Lukáš Hejl
								
							 
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								b45675b4e1
								
							
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								Follow-up of 6194e67e68 - Separated the part that computed triangles normals and lighting inside the fragment shader into a separate shader mm_gouraud, which is only used for the multi-material painting gizmo.
							
							
							
							
							
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							2021-10-18 11:35:13 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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