YuSanka
0c110af1df
Localization: Next text improvements
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+ new POT
+ new CZ translation
2021-11-23 14:56:41 +01:00
YuSanka
7828964f8c
Fix for #7328 - Filename containing chars not usable on FAT result in error and crash in gcode export
2021-11-23 13:53:58 +01:00
enricoturri1966
78a6406219
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-11-22 10:57:44 +01:00
enricoturri1966
a4baecb340
#7326 - Fixed crash when starting GCodeViewer
2021-11-22 10:57:38 +01:00
YuSanka
93bd5ee08b
Fixed a typo in 02c18dbc52
.
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Id of the WipeTower is equal to 1000
2021-11-22 09:52:02 +01:00
YuSanka
244b66649c
Check unsaved preset changes only when presets have been changed in the project
2021-11-19 16:33:28 +01:00
YuSanka
d6306f00b7
Resin colors: Set default value when color wasn't set in config
2021-11-16 12:48:13 +01:00
Vojtech Bubnik
58c93196d5
Merge branch 'master' of https://github.com/Prusa3D/PrusaSlicer
2021-11-16 10:18:58 +01:00
Vojtech Bubnik
cc44089440
New BuildVolume class was created, which detects build volume type (rectangular,
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circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.
GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.
Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.
Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.
Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().
New Circle constructing functions: circle_ransac() and circle_taubin_newton().
New polygon_is_convex() test with unit tests.
2021-11-16 10:15:51 +01:00
YuSanka
f535b592ac
Fixed a crash when loading STL file (from 02c18dbc52
)
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+ Added info_icon next to the "Volume" value
2021-11-16 09:42:20 +01:00
YuSanka
02c18dbc52
Sidebar: Info box: Fixed value of the "Volume"
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+ Hidden "Materials" item
2021-11-15 17:36:01 +01:00
YuSanka
a6863961f7
Localization + new POT
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+ added hyperlinks for Ironing parameters
2021-11-15 08:32:40 +01:00
Vojtech Bubnik
f31a2db495
Fix of Changing purge volumes doesn't set project as unsaved #7265
2021-11-12 17:05:19 +01:00
YuSanka
8bfa132a1b
Localization fixes + new POT
2021-11-12 09:21:41 +01:00
YuSanka
64e926b363
Fixed endless "New project" possibility
2021-11-11 08:46:39 +01:00
YuSanka
a3f6ce1ac6
MsgDialog: Some code refactoring.
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Use style for whole Dialog instead of wxWindowID for just one default button
2021-11-10 10:49:43 +01:00
YuSanka
e8be7b2ecd
Implemented possibility to show resin colors from the Plater (Bottles with resin are colored now in preset combobox)
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+ Added nsvgParseFromFileWithReplace() to replace some colors before parsing from SVG file
+ Thumbnails are saved with selected resin color in SL1 or SL1S files
+ "white" folder is deleted from "icons" now. THere is no needed anymore.
2021-11-09 17:01:50 +01:00
YuSanka
2fcab52f86
Added "Color" parameter for SLA material
2021-11-05 17:22:37 +01:00
YuSanka
bbcedae5fd
MSW: DarkMode: Improvements for message Dialogs
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* A little bit reworked MsgDialog: Checkbox and buttons are placed under the Static line
* Implemented wrapper for wxRichMessageDialog
+ Implemented wrapper for wxStaticLine
2021-11-05 15:20:06 +01:00
YuSanka
aff9e1f7ea
MSW_DarkMode: Next Improvements
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* Refreshed title bar for all Dialogs and MainFrame
* Refreshed header of the DataViewCtrl and ListView
* Refresh tooltips
* Redraw SpinCtrls
* Use system menu with is colored in respect to the color mode
* Preferences: Added parameter "Use system menu for application" and moved to the "Dark mode" tab with "Enable Dark mode parameter"
2021-11-05 10:01:13 +01:00
David Kocik
f23a0298ed
ExportOutgoing notification should not show on upload
2021-11-02 10:51:45 +01:00
David Kocik
8bf4408731
Fix of #7170 . Delayed notification is not moved until push will succeed.
2021-11-02 10:51:45 +01:00
Lukas Matena
a01ab28e4c
Fixed encoding of gizmo entering/leaving undo redo snapshots,
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which was broken by adding an extra TakeSnapshot overload in 41dc265
2021-10-29 21:47:47 +02:00
YuSanka
ef0dae8c97
Implemented possibility to apply conversion from inches/meters to mm for all loaded objects at once
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+ Added MessageWithCheckBox dialog
+ some code refactoring for MessageDlg
2021-10-26 14:52:45 +02:00
YuSanka
054dd569af
MSW Dark mode: Set mode colors for RichToolTips
2021-10-26 08:28:03 +02:00
Vojtech Bubnik
0bc2448e22
Documented the new print bed collision detection algorithm requirements:
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Only convex print bed is supported.
Optimization of collision detection by precomputing the print bed shape type.
2021-10-23 15:29:18 +02:00
YuSanka
b6b5bdb592
Fixed wrong showing of the default context menu if right button was clicked on empty space when several objects are selected in 3DScene
2021-10-22 13:00:19 +02:00
tamasmeszaros
5f19539df5
Obvious fixes to stupid warnings
2021-10-21 09:55:12 +02:00
Filip Sykala
76c0c76f5f
open simplification on center when open from notification
2021-10-19 18:53:42 +02:00
Lukáš Hejl
aa47729c47
Added a missing include (GCC 11.1).
2021-10-19 11:53:21 +02:00
enricoturri1966
2c0815f537
Fixed conflicts after merge with master and ported changes into gouraud shaders to gouraud_mod shaders
2021-10-19 11:27:11 +02:00
David Kocik
81cb190e2f
Export ongoing notification with delay 1000ms to prevent quick opening and closing on fast systems
2021-10-15 15:04:44 +02:00
enricoturri1966
29340c1560
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision
2021-10-07 14:22:06 +02:00
YuSanka
c15be26bff
Check if object's size appears to be zero, when loading the model file.
2021-10-07 09:12:31 +02:00
YuSanka
7340488aaf
ObjectList: Fixes
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* Fixed update of a warning icon for multi-part object, when some part with errors was deleted
* Fixed a crash when selecting non-Object and non-Volume item (in get_mesh_errors_info() was missed check of the obj_idx)
+ Follow-up 1cc7b4ba97
- some code refactoring:
* fixed RepairedMeshErrors.merge()
* get_mesh_errors_count() renamed to get_repaired_errors_count()
2021-10-06 17:24:40 +02:00
enricoturri1966
fe4baa33f6
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision
2021-10-06 13:48:27 +02:00
YuSanka
82de61b0aa
RichToolTips: Don't set a Timer for Tooltip but dismiss the tooltip when a mouse leave the button
2021-10-06 13:15:21 +02:00
YuSanka
9e2fa3cd4d
Follow-up e2f2ed4172
and 80844ca337
- Allow RichToolTips just under MSW
2021-10-05 16:45:54 +02:00
David Kocik
a1b2d53f4e
actualize warnings on empty background process
2021-10-05 15:52:44 +02:00
enricoturri1966
982172b878
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision
2021-10-05 15:33:37 +02:00
YuSanka
80844ca337
RichTooltips for the buttons on a sidebar: Fixed wrong positioning of the tooltip when PrusaSlicer is on secondary display
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Show a right triangle tip in the bottom right corner of the tooltip.
2021-10-05 13:36:32 +02:00
YuSanka
3e07d2e853
Changed conditions for the warning icon.
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If mesh isn't manifold then always show the red "exclamation" icon
It mesh is manifold but was repaired then show the gray/white "exclamation" icon
2021-10-05 13:21:38 +02:00
YuSanka
e2f2ed4172
Fix for #6218 - Button tooltip in the way
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Use wxRichTooltip instead of wxTooltip for buttons on the bottom of a sidebar
2021-10-05 11:05:20 +02:00
enricoturri1966
ddcbbee3b0
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision
2021-10-05 09:51:04 +02:00
YuSanka
d214e09400
Fix for #7040 - Missing auto slice after Undo / Redo of deletion of height range modifier
2021-10-04 15:33:32 +02:00
enricoturri1966
a9ca63d344
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision
2021-10-04 15:04:34 +02:00
YuSanka
8c89abc9fb
Fixed inconsistent modifier context menu in the right panel and in the 3d scene
2021-10-04 14:13:42 +02:00
enricoturri1966
5739178306
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision
2021-10-04 13:07:53 +02:00
Vojtech Bubnik
e533d237f9
Manifold mesh may contain self-intersections, so we want to always allow fixing the mesh.
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This is a fix of a regression wrt. https://github.com/prusa3d/PrusaSlicer/releases/tag/version_2.4.0-alpha2
2021-10-04 10:39:58 +02:00
David Kocik
9f0b31dc55
Close validate warnings on empty plater.
2021-10-04 09:56:23 +02:00