Commit graph

1283 commits

Author SHA1 Message Date
Enrico Turri
a8500d6bae class 3D callbacks moved to c++ 2018-06-07 11:18:28 +02:00
Lukas Matena
73452fd79d More progress on 'wipe into dedicated object' feature (e.g. new value in object settings) 2018-06-06 18:24:42 +02:00
Enrico Turri
71d750c1b8 Remaining time gcode line exported only for Marlin firmware 2018-06-06 12:21:24 +02:00
Enrico Turri
4009fdcc18 Finalized format for gcode line containing remaining printing time 2018-06-06 11:00:36 +02:00
Enrico Turri
40bb0b6f55 Fixed overflow in Polygon::area() 2018-06-05 16:07:09 +02:00
Lukas Matena
4830593cac Started to work on the 'wipe into dedicated object feature' 2018-06-05 12:50:34 +02:00
tamasmeszaros
34c850fa9d initial NFP method with convex polygons working. 2018-06-05 12:02:45 +02:00
Enrico Turri
e8b32fa1df Merge branch 'master' of https://github.com/prusa3d/Slic3r into time_estimate 2018-06-05 10:54:35 +02:00
Enrico Turri
1f79713c15 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-06-05 10:54:15 +02:00
Enrico Turri
489bce5a18 Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io 2018-06-05 10:53:20 +02:00
bubnikv
03518d2ff2 Merge branch 'master' of https://github.com/prusa3d/Slic3r 2018-06-04 15:47:51 +02:00
Enrico Turri
4672a18b49 Merge branch 'master' of https://github.com/prusa3d/Slic3r into time_estimate 2018-06-04 12:25:25 +02:00
Enrico Turri
109dde00b2 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-06-04 12:25:04 +02:00
Enrico Turri
78c32bdf9a Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io 2018-06-04 12:24:14 +02:00
Lukas Matena
7c9d594ff6 Fixed behaviour of infill wiping for multiple copies of an object 2018-06-04 12:15:59 +02:00
YuSanka
16a5029d58 Fixed issue #875 and updated Slic3rPE.pot 2018-06-04 12:13:07 +02:00
Lukas Matena
bdaa1cbdfd Wiping into infill - no infills are now inadvertedly printed twice (hopefully) 2018-06-01 15:43:22 +02:00
Lukas Matena
2d24bf5f73 Wipe into infill - copies of one object are properly processed 2018-05-31 16:21:10 +02:00
Enrico Turri
6bf009edee 3DScene mouse event handler partially moved to c++ - part 2 2018-05-31 16:04:59 +02:00
Enrico Turri
30a3b2179b 3DScene timer and _variable_layer_thickness_action method moved to c++ 2018-05-30 15:18:45 +02:00
Enrico Turri
5a8d1ffdba Prototype for exporting estimated remaining time into gcode for default and silent mode 2018-05-30 12:08:03 +02:00
Lukas Matena
8bdbe41505 Wiping into infill should respect infill_first setting, marking moved to separate function 2018-05-30 11:56:30 +02:00
Lukas Matena
db22b2f504 Bugfix: first color of the wipe tower preview was incorrect with some models 2018-05-30 11:02:00 +02:00
Lukas Matena
b95a6f2626 Fix of previous commit 2018-05-29 15:29:20 +02:00
Enrico Turri
5c745485e1 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-29 13:56:41 +02:00
Enrico Turri
38d0c964d8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io 2018-05-29 13:55:46 +02:00
Enrico Turri
363a964ebb 3DScene render method partially moved to c++ 2018-05-29 13:54:34 +02:00
Lukas Matena
cb5f5c65b0 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:41:40 +02:00
Lukas Matena
549351bbb4 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:32:04 +02:00
Lukas Matena
e4aff5b08a Feedrate on the first layer of the wipe tower properly set (bugfix) 2018-05-29 09:07:23 +02:00
Lukas Matena
c72ecb382d Reduction is now correctly calculated for each region, soluble filament excluded from infill wiping 2018-05-28 15:33:19 +02:00
Lukas Matena
bfe4350a89 Calculation of wipe tower reduction corrected, new config option (wipe into infill) 2018-05-25 16:11:55 +02:00
Enrico Turri
c51ce63b9b 3DScene layer editing overlay completely moved to c++ 2018-05-25 15:56:14 +02:00
Lukas Matena
132a67edb2 Wipe tower changes to reduce wiping volumes where appropriate 2018-05-24 17:24:37 +02:00
Lukas Matena
95795f249a First steps in reorganizing infill order (to use infill instead of the wipe tower) 2018-05-24 14:05:51 +02:00
Enrico Turri
157a34bcd9 AMF I/O - Automatic detection if open file is zip archive or xml format 2018-05-24 09:57:12 +02:00
Lukas Matena
1d1c69f300 Merge branch 'master' into wipe_tower_improvements 2018-05-23 19:34:33 +02:00
Enrico Turri
486180c422 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 15:33:25 +02:00
bubnikv
a9499ae45c Fix of a crash intruduced with e8247c5646 2018-05-23 13:19:25 +02:00
Enrico Turri
37ab7594fc Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 08:38:29 +02:00
bubnikv
076b293fec Bumped up version numbers of the PrusaResearch.ini and the Slic3r itself. 2018-05-22 15:18:38 +02:00
Enrico Turri
85b6784dcb Merge with master 2018-05-22 15:03:40 +02:00
bubnikv
306d77559e Merge remote-tracking branch 'remotes/origin/scene_manipulators' 2018-05-22 14:32:07 +02:00
Enrico Turri
4e29147756 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-22 11:48:45 +02:00
Lukas Matena
e2f44a231e A fix to use correct spacing with multiloop skirts 2018-05-22 10:50:38 +02:00
Lukas Matena
99293011e6 Corrected brim generation (width), enabling continuity with skirt 2018-05-18 12:19:54 +02:00
Enrico Turri
5224acad59 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 09:55:30 +02:00
Enrico Turri
6c6b8ccc42 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 09:55:21 +02:00
bubnikv
3f08ef70f1 Fix of extraneous infill over thin walls.
Fixes https://github.com/prusa3d/Slic3r/issues/670
and some of https://github.com/prusa3d/Slic3r/issues/895

PerimeterGenerator was using an unsafe clipper offset function,
which performed offset for both a contour and its holes together.
With this commit the offsets were replaced with their safe counterparts,
though these safe counterparts may be somehow slower
(performing offset on ExPolygon or ExPolygons, piece by piece).

Also there was a bug, where if the infill & gap fill consumed
everything of the polygon, a polygon one onion shell above was still
used for infill.
2018-05-18 09:52:09 +02:00
Enrico Turri
f34250ea6a Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 09:29:14 +02:00