Vojtech Bubnik 
								
							 
						 
						
							
							
							
							
								
							
							
								37c5fe9923 
								
							 
						 
						
							
							
								
								Refactoring of adaptive cubic / support cubic:  
							
							... 
							
							
							
							1) Octree is built directly from the triangle mesh by checking
   overlap of a triangle with an octree cell. This shall produce
   a tighter octree with less dense cells.
2) The same method is used for both the adaptive / support cubic infill,
   where for the support cubic infill the non-overhang triangles are
   ignored.
The AABB tree is no more used.
3) Optimized extraction of continuous infill lines in O(1) instead of O(n^2) 
							
						 
						
							2020-09-17 18:39:28 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								e7e4cc5600 
								
							 
						 
						
							
							
								
								Fixed crash while repairing imported model  
							
							
							
						 
						
							2019-12-09 13:27:21 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								25ab9e8d5d 
								
							 
						 
						
							
							
								
								Fixed normals transformation in functions stl_transform()  
							
							
							
						 
						
							2019-11-19 11:43:20 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								661c91a821 
								
							 
						 
						
							
							
								
								Fixing Linux build  
							
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							GCC 4.8 does not fully support C++11 and in-class char array initialization 
							
						 
						
							2019-09-27 11:31:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								b67d8c1614 
								
							 
						 
						
							
							
								
								Fixed memsetting non-trivially-copyable types  
							
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							Types stl_stats, stl_normal and SurfaceFillParams should not be zeroed by memset
This is not correct and also triggered warnings on gcc 
							
						 
						
							2019-09-24 17:09:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Tibbitts 
								
							 
						 
						
							
							
							
							
								
							
							
								197a1f95ff 
								
							 
						 
						
							
							
								
								Relocate declaration of stl_internal_reverse_quads  
							
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							On little-endian hosts, stl_internal_reverse_quads will be called before
it is declared.  Move the declaration up to the beginning of the file to
fix build breakage seen on an s390x host. 
							
						 
						
							2019-09-24 08:54:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								94212fa2a9 
								
							 
						 
						
							
							
								
								Another fix of admesh on big endian architectures,  fixes   #2879  
							
							
							
						 
						
							2019-09-19 08:56:47 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								b4f2df6a98 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'remotes/origin/master' into dev  
							
							
							
						 
						
							2019-09-12 10:19:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6f4fff1b29 
								
							 
						 
						
							
							
								
								Fix of 2.1.0-rc2 Fails to open "certain' STL files  #2906  
							
							
							
						 
						
							2019-09-12 10:16:52 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6ba43ebacb 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'remotes/origin/master' into dev  
							
							
							
						 
						
							2019-09-09 17:49:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								42e41dae04 
								
							 
						 
						
							
							
								
								Fix of a regression big endian issue in admesh  
							
							... 
							
							
							
							fixes 2.1.0-rc build error in admesh (unusual architecture only) (#2879 ) 
							
						 
						
							2019-09-09 09:18:53 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								19616c4f93 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/PrusaSlicer  into dev  
							
							
							
						 
						
							2019-09-06 17:53:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								07798510fc 
								
							 
						 
						
							
							
								
								Fighting the ASCII STL import.  
							
							... 
							
							
							
							Fix of 2.1.0-rc: Loading MMU STL's results in object placement off the plater (#2868 )
It has been broken with 9abef2241d#2813  
							
						 
						
							2019-09-05 14:29:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukas Matena 
								
							 
						 
						
							
							
							
							
								
							
							
								942f959e87 
								
							 
						 
						
							
							
								
								Fixed couple of warnings  
							
							... 
							
							
							
							Turned several includes into forward declarations
Removed several sprintf calls in favor of std::to_string 
							
						 
						
							2019-09-02 16:27:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								9abef2241d 
								
							 
						 
						
							
							
								
								The ASCII STL import was made more tolerant to non-standard input format,  
							
							... 
							
							
							
							namely:
1) Whitespaces are allowed at the end of lines
2) A freeform is allowed after "endloop", "endfacet" and "endsolid", if separated
from the keyword by a whitespace. Some ASCII STL exporters likely add their
annotations in there.
Fixes "Error on importing stl" #2813  
							
						 
						
							2019-08-26 09:50:28 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								cd95b52dcd 
								
							 
						 
						
							
							
								
								Undo / Redo memory conservation strategy: Release recoverable data  
							
							... 
							
							
							
							starting from the objects of lowest ObjectID.
(convex hulls are recoverable as well as the indexed triangle sets
inside the TriangleMeshes or the triangle connectivity information).
Now the top most snapshot (the temp one taken before Undo jump) will
never be released. 
							
						 
						
							2019-07-18 11:51:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								3a74e7ab69 
								
							 
						 
						
							
							
								
								WIP: Undo / Redo memory limiting by releasing the least recently  
							
							... 
							
							
							
							used snapshots. Memory limit set to 10% of physical system memory. 
							
						 
						
							2019-07-17 15:48:53 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								270fec84d3 
								
							 
						 
						
							
							
								
								Fix of the Undo / Redo for Cut.  
							
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							Added some more operations (for example Rotation) to the Undo / Redo. 
							
						 
						
							2019-07-05 19:46:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								c95a324c3f 
								
							 
						 
						
							
							
								
								Merge branch 'vb_admesh_fix'  
							
							
							
						 
						
							2019-06-18 08:54:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								f8c5570155 
								
							 
						 
						
							
							
								
								Removed unnecessary copy / move constructors / assignment operators.  
							
							
							
						 
						
							2019-06-14 15:47:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								77954a13b9 
								
							 
						 
						
							
							
								
								Fix of admesh import due to boost::pool::destroy taking O(n).  
							
							... 
							
							
							
							Why on earth?! 
							
						 
						
							2019-06-14 11:07:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								9379fedd43 
								
							 
						 
						
							
							
								
								Further C++isation of the admesh library & TriangleMesh  
							
							... 
							
							
							
							(copy & move constructors / operators) 
							
						 
						
							2019-06-13 16:33:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tamasmeszaros 
								
							 
						 
						
							
							
							
							
								
							
							
								821ca0e36a 
								
							 
						 
						
							
							
								
								Build fix when boost is not in prefix/boost  
							
							
							
						 
						
							2019-06-13 14:19:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								3872b939e4 
								
							 
						 
						
							
							
								
								Fix of previous commit  
							
							
							
						 
						
							2019-06-11 17:15:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								0bb8ee149e 
								
							 
						 
						
							
							
								
								Sharing TriangleMesh objects between the front end (UI) and back end  
							
							... 
							
							
							
							(background processing) 
							
						 
						
							2019-06-11 17:08:47 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								5fc465b7e8 
								
							 
						 
						
							
							
								
								admesh refactoring: Using boost::object_pool for linked list memory  
							
							... 
							
							
							
							allocation. 
							
						 
						
							2019-06-11 09:29:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								590c290ede 
								
							 
						 
						
							
							
								
								Fix of a typo.  
							
							
							
						 
						
							2019-06-10 22:43:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								af5017c46c 
								
							 
						 
						
							
							
								
								admesh refactoring: Use Eigen vec3i for indexed triangles.  
							
							
							
						 
						
							2019-06-10 21:14:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								313ec7424a 
								
							 
						 
						
							
							
								
								admesh refactoring: replaced various diagnostics outputs with boost::log  
							
							
							
						 
						
							2019-06-10 19:45:38 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6defabea53 
								
							 
						 
						
							
							
								
								admesh refactoring: separation of the shared vertices / indices  
							
							... 
							
							
							
							into an indexed_triangle_set structure 
							
						 
						
							2019-06-10 18:30:54 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								65238a89b1 
								
							 
						 
						
							
							
								
								admesh refactoring: Removed the shared_vertices counter as it is now  
							
							... 
							
							
							
							contained inside v_shared std::vector 
							
						 
						
							2019-06-10 17:36:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								a1c38794fb 
								
							 
						 
						
							
							
								
								Refactored admesh to get rid of the error and fp members of stl_file.  
							
							
							
						 
						
							2019-06-10 17:17:36 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								40b27e8332 
								
							 
						 
						
							
							
								
								admesh refactoring: Move the hashing structure out of stl_file  
							
							
							
						 
						
							2019-06-10 16:53:08 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								025f86ca3f 
								
							 
						 
						
							
							
								
								Fix of the previous refactoring.  
							
							
							
						 
						
							2019-06-10 11:04:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								8da54139c4 
								
							 
						 
						
							
							
								
								WIP: Admesh - replacement of C memory allocation with std vectors  
							
							
							
						 
						
							2019-06-04 22:06:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								3ab886b747 
								
							 
						 
						
							
							
								
								Fix of mesh decimation (the admesh library).  
							
							... 
							
							
							
							Fixes "Unable to save project (#2445 )" 
							
						 
						
							2019-06-04 18:25:53 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									tamasmeszaros 
								
							 
						 
						
							
							
							
							
								
							
							
								96380180f4 
								
							 
						 
						
							
							
								
								Build system tweaks to get rid of cmake and boost warnings.  
							
							
							
						 
						
							2019-05-30 17:48:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								3f08d9f30d 
								
							 
						 
						
							
							
								
								Changed references to renamed github project  
							
							... 
							
							
							
							https://github.com/prusa3d/PrusaSlicer  
						
							2019-05-14 19:46:01 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								054a3258d3 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/prusa3d/Slic3r  
							
							
							
						 
						
							2019-05-07 15:45:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								61a0ab4280 
								
							 
						 
						
							
							
								
								Workaround to fix crash reported in  #2209  
							
							
							
						 
						
							2019-05-07 15:09:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								bfb9288df6 
								
							 
						 
						
							
							
								
								Yet another template gymnastics  
							
							
							
						 
						
							2019-04-29 16:59:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								558bd5d95a 
								
							 
						 
						
							
							
								
								Fixed usage of template method, worked only on non-standard MS compiler.  
							
							
							
						 
						
							2019-04-29 16:42:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								8c8f8fd940 
								
							 
						 
						
							
							
								
								Fixed compilation on osx  
							
							
							
						 
						
							2019-04-29 16:11:39 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6526a8fcaf 
								
							 
						 
						
							
							
								
								WIP: Transformation of instances in world coordinate space:  
							
							... 
							
							
							
							Ulocking the "anisotropic" scaling checkbox will bake the transformation
into meshes to allow for scaling in world axes.
Optimized and templated the stl_transform functions, now also available for 3x3 matrices.
The Canvas3D::reload_scene() now maintains selection even if all volumes of an instance changed their IDs. 
							
						 
						
							2019-04-26 17:28:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								4a210aeecf 
								
							 
						 
						
							
							
								
								Vojtech's improvements in the SLA preview cutting dialog.  
							
							
							
						 
						
							2019-04-11 15:44:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								ef1a273f0c 
								
							 
						 
						
							
							
								
								Fix of "Latest commit of Slic3r 1.42.0 cuts away part of the model  #2063 "  
							
							... 
							
							
							
							Fixed one bug of many in admesh library, where the face connectivity
was broken when removing a degenerate face. Likely there are some
similar issues left to be solved.
Placed a workaround to always recalculate face connectivity before slicing. 
							
						 
						
							2019-04-04 16:16:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								18025cc669 
								
							 
						 
						
							
							
								
								Reworked the command line interface based on the current state  
							
							... 
							
							
							
							of the upstream.
Thanks @alexrj, @lordofhyphens for the original code of slic3r.cpp 
							
						 
						
							2019-03-13 15:44:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								c482933845 
								
							 
						 
						
							
							
								
								Fixed a regression issue in the triangle mesh slicing code, where  
							
							... 
							
							
							
							a broken contour was not glued together using the closest neighbors. 
							
						 
						
							2019-03-11 17:18:38 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								041de161a9 
								
							 
						 
						
							
							
								
								Fixes to storing and loading configs from AMF/3MF.  
							
							
							
						 
						
							2018-11-07 14:57:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								7114b80882 
								
							 
						 
						
							
							
								
								Use Transform3d in place of Transform3f as parameter of mesh transform functions  
							
							
							
						 
						
							2018-11-02 13:47:47 +01:00