Commit graph

16 commits

Author SHA1 Message Date
enricoturri1966
1e4f16bd39 Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
(cherry picked from commit prusa3d/PrusaSlicer@76d1d4949b)
2023-11-04 11:41:05 +08:00
enricoturri1966
71fd4084c2 Tech ENABLE_LEGACY_OPENGL_REMOVAL - porting remaining changes
(cherry picked from commit prusa3d/PrusaSlicer@2f572d3cf0 )
2023-11-04 11:41:04 +08:00
enricoturri1966
269fbaa60c Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring to simplify client code of GLModel::Geometry
(cherry picked from commit prusa3d/PrusaSlicer@be6b6590be)
2023-11-04 11:41:03 +08:00
enricoturri1966
7907426d00 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Textures rendering
(cherry picked from commit prusa3d/PrusaSlicer@1a47211bfc)
2023-11-04 11:41:03 +08:00
SoftFever
2a478ab4f9 post changes after merging BS1.7.4
Remove tracking etc..
2023-08-26 18:45:43 +08:00
SoftFever
e65b11a831 Merge remote-tracking branch 'BS/v1.7.2'
Signed-off-by: SoftFever <103989404+SoftFever@users.noreply.github.com>

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#	resources/profiles/Voron/filament/Voron Generic PLA-CF.json
#	resources/profiles/Voron/filament/Voron Generic PLA.json
#	resources/profiles/Voron/filament/Voron Generic TPU.json
#	resources/profiles/Voron/machine/Voron 0.1.json
#	resources/profiles/Voron/machine/Voron 2.4 250.json
#	resources/profiles/Voron/machine/Voron 2.4 300.json
#	resources/profiles/Voron/machine/Voron 2.4 350.json
#	resources/profiles/Voron/machine/Voron Trident 250.json
#	resources/profiles/Voron/machine/Voron Trident 300.json
#	resources/profiles/Voron/machine/Voron Trident 350.json
#	resources/profiles/Voron/process/fdm_process_voron_common.json
#	resources/profiles/Voxelab.json
#	resources/profiles/Voxelab/filament/Generic ABS @Voxelab.json
#	resources/profiles/Voxelab/filament/Generic PLA @Voxelab.json
#	resources/profiles/Voxelab/filament/fdm_filament_common.json
#	resources/profiles/Voxelab/machine/Voxelab Aquila X2 0.4 nozzle.json
#	resources/profiles/Voxelab/machine/Voxelab Aquila X2.json
#	resources/profiles/Voxelab/machine/fdm_machine_common.json
#	resources/profiles/Voxelab/process/0.16mm Optimal @Voxelab AquilaX2.json
#	resources/profiles/Voxelab/process/0.20mm Standard @Voxelab AquilaX2.json
#	resources/web/data/text.js
#	resources/web/guide/21/21.js
#	resources/web/guide/24/24.js
#	src/BaseException.cpp
#	src/OrcaSlicer.cpp
#	src/libslic3r/AppConfig.cpp
#	src/libslic3r/BoundingBox.hpp
#	src/libslic3r/Extruder.hpp
#	src/libslic3r/Fill/Fill.cpp
#	src/libslic3r/Format/bbs_3mf.cpp
#	src/libslic3r/GCode.cpp
#	src/libslic3r/GCode.hpp
#	src/libslic3r/GCode/CoolingBuffer.cpp
#	src/libslic3r/GCode/GCodeProcessor.cpp
#	src/libslic3r/GCode/GCodeProcessor.hpp
#	src/libslic3r/GCode/WipeTower.cpp
#	src/libslic3r/GCodeWriter.cpp
#	src/libslic3r/GCodeWriter.hpp
#	src/libslic3r/Model.cpp
#	src/libslic3r/PerimeterGenerator.cpp
#	src/libslic3r/Preset.cpp
#	src/libslic3r/Preset.hpp
#	src/libslic3r/PresetBundle.cpp
#	src/libslic3r/PresetBundle.hpp
#	src/libslic3r/Print.cpp
#	src/libslic3r/Print.hpp
#	src/libslic3r/PrintBase.hpp
#	src/libslic3r/PrintConfig.cpp
#	src/libslic3r/PrintConfig.hpp
#	src/libslic3r/PrintObject.cpp
#	src/libslic3r/TreeSupport.cpp
#	src/libslic3r/Utils.hpp
#	src/mcut/CMakeLists.txt
#	src/slic3r/CMakeLists.txt
#	src/slic3r/GUI/3DBed.cpp
#	src/slic3r/GUI/AMSMaterialsSetting.cpp
#	src/slic3r/GUI/AMSMaterialsSetting.hpp
#	src/slic3r/GUI/BBLTopbar.cpp
#	src/slic3r/GUI/BBLTopbar.hpp
#	src/slic3r/GUI/BackgroundSlicingProcess.hpp
#	src/slic3r/GUI/BindDialog.cpp
#	src/slic3r/GUI/ConfigManipulation.cpp
#	src/slic3r/GUI/DeviceManager.cpp
#	src/slic3r/GUI/Field.cpp
#	src/slic3r/GUI/GLCanvas3D.cpp
#	src/slic3r/GUI/GUI_App.cpp
#	src/slic3r/GUI/GUI_App.hpp
#	src/slic3r/GUI/GUI_Factories.cpp
#	src/slic3r/GUI/GUI_Factories.hpp
#	src/slic3r/GUI/GUI_ObjectList.cpp
#	src/slic3r/GUI/Gizmos/GLGizmoMeshBoolean.cpp
#	src/slic3r/GUI/Jobs/ArrangeJob.cpp
#	src/slic3r/GUI/Jobs/FillBedJob.cpp
#	src/slic3r/GUI/MainFrame.cpp
#	src/slic3r/GUI/MediaPlayCtrl.cpp
#	src/slic3r/GUI/Monitor.cpp
#	src/slic3r/GUI/PartPlate.cpp
#	src/slic3r/GUI/PartPlate.hpp
#	src/slic3r/GUI/PlateSettingsDialog.cpp
#	src/slic3r/GUI/PlateSettingsDialog.hpp
#	src/slic3r/GUI/Plater.cpp
#	src/slic3r/GUI/Plater.hpp
#	src/slic3r/GUI/PresetComboBoxes.cpp
#	src/slic3r/GUI/ReleaseNote.cpp
#	src/slic3r/GUI/SelectMachine.cpp
#	src/slic3r/GUI/StatusPanel.cpp
#	src/slic3r/GUI/Tab.cpp
#	src/slic3r/GUI/Widgets/Label.cpp
#	src/slic3r/GUI/Widgets/Label.hpp
#	src/slic3r/GUI/Widgets/SideButton.cpp
#	src/slic3r/GUI/calib_dlg.cpp
#	src/slic3r/GUI/calib_dlg.hpp
#	src/slic3r/GUI/wxExtensions.hpp
#	src/slic3r/Utils/NetworkAgent.cpp
#	src/slic3r/Utils/bambu_networking.hpp
#	version.inc
2023-08-26 16:13:57 +08:00
Stone Li
14cb2449c6 FIX: fix plate name encoding issue
Change-Id: Ia89b2c5bbb4519ed938ae23ff124719cfe6203de
Signed-off-by: Stone Li <stone.li@bambulab.com>
2023-07-07 17:29:08 +08:00
zhou.xu
2b9f3c9912 NEW: add plate name
referenced OrcaSlicer code and support for Chinese textures,chinese xml,limit plate_name length,Code decoupling,wxColour use Local Variables

Change-Id: I6434b90efb2f90235527c7dfb3a7ed516ac2cf4b
(cherry picked from commit 0ecfefb0e1cfccbe73b0fcc530e04e6405ecf68a)
2023-07-07 17:25:51 +08:00
SoftFever
f5c4cc9a54 New feature: plate name 2023-03-29 21:36:14 +08:00
liz.li
5f5ffc8376 FIX: wxGDIFont exception when init
Change-Id: Ib245e89e2e8644c662d7621101777a5d8e15c7d9
2023-01-10 19:08:26 +08:00
liz.li
110d81f6f7 ENH: font preview
Change-Id: I8151036cedcba9c57183414a9d134741bb2166a5
Signed-off-by: Stone Li <stone.li@bambulab.com>
2022-12-15 04:38:15 -05:00
lane.wei
6bccef66b0 ENH: optimize the texture logic of partplate
1. reduce the icon size to 256 from 1024
2. limit the mipmap minsize to 2

Change-Id: I906f4dc2e0aa2e83e05a0d60cd0283679f41d89a
2022-12-15 04:38:15 -05:00
liz.li
df260dd724 ENH:dark mode of imgui part
Change-Id: I42975f9004be1a348db83f1a5790490dbc444c9d
2022-12-15 04:38:15 -05:00
lane.wei
cb3c9503d0 Fix the Bed texture gone missing issue on AMD systems
patch picked from PrusaSlicer, thanks to Prusa3D

Windows specific: Use mipmaps generated through OpenGL for AMD graphics cards with drivers newer than 22.6.1.

Since AMD driver version 22.7.1,
there is probably some bug in the driver that causes the issue with the missing texture of the bed.
It seems that this issue only triggers when mipmaps are generated manually (combined with a texture compression)
and when mipmaps are generated through OpenGL glGenerateMipmap is working.

This workaround detects the AMD driver version and generates mipmaps through OpenGL for driver versions newer than 22.6.1.

Change-Id: I679dd61efec8f4baf97e5bf4868cb93db5184dcf
2022-09-29 11:16:43 +08:00
lane.wei
e9e4d75877 Update the codes to 01.01.00.10 for the formal release
1. first formal version of macos
2. add the bambu networking plugin install logic
3. auto compute the wipe volume when filament change
4. add the logic of wiping into support
5. refine the GUI layout and icons, improve the gui apperance in lots of
   small places
6. serveral improve to support
7. support AMS auto-mapping
8. disable lots of unstable features: such as params table, media file download, HMS
9. fix serveral kinds of bugs
10. update the document of building
11. ...
2022-07-22 20:35:34 +08:00
lane.wei
1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00