Commit graph

92 commits

Author SHA1 Message Date
enricoturri1966
9a5f61c306 Added missing vertical alignments of labels in imgui dialogs 2021-08-31 08:53:40 +02:00
Lukas Matena
13604469fd Painting gizmos and sinking objects:
1. Do not show what's below the bed when a gizmo is open
2. Triangulate the cut so people don't see inside
3. If regular clipping plane is used, the cuts are mutually clipped by one another
4. Painting itself ignores the hidden part of the object
2021-08-09 10:47:51 +02:00
Lukáš Hejl
38866b65b0 Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called. 2021-07-29 11:45:01 +02:00
Lukas Matena
e93c5d4f20 ImGui sliders clamping:
ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat
allows entering off-scale values when entered by keyboard, which is not nice. The protection can
be turned off by the last optional parameter.
2021-07-22 15:50:48 +02:00
Lukas Matena
1f89b3638c FdmSupportsGizmo bugfix: reset highlighted slope after confirmation, otherwise
the highlight stays when it is confirmed and removed later
2021-07-22 14:12:06 +02:00
Lukas Matena
97d95e814f Added input validation in painting gizmo (some values led to a crash) 2021-07-14 15:57:22 +02:00
Lukáš Hejl
c0092a7b0a Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting. 2021-07-13 11:23:36 +02:00
Lukáš Hejl
23b26cb3f3 Fixed the issue where the object wasn't displayed after pressing the ESC key in the multi-material painting gizmo.
key in the multi-material painting gizmo.
Fixed also a similar issue in support and seam gizmos where an object was displayed with the wrong color after pressing the ESC key.
2021-06-28 08:09:06 +02:00
Lukáš Hejl
15a1b51339 Refactoring and cleanup of painting gizmos. 2021-06-16 06:06:34 +02:00
Lukáš Hejl
cc913d52ef Added name for items in undo/redo stack inside multi-material gizmo. 2021-06-03 18:11:48 +02:00
Lukas Matena
548ceb7acc Show info about custom supports and seam in ObjectList
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-19 16:10:40 +02:00
Lukas Matena
cd1322ce3f FDM supports gizmo 'autoset by angle' improvements:
- Extra dialog for autosetting by angle in FDM supports gizmo was removed
- Highlighting facets by angle is now controlled by a slider in the main gizmo dialog
- User is allowed to paint even when using the slope highlighter
- The button to turn highlighted facets to blockers was removed, it made no sense
- Highlighted facets are now rendered in light blue
2021-02-08 17:49:36 +01:00
YuSanka
4cc3e939da Localization: Update for the CZ, DE, ES, FR, IT and PL languages 2020-11-18 17:25:05 +01:00
YuSanka
d962d431c0 Localization:
* added missed phrases
* fixed some phrases
* updated POT-file and PO/MO-files for the CZ-translation
2020-11-12 21:35:39 +01:00
YuSanka
ed2f03ec79 Localization:
Some phrases are corrected in the code
The POT-file is updated
2020-11-05 22:17:49 +01:00
Lukas Matena
b84efca01e Degree sign in FDM supports gizmo dialog:
The sign is used insted of 'deg' and it was moved into the slider,
to make it consistent with sliders in SLA gizmos.
2020-11-03 15:15:09 +01:00
Lukas Matena
b27bf1815c Renamed FDM supports and seam gizmos 2020-10-26 16:23:04 +01:00
Lukas Matena
6f2ea224b9 Combo in painter gizmos replaced with radios (for cursor type selection) 2020-10-10 14:02:14 +02:00
Vojtech Bubnik
95af708171 Removed m_ prefix from public member variables. 2020-10-09 13:09:21 +02:00
Lukas Matena
b155e58a9d Painting gizmos: show painted triangles inside modifier meshes 2020-10-06 12:06:39 +02:00
enricoturri1966
0f44caa99c ENABLE_SLOPE_RENDERING set as default
Slope rendering active only when using Gizmo FDM supports
2020-10-02 15:43:39 +02:00
Lukas Matena
f1c24e6a8c Fix build with wxWidgets 3.0 2020-10-02 00:11:44 +02:00
Lukas Matena
3f7d41df15 Imgui dialog layout adjustments after the new combo was added 2020-10-01 00:49:14 +02:00
Lukas Matena
1ca8120398 Sphere selection added as an option for painting gizmos 2020-10-01 00:05:01 +02:00
Lukas Matena
436e12e99f Seam gizmo: fixed action names in undo/redo stack 2020-09-04 12:46:39 +02:00
Lukas Matena
6646198a9b Merge branch lm_seam_painter_frontend 2020-09-01 23:03:16 +02:00
Lukas Matena
01b59ff57b Seam gizmo created on frontend 2020-09-01 18:18:57 +02:00
Lukas Matena
a9435cccb8 Finished separation of FDM gizmo into base and child 2020-09-01 18:18:57 +02:00
Lukas Matena
7a6531ede7 Started work on separating FDM gizmo into base and child classes 2020-09-01 18:18:57 +02:00
Lukas Matena
223eb6933c TriangleSelector paints continuously when dragging fast
Previously there would be distinct circles with gaps in between
2020-09-01 18:18:57 +02:00
enricoturri1966
34759f9a70 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-08-21 11:10:27 +02:00
Lukas Matena
320964a68c TriangleSelector paints continuously when dragging fast
Previously there would be distinct circles with gaps in between
2020-08-21 09:49:39 +02:00
Lukas Matena
97bc092cce Renamed FacetSupportType to EnforcerBlockerType
So it's not misleading if we use it for seam painting
2020-08-18 12:00:26 +02:00
Lukas Matena
7fd2209b48 Gizmos can be shown depending on current mode 2020-08-18 12:00:26 +02:00
enricoturri1966
dea641183c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-08-10 14:22:46 +02:00
YuSanka
a6dc3d37f5 Merge remote-tracking branch 'origin/master' into ys_ph_printers 2020-08-06 17:02:48 +02:00
enricoturri1966
69a0a1c96e Fixed conflicts after merge with master 2020-08-03 08:56:58 +02:00
enricoturri1966
a29b00a0b4 Use ImGui::TextColored() 2020-08-03 08:28:43 +02:00
YuSanka
3c3e463f50 Merge remote-tracking branch 'origin/master' into ys_ph_printers 2020-07-28 14:14:16 +02:00
enricoturri1966
48ae8dc9a2 Modal estimated printing time dialog
Fixed conflicts after merge with master
2020-07-27 14:53:17 +02:00
Lukas Matena
7ddb64783b TriangleSelector: edge limit is derived from cursor size 2020-07-24 17:47:16 +02:00
Lukas Matena
afb5d929c4 TriangleSelector: Schedule restarting background process after edit 2020-07-24 17:47:16 +02:00
Lukas Matena
0756a7e4b3 TriangleSelector: 'Select by angle' and 'reset selection' functions fixed 2020-07-24 17:47:16 +02:00
Lukas Matena
6baff45759 TriangleSelector: Separated frontend/backend, support of multiple volumes, etc. 2020-07-24 17:47:16 +02:00
Lukas Matena
b250c08ec9 TriangleSelector: Serialization and deserialization 2020-07-24 17:47:16 +02:00
Lukas Matena
814f8be92f TriangleSelector: getting ready for frontend/backend separation 2020-07-24 17:47:16 +02:00
Lukas Matena
da6acd73e2 TriangleSelector: Vertices are reference-counted and garbage collected
Garbage collection is triggered automatically when more than half of all triangles are invalid
2020-07-24 17:47:16 +02:00
Lukas Matena
b9321856f3 TriangleSelector: Reusing of previously calculated triangle divisions, partial garbage collection implementation 2020-07-24 17:47:16 +02:00
Lukas Matena
fb73bb1c66 TriangleSelector: remerging triangles, bugfixes 2020-07-24 17:47:16 +02:00
Lukas Matena
bed28bb2ff TriangleSelector: even more progress 2020-07-24 17:47:16 +02:00