
							
							
								90760e0d07 
								
							 
						 
						
							
							
								
								ENH: refine the thumbnail rendering  
							
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							1. add specific shader for thumbnail
2. do not render the negative-z part
3. fix the sinking related issue under cli
Change-Id: Ia59083437544c1c0bd924c811274ccbb137e9eb7 
							
						 
						
							2023-04-17 15:39:02 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									zhimin.zeng 
								
							 
						 
						
							
							
							
							
								
							
							
								b746877d70 
								
							 
						 
						
							
							
								
								FIX: modify the shader load error for mac  
							
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							Change-Id: I3e2b282b145b4d87e09c22d4fec1b88537212d60 
							
						 
						
							2023-04-17 15:39:02 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									zhimin.zeng 
								
							 
						 
						
							
							
							
							
								
							
							
								cd4cddfca4 
								
							 
						 
						
							
							
								
								ENH: Cut optimization, support for custom connectors  
							
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							Change-Id: I65163314374fb74f0b16df47dacae82caa6fab0d
(cherry picked from commit 7bacc2c2a89be471f6fee51dd07a42222a28b55a) 
							
						 
						
							2023-04-17 15:39:02 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lane.wei 
								
							 
						 
						
							
							
							
							
								
							
							
								a9a228d071 
								
							 
						 
						
							
							
								
								ENH: wireframe: refine the rendering logic under paint  
							
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							1. remove wireframe in 3d view, only keep in paint;
2. pass barycentric_coordinates from outside
3. add shortcut hints
Change-Id: I911e5cdf3475926d9527dc0839fdce072ed54746
(cherry picked from commit 6e16d0ccfb71741e55daabd757be9f9e7613e695) 
							
						 
						
							2022-12-15 04:33:48 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lane.wei 
								
							 
						 
						
							
							
							
							
								
							
							
								79b5c94f4f 
								
							 
						 
						
							
							
								
								ENH: enable wireframe  
							
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							This reverts commit ed6e149381240fd83b61da70891127d400f30a39.
Change-Id: I010871fcf22322214c627fe907539c0916fa6ff5 
							
						 
						
							2022-12-15 04:33:48 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lane.wei 
								
							 
						 
						
							
							
							
							
								
							
							
								227e1f4dc3 
								
							 
						 
						
							
							
								
								ENH: shader: add logic to avoid error when opengl version less than 3.0  
							
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							use a seperate shader for function which needs opengl 3.0 supports
Change-Id: Iff30a90211aa10ae9c4a1e36afeb331d252fb814 
							
						 
						
							2022-10-20 19:34:37 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lane.wei 
								
							 
						 
						
							
							
							
							
								
							
							
								b4d66394e7 
								
							 
						 
						
							
							
								
								NEW: add the wireframe rendering mode for debug  
							
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							currently we can turn on/off it by 'ctrl+shift+enter'
Change-Id: Ic9e5460e8955376e8e2c1a3701e12a1f0b4216ad 
							
						 
						
							2022-10-20 19:34:37 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lane.wei 
								
							 
						 
						
							
							
							
							
								
							
							
								5a2b0e845e 
								
							 
						 
						
							
							
								
								ENH: rendering: refine the rendering logic of GLVolume  
							
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							1. set the unprintable volume to black even if it is mmu painted
2. add the bounding check logic when the object is partly inside of current plate
Change-Id: I69ce25eb85a71398ed8fb1d275136c5d943796d6 
							
						 
						
							2022-09-02 12:52:18 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lane.wei 
								
							 
						 
						
							
							
							
							
								
							
							
								1555904bef 
								
							 
						 
						
							
							
								
								Add the full source of BambuStudio  
							
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							using version 1.0.10 
							
						 
						
							2022-07-15 23:42:08 +08:00