Alessandro Ranellucci
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dfb1ec99ac
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Variable-width thin walls. Yay!
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2016-03-19 19:40:11 +01:00 |
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Alessandro Ranellucci
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6dc42ee902
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Variable-width gap fill. Yay! #2960
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2016-03-19 19:20:04 +01:00 |
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Alessandro Ranellucci
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7c8b71012c
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Force the 'nearest' strategy for starting skirt loops
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2015-12-21 15:02:39 +01:00 |
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Alessandro Ranellucci
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4913e90e10
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Remove any Perl related code from libslic3r
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2015-12-08 00:39:54 +01:00 |
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Alessandro Ranellucci
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b4515cf695
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Finished porting PerimeterGenerator to C++
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2015-07-23 15:53:02 +02:00 |
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Alessandro Ranellucci
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0e18b094d1
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More work for porting PerimeterGenerator to XS
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2015-07-07 01:17:31 +02:00 |
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Alessandro Ranellucci
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9a17efc480
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Use GCodeWriter for path segments (refactoring)
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2015-07-02 19:14:55 +02:00 |
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Alessandro Ranellucci
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b14290b9f6
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Make tests happy
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2015-07-02 14:29:20 +02:00 |
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Alessandro Ranellucci
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7f70da97b4
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New experimental autospeed feature. #2810
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2015-05-31 22:04:32 +02:00 |
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Alessandro Ranellucci
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1f8ef2a63c
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Fixed regression introduced by the recent PerimeterGenerator refactoring causing spiral vase not to be correctly skipped on multi-loop layers. Includes regression test. #2761
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2015-04-12 20:16:27 +02:00 |
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Alessandro Ranellucci
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6cab5668e3
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Restore correct ordering of concentric infill loops, preventing them from being reordered during G-code generation
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2015-03-09 18:28:07 +01:00 |
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Alessandro Ranellucci
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c264969962
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Bugfix: crash when rendering lines with zero length in 3D preview. #2569
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2015-01-25 15:21:45 +01:00 |
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Alessandro Ranellucci
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e0a3d2577c
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Initial work for 3D rendering of toolpaths
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2015-01-15 20:06:30 +01:00 |
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Alessandro Ranellucci
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406d045ced
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The inwards move after an external loop was still randomly generated outwards in some cases. Perimeters are now generated with a distinct iterator for each slice. Nested islands are also correctly supported too. Various regression tests included. #2253
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2015-01-08 15:22:13 +01:00 |
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Alessandro Ranellucci
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21ea100d0e
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Fixed tests
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2014-12-17 01:15:47 +01:00 |
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Alessandro Ranellucci
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e79aa2e81c
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New --solid-infill-extruder option. Includes a refactoring of the strategy used to order layer extrusions according to their extruder and island; toolchanges and travel moves should be more optimized now. #618
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2014-12-17 00:34:00 +01:00 |
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Alessandro Ranellucci
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9c93e52c8f
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Workaround Clipper changing point coordinates while performing simplify_polygons(), thus causing a crash in Slic3r. #2306
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2014-11-08 12:56:14 +01:00 |
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Alessandro Ranellucci
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67f1cdf76f
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Bugfix: seam_position = random didn't work with a single perimeter. #2179
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2014-11-07 23:53:18 +01:00 |
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Alessandro Ranellucci
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6adc3477c9
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Moved C++ code into new libslic3r directory
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2014-08-03 19:42:29 +02:00 |
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