Key down and char event handlers of class 3D moved to c++

This commit is contained in:
Enrico Turri 2018-06-07 09:22:19 +02:00
parent f6ef28becc
commit ff86407840
9 changed files with 357 additions and 96 deletions

View file

@ -610,13 +610,20 @@ public:
static void register_on_select_callback(wxGLCanvas* canvas, void* callback);
static void register_on_model_update_callback(wxGLCanvas* canvas, void* callback);
static void register_on_move_callback(wxGLCanvas* canvas, void* callback);
static void register_on_remove_object_callback(wxGLCanvas* canvas, void* callback);
static void register_on_arrange_callback(wxGLCanvas* canvas, void* callback);
static void register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback);
static void register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback);
static void register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback);
static void register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback);
static void register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback);
// static void _glew_init();
//##################################################################################################################
//##################################################################################################################
static std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs);
static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
static void load_print_toolpaths(wxGLCanvas* canvas);
static void load_print_object_toolpaths(wxGLCanvas* canvas, const PrintObject* print_object, const std::vector<std::string>& str_tool_colors);