Lukáš Hejl
bfd83f925d
Fixed build on MacOS.
...
Based on information in https://stackoverflow.com/a/46115028 , structured bindings in C++17 don't name variables, and because of that, it is impossible to capture these variables in lambda functions.
2021-06-13 16:22:44 +02:00
Vojtech Bubnik
e17b57d6bd
Fixing previous TriangleSelector refactoring.
2021-06-11 17:59:33 +02:00
Vojtech Bubnik
403bb926c8
Fixed regression bug after PrintRegions refactoring:
...
Fixed crash if an object is outside the print bed, its modifier inside
the print bed and the modifier gets deleted.
2021-06-11 17:29:16 +02:00
Vojtech Bubnik
6bade1b24a
TriangleSelector - some memory optimization.
...
Don't store traingle normal, but reference the source triangle,
which stores its normal.
2021-06-11 12:27:58 +02:00
Vojtech Bubnik
74ab3e108e
TriangleSelector refactoring for readability and a bit of performance,
...
added some comments, improved encapsulation through private attributes,
removed recursive call through std::function etc.
2021-06-11 11:02:47 +02:00
enricoturri1966
841f8c6715
Added missing assignment into ModelObject::assign_copy()
2021-06-10 13:32:53 +02:00
Vojtech Bubnik
4ada2ed093
TriangleSelector::get_facets() refactoring to share vertices.
...
TriangleSelector::valid refactored to m_valid and valid()
and bool members moved next to each other to shrink data structure
size due to memory alignment.
2021-06-10 12:43:31 +02:00
Vojtech Bubnik
95f4690e25
Support / seam / MMU painting serialization / deserialization:
...
Changed the serialization structure
std::map<int, std::vector<bool>>
to a significantly more compact
std::pair<std::vector<std::pair<int, int>>, std::vector<bool>>
Such change shall significantly improve efficiency of Undo / Redo stack.
2021-06-10 09:26:30 +02:00
tamasmeszaros
b5771a5787
try to fix build on windows
2021-06-08 11:53:38 +02:00
tamasmeszaros
904387520e
Fix the build
2021-06-08 11:02:29 +02:00
tamasmeszaros
0ca17b0798
Make new split always default if feasible
2021-06-08 10:34:32 +02:00
tamasmeszaros
97529ff6b7
Add parallel version of neighbors index creation, make it default
2021-06-08 10:34:32 +02:00
tamasmeszaros
b4d540ec4c
Improve its_split for large number of parts
2021-06-08 10:34:32 +02:00
tamasmeszaros
c4507842a0
Add new (winner) neighbor index based on measurements
2021-06-08 10:34:32 +02:00
tamasmeszaros
b14b000c73
Add triangle mesh split to perf comparison
2021-06-08 10:34:32 +02:00
tamasmeszaros
c8be2cdceb
Added measuring sandbox for neighbors index creation
2021-06-08 10:34:32 +02:00
tamasmeszaros
c542e6e14b
Corrected mesh split implementation
2021-06-08 10:28:23 +02:00
tamasmeszaros
8fdb0fddc0
Get rid of Contour3D
2021-06-08 10:28:23 +02:00
tamasmeszaros
e6f97358bc
Refactored hollowing backend to use indexed_triangle_mesh
2021-06-08 10:28:23 +02:00
tamasmeszaros
f12187b53d
wip on hollowing refactor
2021-06-08 10:27:35 +02:00
tamasmeszaros
1009f78862
SLA backend refactored, except Hollowing
2021-06-08 10:27:35 +02:00
enricoturri1966
1c35dfe591
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
Lukas Matena
1f29a2593b
Fixed two more locales-related issues
...
One warning was also fixed
2021-06-07 12:31:41 +02:00
Lukas Matena
d2874f2e34
Fixed a memory leak during locales switching on macOS and
...
removed frequent locales switching during gcode processing
2021-06-05 07:09:23 +02:00
Vojtech Bubnik
8d325008d1
Small MMU segmentation optimization
2021-06-04 08:46:02 +02:00
Vojtech Bubnik
9efe58e6c7
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-02 18:25:11 +02:00
YuSanka
4b5e568f14
Follow-up 7eebd56b5f
- fixed a typo
...
+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
YuSanka
7eebd56b5f
Fixed DnD for "Model part" volumes inside the object
...
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
Lukáš Hejl
edf8d22aba
Fixed an issue when the option "Inner brim only" doesn't generate brim inside the object in some cases, and issue that top-level brim was ignoring an offset around the object without a brim.
...
Also, some possible warnings were fixed.
2021-06-02 10:33:16 +02:00
Yuri D'Elia
35195dc593
Add <cfloat> for missing DBL_MAX declaration ( #6582 )
...
Fixes build on linux/gcc10.
2021-06-01 19:54:53 +02:00
Vojtech Bubnik
0bfc53f5a5
VertexFaceIndex: vertex index to incident face indices built for
...
indexed_triangle_set.
2021-06-01 19:30:26 +02:00
Vojtech Bubnik
9aa520baf3
Fix of previous commit: Mixed up ClipperLib::pftPositive and pftNonZero
2021-06-01 12:33:14 +02:00
Vojtech Bubnik
73e0099c55
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-01 11:19:53 +02:00
Vojtech Bubnik
7681eb8496
PrintRegion refactoring: Fixed a crash when an object is moved from outside
...
the print bed inside and it becomes printable.
2021-06-01 11:12:55 +02:00
Vojtech Bubnik
20ba7c0a1f
New parameter "Slicing Mode" for supporting 3DLabPrint airplane models.
...
S3D's strategy for merging self intersecting models is "Even / Odd"
which PrusaSlicer now supports as an alternative to "Positive" rule.
Also added a "Close Holes" option to fill in all internal structures.
3D-Labprint Models aren't sliceable (till years) #3062 #3708
2021-06-01 11:10:12 +02:00
Lukas Matena
580dc890b8
Wipe tower: use normal retraction when moving to the tower, not toolchange retraction
...
This does not make sense, there is always an unretraction when the head arrives at the tower.
2021-05-31 21:23:03 +02:00
Lukas Matena
4657e0d670
Improvement related to 'separate z travel speed':
...
default to zero = use good old travel speed. This is to
ensure backwards compatibility with existing profiles
2021-05-31 21:21:53 +02:00
Martin Budden
bd6badf123
Added option to independently set z axis travel speed
2021-05-31 21:20:43 +02:00
Vojtech Bubnik
df87f1b929
Fixed some compiler warnings
2021-05-31 14:48:26 +02:00
Vojtech Bubnik
033d9f3a5e
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-31 14:05:53 +02:00
Vojtech Bubnik
8c95212aae
Bugfix of PrintRegion refactoring: Correct invalidation of regions
...
on object transformation.
2021-05-31 14:04:45 +02:00
enricoturri1966
54b69ea9e5
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-31 12:55:03 +02:00
enricoturri1966
f0354b43c1
Fixed conflicts after merge with master + fixed rendering of hovered gizmo grabbers
2021-05-31 12:54:48 +02:00
Lukas Matena
0d721bfb07
Slightly reworded 'missing layers' warning, to reflect that it is no longer considered an error
2021-05-31 11:16:28 +02:00
Lukáš Hejl
7f29647d67
Added missing includes (GCC 11.1)
2021-05-29 19:55:20 +02:00
Lukáš Hejl
2cbf7728bb
Fixed that seed fill left all triangles split instead of merging them.
2021-05-28 17:42:28 +02:00
Lukáš Hejl
726a48383f
Cleaned up of 0a6490bab9
2021-05-28 17:36:56 +02:00
Lukas Matena
fd024eadcd
Removed gluProject and gluUnProject calls
2021-05-28 16:44:13 +02:00
Lukas Matena
97b7ef7dc0
Removed GLU calls from all the gizmos
2021-05-28 16:44:13 +02:00
Vojtech Bubnik
f5c7d14e85
Bugfix after refactoring of PrintRegions: Fixed handling of cached_volume_ids
2021-05-28 15:55:18 +02:00