Vojtech Bubnik
8d1e13fccd
Anchoring of sparse infills can now be disabled.
2020-11-20 13:36:58 +01:00
tamasmeszaros
20995c7b7a
Merge branch 'tm_fill_with_instances'
2020-11-20 13:05:05 +01:00
Vojtech Bubnik
060f1d48c1
Little more refactoring.
2020-11-20 11:56:40 +01:00
Enrico Turri
148f4fe766
GCode Viewer - Fixed crash when switching to tool view with gcode generated by slicers other than PrusaSlicer
2020-11-20 11:50:25 +01:00
tamasmeszaros
adf81af6de
Prototype feature: fill plater with instances of selected object
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#fixes #1350
2020-11-20 09:58:52 +01:00
tamasmeszaros
e17e6b4d0e
Add minimum bounding box rotation as starting point
2020-11-20 09:57:52 +01:00
tamasmeszaros
d5bdaceff2
Right mouse reaction to arrange button
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Working arrange settings popup
2020-11-20 09:57:52 +01:00
tamasmeszaros
096d0c9860
Fix arrange objectfunction to avoid last object in awkward positions.
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fixes #3900
2020-11-20 09:46:15 +01:00
YuSanka
5144feb319
Estimated printing time per layer for SLAPrint
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Split the time if it's needed
2020-11-19 21:41:51 +01:00
David Kocik
5f97b2512b
Merge remote-tracking branch 'aegean-odyssey/ao_profile_resources_patch' into master
2020-11-19 19:02:32 +01:00
YuSanka
03b336145f
Updated UI for the "infill_anchor" parameter
2020-11-18 17:00:08 +01:00
YuSanka
feffb66085
Ruler for DoubleSlider: Added estimated print time
2020-11-18 05:02:51 -08:00
Vojtech Bubnik
f206b743fd
Avoid crossing perimeters: Further refactoring for clarity, code review.
2020-11-17 15:34:50 +01:00
Vojtech Bubnik
62ab17bf6e
AvoidCrossingPerimeters: Refactored for better encapsulation.
2020-11-17 10:42:27 +01:00
Vojtech Bubnik
04c2fde671
Removed the old motion planner.
2020-11-17 09:33:30 +01:00
enricoturri1966
afddcf71db
Preview - Paint in grey toolpaths belonging to layers containing pause prints or custom gcodes
2020-11-16 15:01:13 +01:00
Lukáš Hejl
49ce613be7
Enable previous heuristics which was disabled by mistake
2020-11-16 14:37:42 +01:00
Lukáš Hejl
c702b3b71d
Add heuristics for removing unnecessary detours
2020-11-16 14:22:32 +01:00
Lukáš Hejl
9936b8e34e
Add missing includes
2020-11-16 14:22:32 +01:00
Lukáš Hejl
3db66af716
Fix another compiler warning
2020-11-16 14:22:32 +01:00
Lukáš Hejl
266e6dee5d
Fix compiler warnings
2020-11-16 14:22:32 +01:00
Lukáš Hejl
c00c7eaed3
Rework of outer borders to reduce unnecessary detours along the border.
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The resulting path now contains all intersection with borders, which allows eliminating more unnecessary detours and more simplify the path.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
ef9de07740
Disabling wipe for avoid crossing perimeters
2020-11-16 14:22:32 +01:00
Lukáš Hejl
7f94e9fa59
Fixed perimeters crossing when supports are printed.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
2afeea5b6f
Fixed division by zero when the layer is empty
2020-11-16 14:22:32 +01:00
Lukáš Hejl
3e98e2a4bd
Fixed avoiding of other printed objects, again
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Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature on Linux.
This was fixed before, but I accidentally reverted it when AvoidCrossingPerimeters was moved to separate file.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
8adf02a289
Moved AvoidCrossingPerimeters to separate file
2020-11-16 14:22:32 +01:00
Lukáš Hejl
4288be0e06
Fixed a case when the intersection is one of the endpoints of the line
2020-11-16 14:22:32 +01:00
Lukáš Hejl
c828a5d6e9
Added the possibility to set the maximum length of the detour
2020-11-16 14:22:32 +01:00
Lukáš Hejl
c16aad7e0b
Reworked the algorithm for avoid crossing perimeters for multiple objects
2020-11-16 14:21:36 +01:00
Lukáš Hejl
69658a57d8
Fixed crossing perimeters in some cases
2020-11-16 14:21:36 +01:00
Lukáš Hejl
556c212f9d
Fixed crossing perimeters when option "Wipe while retracting" is enabled
2020-11-16 14:21:36 +01:00
Lukáš Hejl
39e3358af5
Avoid crossing perimeters bugfix
2020-11-16 14:21:36 +01:00
Lukáš Hejl
a4fc435f75
Clear generated boundaries from previous layer
2020-11-16 14:21:36 +01:00
Lukáš Hejl
5c073d0ddb
Improved documentation of avoid crossing perimeters algorithm.
2020-11-16 14:21:36 +01:00
Lukáš Hejl
46bae74e48
Finalization of avoid crossing perimeters algorithm
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EdgeGrid::Grid is used to find the intersection of a path with a polygon.
Simplification of find path.
Calculation of boundaries that not be crossed.
2020-11-16 14:21:36 +01:00
Lukáš Hejl
074406647a
Fixed bug when algorithm stuck in a loop
2020-11-16 14:21:36 +01:00
Lukáš Hejl
6573bc15a5
Selection of shortest path around polygon boundary
2020-11-16 14:21:36 +01:00
Lukáš Hejl
7a4ba7d131
A simple algorithm to follow the boundary of polygons
2020-11-16 14:21:36 +01:00
Vojtech Bubnik
620f94331c
fix of OSX build: workaround of non-standard std::optional
2020-11-16 13:44:15 +01:00
Vojtech Bubnik
a864d584a6
Fillers: Renamed Rectilinear2 to Rectilinear.
2020-11-16 13:24:57 +01:00
Vojtech Bubnik
2249e5d4b2
Renamed FillRectilinear.cpp,h to FillLine.cpp,h
2020-11-16 13:17:18 +01:00
Vojtech Bubnik
db05f00860
Fixing compilation issues.
2020-11-16 13:11:58 +01:00
Vojtech Bubnik
812cbade4d
Fills:
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1) New algorithm for connecting along the perimeters is now applied
to Honeycomb, Hilbert and similar planar filling curves.
2) The old expensive path chaining is not applied if the new algorithm
to connect along the perimeter lines is called afterwards.
2020-11-16 12:51:51 +01:00
Vojtech Bubnik
e9fa36ea7d
Fillers: Removal of old FillRectilinear, using of "override" instead
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of "virtual" where applicable.
2020-11-16 11:16:44 +01:00
Vojtech Bubnik
e77fc43159
Merge remote-tracking branch 'remotes/origin/master' into lh_adaptive_infill_hooks
2020-11-16 10:54:19 +01:00
Vojtech Bubnik
4280fdb5f2
Reworked connection of infill lines to perimeter lines.
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Added a new "infill_anchor" parameter.
2020-11-16 10:54:00 +01:00
enricoturri1966
e04c6a4d17
Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview
2020-11-16 10:29:54 +01:00
Vojtech Bubnik
84693a5810
New get_extents(const std::vector<Points> &pts),
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refactored Lian Barsky line clipping
2020-11-16 10:20:47 +01:00
Vojtech Bubnik
32362cff0b
SVG export: Implemented flipping in Y axis. Now flipped by default
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to match the 3D print paths view when looking at the print from the top.
2020-11-16 10:18:51 +01:00