Commit graph

6076 commits

Author SHA1 Message Date
enricoturri1966
123c5af347 #6473 - Update titlebar when opening a project file by double-clicking the file icon 2021-05-06 10:11:53 +02:00
Vojtech Bubnik
ee15f00574 FDM backend refactoring: Return PrintRegion by reference, not by pointer.
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
enricoturri1966
a91306032c Project dirty state manager -> Fixed crash when loading/saving a 3mf file 2021-05-05 13:17:20 +02:00
enricoturri1966
bb18edde0a Tech ENABLE_ALLOW_NEGATIVE_Z-> Synchronize sinking instances 2021-05-05 11:53:24 +02:00
enricoturri1966
3f6123e653 Tech ENABLE_ALLOW_NEGATIVE_Z-> Added button in object manipulator to drop to bed a sinking object 2021-05-05 09:15:33 +02:00
Vojtech Bubnik
1aef86f650 Implemented generic mechanism for executing tasks on UI thread synchronously
from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
2021-05-04 16:07:32 +02:00
enricoturri1966
67572fad3f Tech ENABLE_ALLOW_NEGATIVE_Z-> Keep sinking objects and instances as sinking after copy/paste or add instance commands 2021-05-04 14:48:30 +02:00
YuSanka
4fe6f726de ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated 2021-05-04 14:20:19 +02:00
Lukáš Hejl
46a14abbaa Added default object color in MMU segmentation according to the default extruder color for printing the object. 2021-05-04 08:13:04 +02:00
Lukáš Hejl
781e6607c8 Fixed updating of extruders list in MMU segmentation gizmo after adding extruders and reloading 3MF with different extruder count and colors. 2021-05-04 07:59:16 +02:00
Lukáš Hejl
2d3eef4e84 Fixed possible warnings 2021-05-03 21:13:13 +02:00
enricoturri1966
ede14251b1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_project_dirty_state 2021-05-03 16:05:22 +02:00
enricoturri1966
164af0255a Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking objects as sinking after reload from disk 2021-05-03 16:02:06 +02:00
enricoturri1966
57199b4116 Tech ENABLE_ALLOW_NEGATIVE_Z-> Fixed build on non-Windows OS 2021-05-03 15:47:16 +02:00
Vojtech Bubnik
eb66111eda Merge branch 'vb_clipper_optimization' 2021-05-03 15:24:04 +02:00
enricoturri1966
1c3090b11f Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes 2021-05-03 14:28:55 +02:00
YuSanka
c414f932d4 Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList
Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
2021-04-30 16:56:18 +02:00
YuSanka
4ffbd027d0 OSX specific: Fixed scale of the frequently settings, when extra display is connected 2021-04-30 16:49:13 +02:00
Lukáš Hejl
0a8a3f6d8c Fixed build on Windows. 2021-04-30 15:40:27 +02:00
Lukáš Hejl
d11d15aa1e Rework of MMU segmentation gizmo to support more than three colors. 2021-04-30 15:58:25 +02:00
enricoturri1966
395164c7a1 Fixed conflicts after merge with master 2021-04-30 14:54:58 +02:00
Vojtech Bubnik
9fbba855ef Clipper optimization:
1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
2021-04-30 11:49:57 +02:00
enricoturri1966
28d01542ed Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-29 11:07:47 +02:00
enricoturri1966
3a28fe62b5 Fixed missing ending cap for toolpaths having a single segment 2021-04-29 09:09:49 +02:00
enricoturri1966
a3f03ac188 Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files 2021-04-28 16:02:51 +02:00
enricoturri1966
1863d622b5 Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers 2021-04-28 13:58:16 +02:00
enricoturri1966
c58572deaa Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields 2021-04-28 11:07:15 +02:00
enricoturri1966
a83cd647da Small refactoring in GLCanvas3D::LayersEditing 2021-04-28 08:49:32 +02:00
enricoturri1966
2c6472ebc3 Replace label Skirt with Skirt/Brim in preview legend 2021-04-27 10:46:42 +02:00
enricoturri1966
076fdc90c0 Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview 2021-04-27 09:45:15 +02:00
Lukáš Hejl
576c5b78e9 Added seed fill for MMU segmentation 2021-04-27 06:48:09 +02:00
Lukáš Hejl
1b144e80bd Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder. 2021-04-27 00:35:43 +02:00
Lukas Matena
da702ab135 Fixed a memory leak when repairing an external stl 2021-04-26 20:45:43 +02:00
Lukas Matena
978b359492 Fix normal direction when exporting STL (#6406)
The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code.
2021-04-26 19:58:08 +02:00
enricoturri1966
b600540411 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo 2021-04-23 09:11:55 +02:00
enricoturri1966
d4695827ce Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo 2021-04-23 08:29:29 +02:00
enricoturri1966
52583bbe30 Extrusions in custom start g-code forced to be at first layer height level 2021-04-22 15:15:19 +02:00
enricoturri1966
8f385aac44 Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances 2021-04-22 13:18:36 +02:00
Vojtech Bubnik
38bb7d2950 1) New methods PrintObject::num_regions() and ::has_region() to make
the code more readable and to highlight where PrintObject::region_volumes
   are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
   of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
enricoturri1966
82d577645e Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-21 14:52:52 +02:00
Vojtech Bubnik
0c1953a929 Further fixes of the first_layer_height refactoring. 2021-04-21 14:34:49 +02:00
YuSanka
4ce7ea40f0 Updated splashscreen images 2021-04-21 13:49:24 +02:00
enricoturri1966
c8b83ae011 Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed 2021-04-21 12:41:43 +02:00
enricoturri1966
c7771a576b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-21 12:32:17 +02:00
Lukáš Hejl
49928e131c Added missing include (GCC 9.3) 2021-04-21 06:08:46 +02:00
enricoturri1966
9cd5ba13f2 Some refactoring into ProjectDirtyStateManager 2021-04-20 16:07:39 +02:00
Lukas Matena
bf1fc7d436 Info in ObjectList: Added variable layer height 2021-04-20 15:07:05 +02:00
Lukas Matena
e48bc7a5e8 Info in ObjectList: Settings should be above the new info items, info items are selectable 2021-04-20 15:07:05 +02:00
Lukas Matena
61528cbdc8 Show info about custom supports and seam in ObjectList
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-20 15:07:05 +02:00
enricoturri1966
6be2a1be2c Removed mutable members from class GLVolume 2021-04-20 12:55:23 +02:00