Clipper2 doesn't solve wrong line issue for some
specific model and sometimes has performance issue.
Return to clipper1.
Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I906f8b81083ac8c03ecc9fe3e8d2ade20be95c04
1. async fetch user presets from server (in thread)
2. always load default user presets
3. load user presets from cache immediately
4. not remove user presets cache
5. hide some loading ui
Change-Id: I1d29ed18e09606d0b2f69a69eea2eb5042c26223
Previously we used layer_nr-1 as the next support layer below layer_nr,
which was not right when we used independent support layer heights.
And this would make it difficult for the tree branche to avoid the object.
Change-Id: Ic705fbd093e4bd555470646044380703ca259904
(cherry picked from commit 245e1cf4fd071b1f1fea4c5d616ff87432a76911)
When fuzzy skin is used, it's unmeaning to calculate
the overhang degree of extrusion line, because there
are a lot of random fuzzy point which change the line.
Disable in this case. This can also speed slicing up
when fuzzy skin is used.
Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: Ia65e20e24fd7a5cd224635fd69a272387135ba12
Brim will be croped to ensure it does not exceed the bed area. However,
plate offsets are not considered and thus the croping does not work in
multi-plate cases. This can be fixed by this patch.
Change-Id: Iffcce6cba23a82de1fdd9fffe8c48c4e303e9e15
(cherry picked from commit 9c53fb12153cc8a31448ae4a670171c495243dae)
This is fix for z hop issue that z hop of
layer change is always spiral list even when set
to normal lift
Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I7b235a640b0538bedfe4cef61ca24108c1ba7246
If a travel path goes through an overhang expolygons, and their distance
is shorter than threshold, lift type will be set to SpiralLift.
Signed-off-by: yifan.wu <yifan.wu@bambulab.com>
Change-Id: I345788711755dd8611ecf385818e6052cd8abe9e
allow generate wipe tower when print ByObject if there is only one object
Change-Id: I199e9cab7bd7c963edf58e829c663bb91c12f4f8
(cherry picked from commit 7153c30800022f3afb9811c67f88ba28c9b25d20)
even though there is only one color, the wipe tower is still exist
Change-Id: I5c68a4ca7239cfc74aba452a6588d74f6d622f47
(cherry picked from commit 032c2e6718c65aa4c5b18eecd0ccce27f3f489bb)
1. When sharp tail region suddenly grows a lot, it means it connects to
a well supported region and is no longer a sharp tail.
Jira: STUDIO-1862
2. First layer of sharp tail can not be reducible (must have extrusion,
i.e. won't disappear after slicing), otherwise thin spikes at the
top of the object are also treated as sharp tails.
Model: knight_seadra
3. Increase sharp_tail_max_support_height to 16mm
Model: Crane_reversed
Jira: STUDIO-1859 (for this issue I don't what is the exact cause,
but adding these three improvements solves the problem)
Change-Id: I3cd57b184d78dba8862ab3c214057ae78fe49d1f
(cherry picked from commit 9242c6a6d1f23f11ebc43a9049ce10229a15c60e)
Detour travel is wrong in multi color printing when
current position is unclear.
Don't generate detour travel in this case to avoid
colour mixture.
Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I2d24b04d99b8a0b34a46c9f88e522e97cb0fe354
1. Previously we used integer Point type to detect corner, which was wrong.
2. Delete duplicate points more aggressively to prevent too many points
around curved overhangs.
3. Do not generate roof_1st_layers if there is no interface at all.
Change-Id: I1167ac04c533ec8f29dc9e656ba7072d1b54197f
(cherry picked from commit 1329347c4bf9c8207cf21e591a6ad113bb565673)
auto select grid infill for tree hybrid, and set default wall count to
1.
Change-Id: Icbecd540d06f353da2e63533f8f7cf7d7f20fbdb
(cherry picked from commit 246335cc195c88a4101dddd1eeda42d9ca16589f)
1. fix possible empty layers (caused by continues walls)
2. fix normal node may be absorbed in drop_nodes in "tree hybrid"
3. popup message to ask the user to select best parameters for tree strong
and tree hybrid.
4. auto select lightning infill for tree hybrid.
Change-Id: I7d172887a9b0e4f268267684e83fc02dc7ec6a0c
(cherry picked from commit bc6d130e86c252d7fc1f84c4df7da95050dd5d51)
1. change base pattern "None" to "Hollow", and add an icon image
2. fix a bug of not initializing m_highest_overhang_layer
3. fix a bug where normal(auto) with Tree* styles won't generate any
supports.
4. add popup message when selecting support material for interface.
5. draw connected loops when wall count is larger than 1
Change-Id: I7ea211d2971b25c65724bb10d0f6cf6e0b68c6a1
(cherry picked from commit 4c1ae7f937239fc3e1397ec2cb3b290d886bb0f0)
1. smooth nodes' positions
2. draw ellipse along movement direction
3. fix a bug of radius not smooth
4. fix a bug of Tree Strong having too large radius
5. fix a bug in plan_layer_heights: when wipe tower is
enabled, independent_support_layer_height is false, and all support
layers should be exactly the same as the object.
Jira: STUDIO-1785
6. move support style popup message to on_value_change, so only show the
popup when the user changes support type or style.
Change-Id: Ibced7a28f436d96000ee35a7194b68bb5a20a32d
(cherry picked from commit 0d814b07e433533c8de1b7a04bf52b577de0778d)
1. In auto arranging bed temp can be higher than vitrify temp by no more than 15 degrees.
2. In by-object printing we use max radius for clearance
3. Add P1P max radius
Change-Id: If595f3e19fd74f6f36d2f394edbb835c413cc800
(cherry picked from commit 2af42420ad3770f0728adb583082600544519a58)
1. Add a new style "Tree Slim". If enabled, tree
support branches are merged more aggressively, and the support volume
is minimized.
2. Enable support style, add back Snug for normal support.
3. Remove hybrid(auto) type and use "Tree Hybrid" style to represent it.
4. Fix a bug in plan_layer_heights that may generate empty layers when
layer height is set to 0.3mm.
5. Fix a bug where no raft is generated if there is no overhang.
6. Fix the bug where no bottom interface or bottom gap is generated when
tree slim is selected.
7. Use physical distance to calc radius
Change-Id: Iacd57018ae5496cdc9acd28551c44d1c88c53fe0