bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								b7aeeb968b 
								
							 
						 
						
							
							
								
								Using the C++ file loaders.  
							
							
							
						 
						
							2017-02-26 21:54:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								121b3c31d2 
								
							 
						 
						
							
							
								
								Removed the old Perl Supports.  
							
							
							
						 
						
							2017-02-26 21:49:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								25dfe7278c 
								
							 
						 
						
							
							
								
								Initial rewrite of the file accessors from Perl to C++.  
							
							... 
							
							
							
							This is especially important for the extremely slow AMF parser.
Also there is a new file handler for the Prusa Control 'PRUS' format. 
							
						 
						
							2017-02-26 21:46:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								91af2ddd1e 
								
							 
						 
						
							
							
								
								Include expat parser into the Slic3r source code tree.  
							
							... 
							
							
							
							Having the expat parser inside the Slic3r source base makes life easier
on non-Linux systems and it also allows us to configure the Expat
parser for maximum performance by disabling all unneeded features. 
							
						 
						
							2017-02-26 21:42:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								82aed45816 
								
							 
						 
						
							
							
								
								Hopefully fixes the aligned seam:  
							
							... 
							
							
							
							https://github.com/prusa3d/Slic3r/issues/74 
The way it works now is following:
Slic3r will add some negative penalty to all perimeter points near the last seam.
Once the perimeter point with minimum penalty is found, its penalty is compared
to a point closest to the last seam. If the penalty of the point
closest to the last seam is nearly as good as the minimum penalty,
the point closest to the last seam is picked instead. This heuristics
will hide the seams into corners if possible, but if not possible, it will
strive to align the seams precisely. 
						
							2017-02-22 16:35:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								523b7f3ebc 
								
							 
						 
						
							
							
								
								Fix of a typo specific to a debugging build.  
							
							
							
						 
						
							2017-02-22 16:13:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								f7acb20e23 
								
							 
						 
						
							
							
								
								Changed defaults for the perimeter/infill overlap (15-55%)  
							
							... 
							
							
							
							and for the infill pattern (honeycomb->stars) 
							
						 
						
							2017-02-22 16:06:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								a4dd6c7ce5 
								
							 
						 
						
							
							
								
								Added missing get_volume() method to the PrintObject Perl interface.  
							
							
							
						 
						
							2017-02-22 16:05:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								4a84643894 
								
							 
						 
						
							
							
								
								Fixed regression causing slowdown_below_layer_time to be ignored.  #3515   #3443  
							
							
							
						 
						
							2017-02-22 15:29:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								9f660738b3 
								
							 
						 
						
							
							
								
								Fixes an issue: Slic3r outputs Weight: %.1fg, Cost: %.1f on command line,  
							
							... 
							
							
							
							instead of filling in the numbers.
https://github.com/prusa3d/Slic3r/issues/144  
							
						 
						
							2017-02-22 12:01:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								8174c05df4 
								
							 
						 
						
							
							
								
								Command for reloading an object from file.  #1466  
							
							
							
						 
						
							2017-02-21 17:58:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								d02ee5cf80 
								
							 
						 
						
							
							
								
								By @lordofhyphens:  
							
							... 
							
							
							
							only re-zoom if we have a valid bounding box, avoid a divide by 0 error. 
							
						 
						
							2017-02-21 17:43:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								6649888d1c 
								
							 
						 
						
							
							
								
								Support decimal scaling factors and rotation angles.  #1617  
							
							
							
						 
						
							2017-02-21 16:43:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								fefba5ff1d 
								
							 
						 
						
							
							
								
								Bugfix: --rotate did not support decimal values and interpreted them as radians.  #3460  
							
							
							
						 
						
							2017-02-21 16:42:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								a8edff1e84 
								
							 
						 
						
							
							
								
								Always retract in bottom layers.  #3053   #3618  
							
							
							
						 
						
							2017-02-21 16:37:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								873161ea7c 
								
							 
						 
						
							
							
								
								Only enable movers if modifier mesh.  
							
							
							
						 
						
							2017-02-21 16:30:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								e2b56c4462 
								
							 
						 
						
							
							
								
								Repair the generic mesh so it can be exported.  
							
							
							
						 
						
							2017-02-21 16:29:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								4f428fae40 
								
							 
						 
						
							
							
								
								Added UI options to make a slab, defaulting to the model object's bounding box * 1.5  
							
							
							
						 
						
							2017-02-21 16:29:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								6aecae3121 
								
							 
						 
						
							
							
								
								UI: fixed naming sphere is not a cylinder.  
							
							
							
						 
						
							2017-02-21 16:29:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								2971235299 
								
							 
						 
						
							
							
								
								UI code to generate a generic sphere.  
							
							
							
						 
						
							2017-02-21 16:29:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								c575a1f1d6 
								
							 
						 
						
							
							
								
								Added make_sphere, generates a mesh with specified step angle and raidus rho.  
							
							
							
						 
						
							2017-02-21 16:29:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								ceb72da632 
								
							 
						 
						
							
							
								
								Implement clone() for Fill classes  
							
							
							
						 
						
							2017-02-21 16:22:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								716dc2e650 
								
							 
						 
						
							
							
								
								Made cube and cylinder static functions of the package, not some specific TriangleMesh object.  
							
							
							
						 
						
							2017-02-21 16:11:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								26b6e4c619 
								
							 
						 
						
							
							
								
								Disable sliders if a volume is not selected.  
							
							
							
						 
						
							2017-02-21 16:11:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								2eea139731 
								
							 
						 
						
							
							
								
								UI now changes its options based on the object type selected.  
							
							
							
						 
						
							2017-02-21 16:11:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								3ee32ef153 
								
							 
						 
						
							
							
								
								Menu now works to select cylinders (reusing the gui options)  
							
							
							
						 
						
							2017-02-21 16:11:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								f44df28a96 
								
							 
						 
						
							
							
								
								Fixed mesh generation to generate cylinders.  
							
							
							
						 
						
							2017-02-21 16:10:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								b91b98b21e 
								
							 
						 
						
							
							
								
								Added prototype make_cylinder()  
							
							
							
						 
						
							2017-02-21 16:10:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								3bb237deee 
								
							 
						 
						
							
							
								
								Added new constructor to TriangleMesh that accepts vectors of Points and make_cube function to make a new simple cube mesh.  
							
							
							
						 
						
							2017-02-21 16:10:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								ff33fbbb9a 
								
							 
						 
						
							
							
								
								Use LambdaObjectDialog in GUI.pm to avoid crash on Windows.  
							
							
							
						 
						
							2017-02-21 16:09:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								107c89d37b 
								
							 
						 
						
							
							
								
								Removed commented code.  
							
							
							
						 
						
							2017-02-21 16:04:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								a0548898f3 
								
							 
						 
						
							
							
								
								Added a cancel button, and rewrote initial option code to reuse OptionGroup.  
							
							
							
						 
						
							2017-02-21 16:04:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								3109a9bc1f 
								
							 
						 
						
							
							
								
								Update main plater view after moving mesh  
							
							
							
						 
						
							2017-02-21 16:03:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								33f489bba9 
								
							 
						 
						
							
							
								
								Anonymous object supports. Initial implementation provides for a box of arbitrary size.  
							
							
							
						 
						
							2017-02-21 16:03:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								e93cc13698 
								
							 
						 
						
							
							
								
								Permit sliding modifer meshes around in the Settings dialog.  
							
							
							
						 
						
							2017-02-21 16:02:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								a65c9ba083 
								
							 
						 
						
							
							
								
								Ported CoolingBuffer to C++/XS  
							
							
							
						 
						
							2017-02-21 14:02:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alessandro Ranellucci 
								
							 
						 
						
							
							
							
							
								
							
							
								c517b0d8f1 
								
							 
						 
						
							
							
								
								Bugfix: object disappeared from 2D plater when reloaded from disk.  #3634  
							
							
							
						 
						
							2017-02-21 13:57:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Ralph Giles 
								
							 
						 
						
							
							
							
							
								
							
							
								061a79bfbd 
								
							 
						 
						
							
							
								
								Readme improvements ( #3679 )  
							
							... 
							
							
							
							* Use svg badge for travis build status.
This avoids bluriness with high-density displays. We're already
using svg for the appveyor status.
* Update README to use https urls.
Both xkcd and freenode are available securely now. 
							
						 
						
							2017-02-21 13:12:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastianv650 
								
							 
						 
						
							
							
							
							
								
							
							
								b8ece2af06 
								
							 
						 
						
							
							
								
								Pressure advance overrides print speeds patch ( #3287 )  
							
							... 
							
							
							
							* Fix PressureRegulation.pm
Check if a pressure advance is needed even if speed is unchanged, but a discharge happened before. Restore print speed after advance / discharge. Solves #3282  
							
						 
						
							2017-02-21 13:09:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								27a1a6609f 
								
							 
						 
						
							
							
								
								Fixed input to bed shape dialog to catch everything that resolves to 0.  Fixes   #3681  ( #3683 )  
							
							
							
						 
						
							2017-02-21 13:07:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Joseph Lenox 
								
							 
						 
						
							
							
							
							
								
							
							
								b022e51d94 
								
							 
						 
						
							
							
								
								Don't reset speed on flush moves (avoid use of uninitialized variable).  
							
							
							
						 
						
							2017-02-21 13:02:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								8aae5bdb28 
								
							 
						 
						
							
							
								
								The variable layer editing shader was made OpenGL 2.0 compatible.  
							
							... 
							
							
							
							Fixed a bug in the scaling of colors for the variable layer editing. 
							
						 
						
							2017-02-21 09:39:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								006173342c 
								
							 
						 
						
							
							
								
								Fixes: Infill patterns triangles/stars seem to be mixed-up  
							
							... 
							
							
							
							https://github.com/prusa3d/Slic3r/issues/143  
						
							2017-02-20 22:36:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								171148d3a6 
								
							 
						 
						
							
							
								
								Changed the platte of the variable layer height visualization,  
							
							... 
							
							
							
							green shall indicate a thin layer. 
							
						 
						
							2017-02-20 22:22:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								8cfdc28f2b 
								
							 
						 
						
							
							
								
								Implemented a level of detail on the variable layer height editing tool.  
							
							
							
						 
						
							2017-02-20 21:54:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								440a5eb2a0 
								
							 
						 
						
							
							
								
								Fixes an ugly infinite loop issue.  
							
							... 
							
							
							
							https://github.com/prusa3d/Slic3r/issues/142  
						
							2017-02-19 21:45:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6e19921f98 
								
							 
						 
						
							
							
								
								Fix a warning on Linux / OSX.  
							
							
							
						 
						
							2017-02-19 19:44:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								a8eb217e4a 
								
							 
						 
						
							
							
								
								System Info dialog made nicer.  
							
							... 
							
							
							
							Fixed a bug in reporting a software renderer on Windows. 
							
						 
						
							2017-02-19 19:08:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								898deb48c4 
								
							 
						 
						
							
							
								
								Error reporting on initialization of the Layer Editing OpenGL shaders.  
							
							... 
							
							
							
							The shaders are initialized when the layer editing button is pressed
for the first time. If the initialization fails, a message box
is shown and the layer editing will stay disabled. 
							
						 
						
							2017-02-19 18:01:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								70229be9bc 
								
							 
						 
						
							
							
								
								Added SystemInfo dialog,  
							
							... 
							
							
							
							a new SLIC3R_BUILD define to be replaced by the build script,
a menu item to open the "New Issue" github page. 
							
						 
						
							2017-02-19 16:04:57 +01:00