Quite some time ago, many of the TBB components were deprecated in favor
of their near-equivalents in the STL or, in the case of task_scheduler_init,
were broken up and reconstituted under a less ad-hoc logic. Every time a header
file marked deprecated gets included, a rather loud warning is emitted, which
leads to a complete TBB's domination over the stderr stream during build time,
making it harder to notice _legitimate_ warnings.
Instead of merely muting the output with TBB_SUPPRESS_DEPRECATED_MESSAGES,
perform a genuine migration away from the deprecated components with the added
benefit of achieving a source compatibility with oneTBB, the successor to TBB
which has dropped the deprecated API for good.
What got replaced for what?
| Deprecated | Replacement |
| ------------------------------------- | --------------------------------------------- |
| `tbb::atomic` | `std::atomic` |
| `tbb::mutex` | `std::mutex` |
| `tbb::mutex::scoped_lock` | `std::scoped_lock<std::mutex>` |
| `tbb::mutex::scoped_lock` (empty) | `std::unique_lock<std::mutex>` (deferred) |
| `tbb::task_scheduler_init` | `tbb::global_control` |
| `tbb::this_thread` | `std::this_thread` |
Signed-off-by: Roman Beranek <roman.beranek@prusa3d.com>
This implementation works with the 3DConnexion driver (sic!)
if PrusaSlicer.xml is stored into c:\Program Files\3Dconnexion\3DxWare\3DxWinCore64\Cfg\
The implementation is inspired with Blender, see code inside WITH_INPUT_NDOF blocks.
PrusaSlicer newly registers by Windows operating system for HID USB
plug / unplug notifications and for Volume attach / detach notifications,
and the background threads of the two respective services are waken up
on these Windows notifications.
The RemovableDriveManager also wakes up every 30 seconds to cope with
the drives ejected from Windows Explorer or from another application,
for example Cura, for which Windows OS does not send out notifications.
1) On Windows and Linux, the device enumeration now runs at a background
thread, while it ran on the UI thread on idle, which may have been
blocking on some rare Windows setups, see GH #3515#3733#3746#3766
2) On OSX, the device enumeration now relies on OS callback, no
polling is required.
3) Refactored for cleaner interface.
* added wrapper to SliderFloat in imgui
* fixed localized text in Mouse3DController
* added take_snapshot for extruder change in object list
* fixed text typos in AppConfig.cpp, ConfigWizard.cpp and ConfigManipulation.cpp