tamasmeszaros
|
20bd7b99f9
|
Significant performance improvements for elevated and non-elevated case
Apply bruteforce for elevated models
|
2020-09-10 19:35:45 +02:00 |
|
tamasmeszaros
|
d527122046
|
Performance optimizations and bugfix
|
2020-09-10 14:03:30 +02:00 |
|
tamasmeszaros
|
0d4c67b9a3
|
Mostly working, inefficiencies remain, status indication partly broken
|
2020-09-10 14:03:30 +02:00 |
|
tamasmeszaros
|
b4e30cc8ad
|
rotation finder experiments
wip
|
2020-09-10 14:03:30 +02:00 |
|
tamasmeszaros
|
8541ce4060
|
SLA archive import will now recover the model's original position.
|
2020-08-27 23:14:42 +02:00 |
|
tamasmeszaros
|
769ee15475
|
Move SLA import to libslic3r with png reading using libpng
Also fix flipped object issue
|
2020-08-27 23:14:42 +02:00 |
|
YuSanka
|
f9e47b2702
|
Code refactoring: AppConfig.cpp(hpp) are removed from the GUI to libslic3r
|
2020-08-08 17:03:20 +02:00 |
|
YuSanka
|
19c4f32604
|
Preset and PresetBundle are moved to the _libslic3r_ folder
|
2020-06-16 17:03:06 +02:00 |
|
Lukas Matena
|
94b0ab603f
|
Include cleanup: Selection.hpp
It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
|
2020-05-26 13:46:59 +02:00 |
|
tamasmeszaros
|
83929c2984
|
Add ui job for SLA import
|
2020-04-23 19:45:55 +02:00 |
|
tamasmeszaros
|
6eb51a1cca
|
Move ui jobs into separate folder
|
2020-04-23 18:56:09 +02:00 |
|