Alessandro Ranellucci
								
							 
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								792960aae1
								
							
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								Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
							
							
							
							
							
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							2011-12-02 23:35:39 +01:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								038caddcda
								
							
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								New fill types (hilbertcurve, archimedeanchords, octagramspiral) and ability to use different patterns for solid layers. #20
							
							
							
							
							
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							2011-11-13 18:14:02 +01:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								c5d5e4d244
								
							
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								Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28
							
							
							
							
							
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							2011-11-12 10:18:20 +01:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								fec816b065
								
							
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								Collect undetected lines (caused by dirty or non-manifold models), warn the user, post debug info. Includes some further ExPolygon refactoring.
							
							
							
							
							
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							2011-11-11 10:21:48 +01:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								6d6533831e
								
							
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								New experimental --gcode-arcs options to generate G2/G3 commands. #23
							
							
							
							
							
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							2011-10-28 14:13:44 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								5090ae561c
								
							
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								Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
							
							
							
							
							
							
							
							Large refactoring. Speed gains. Removed convex hull for bridges. 
							
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							2011-10-15 21:14:13 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								c97a89c07c
								
							
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								Refactored Line objects to arrayrefs
							
							
							
							
							
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							2011-10-12 16:27:40 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								e410410dc7
								
							
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								Refactoring.  Point objects are now plain arrayrefs.  Slicing is 30% faster.
							
							
							
							
							
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							2011-10-12 14:54:49 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								743f2abcf2
								
							
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								Detection of optimal infill direction for bridges. Includes many fixes and improvements.
							
							
							
							
							
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							2011-10-07 19:07:57 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								2da5ee7448
								
							
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								Bugfixes and improvements in surface detection
							
							
							
							
							
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							2011-10-04 22:27:45 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								25ea8a0204
								
							
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								Bugfixes for complex and dirty geometries
							
							
							
							
							
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							2011-09-30 15:46:48 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								b61b543243
								
							
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								Minor cleanups
							
							
							
							
							
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							2011-09-26 19:53:01 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								18c7aef1a7
								
							
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								Lots of changes and refactoring after testing with hollow objects
							
							
							
							
							
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							2011-09-18 19:28:12 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								26b05ab155
								
							
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								Replaced Moose with Moo => big performance boost and easier packaging
							
							
							
							
							
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							2011-09-06 11:50:43 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								9e111d0a6d
								
							
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								Rectilinear fill
							
							
							
							
							
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							2011-09-05 12:21:27 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								a5ba0af7ef
								
							
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								Generate GCODE
							
							
							
							
							
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							2011-09-03 20:47:38 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								febd655e22
								
							
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								Extrusion of perimeters
							
							
							
							
							
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							2011-09-02 21:10:20 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Alessandro Ranellucci
								
							 
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								55a523e1fa
								
							
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								Initial import
							
							
							
							
							
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							2011-09-01 21:06:28 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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