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synced 2025-07-15 02:37:51 -06:00
Key down and char event handlers of class 3D moved to c++
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9 changed files with 357 additions and 96 deletions
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@ -1997,6 +1997,41 @@ void _3DScene::register_on_move_callback(wxGLCanvas* canvas, void* callback)
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s_canvas_mgr.register_on_move_callback(canvas, callback);
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}
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void _3DScene::register_on_remove_object_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_remove_object_callback(canvas, callback);
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}
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void _3DScene::register_on_arrange_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_arrange_callback(canvas, callback);
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}
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void _3DScene::register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_rotate_object_left_callback(canvas, callback);
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}
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void _3DScene::register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_rotate_object_right_callback(canvas, callback);
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}
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void _3DScene::register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_scale_object_uniformly_callback(canvas, callback);
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}
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void _3DScene::register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_increase_objects_callback(canvas, callback);
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}
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void _3DScene::register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_decrease_objects_callback(canvas, callback);
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}
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//void _3DScene::_glew_init()
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//{
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// glewInit();
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@ -2036,9 +2071,9 @@ std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const ModelObject* mo
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return s_canvas_mgr.load_object(canvas, model_object, obj_idx, instance_idxs);
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}
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std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs)
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std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx)
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{
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return s_canvas_mgr.load_object(canvas, model, obj_idx, instance_idxs);
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return s_canvas_mgr.load_object(canvas, model, obj_idx);
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}
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void _3DScene::load_print_toolpaths(wxGLCanvas* canvas)
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