Key down and char event handlers of class 3D moved to c++

This commit is contained in:
Enrico Turri 2018-06-07 09:22:19 +02:00
parent f6ef28becc
commit ff86407840
9 changed files with 357 additions and 96 deletions

View file

@ -120,16 +120,23 @@ sub new {
#==============================================================================================================================
Slic3r::GUI::_3DScene::register_on_double_click_callback($self->{canvas3D}, $on_double_click);
Slic3r::GUI::_3DScene::register_on_right_click_callback($self->{canvas3D}, sub { $on_right_click->($self->{canvas3D}, @_); });
Slic3r::GUI::_3DScene::register_on_arrange_callback($self->{canvas3D}, sub { $self->arrange });
Slic3r::GUI::_3DScene::register_on_rotate_object_left_callback($self->{canvas3D}, sub { $self->rotate(-45, Z, 'relative') });
Slic3r::GUI::_3DScene::register_on_rotate_object_right_callback($self->{canvas3D}, sub { $self->rotate( 45, Z, 'relative') });
Slic3r::GUI::_3DScene::register_on_scale_object_uniformly_callback($self->{canvas3D}, sub { $self->changescale(undef) });
Slic3r::GUI::_3DScene::register_on_increase_objects_callback($self->{canvas3D}, sub { $self->increase() });
Slic3r::GUI::_3DScene::register_on_decrease_objects_callback($self->{canvas3D}, sub { $self->decrease() });
Slic3r::GUI::_3DScene::register_on_remove_object_callback($self->{canvas3D}, sub { $self->remove() });
# $self->{canvas3D}->set_on_double_click($on_double_click);
# $self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); });
# $self->{canvas3D}->set_on_arrange(sub { $self->arrange });
# $self->{canvas3D}->set_on_rotate_object_left(sub { $self->rotate(-45, Z, 'relative') });
# $self->{canvas3D}->set_on_rotate_object_right(sub { $self->rotate( 45, Z, 'relative') });
# $self->{canvas3D}->set_on_scale_object_uniformly(sub { $self->changescale(undef) });
# $self->{canvas3D}->set_on_increase_objects(sub { $self->increase() });
# $self->{canvas3D}->set_on_decrease_objects(sub { $self->decrease() });
# $self->{canvas3D}->set_on_remove_object(sub { $self->remove() });
#==============================================================================================================================
$self->{canvas3D}->set_on_arrange(sub { $self->arrange });
$self->{canvas3D}->set_on_rotate_object_left(sub { $self->rotate(-45, Z, 'relative') });
$self->{canvas3D}->set_on_rotate_object_right(sub { $self->rotate( 45, Z, 'relative') });
$self->{canvas3D}->set_on_scale_object_uniformly(sub { $self->changescale(undef) });
$self->{canvas3D}->set_on_increase_objects(sub { $self->increase() });
$self->{canvas3D}->set_on_decrease_objects(sub { $self->decrease() });
$self->{canvas3D}->set_on_remove_object(sub { $self->remove() });
$self->{canvas3D}->set_on_instances_moved($on_instances_moved);
$self->{canvas3D}->set_on_enable_action_buttons($enable_action_buttons);
#===================================================================================================================================

View file

@ -5,14 +5,21 @@ use utf8;
use List::Util qw();
use Wx qw(:misc :pen :brush :sizer :font :cursor :keycode wxTAB_TRAVERSAL);
use Wx::Event qw(EVT_KEY_DOWN EVT_CHAR);
#==============================================================================================================================
#use Wx::Event qw(EVT_KEY_DOWN EVT_CHAR);
#==============================================================================================================================
use base qw(Slic3r::GUI::3DScene Class::Accessor);
use Wx::Locale gettext => 'L';
#==============================================================================================================================
__PACKAGE__->mk_accessors(qw(
on_arrange on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
on_remove_object on_increase_objects on_decrease_objects on_enable_action_buttons));
#__PACKAGE__->mk_accessors(qw(
# on_arrange on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
# on_remove_object on_increase_objects on_decrease_objects on_enable_action_buttons));
#==============================================================================================================================
sub new {
my $class = shift;
@ -94,43 +101,45 @@ sub new {
if $wipe_tower_moved && $self->{on_wipe_tower_moved};
});
EVT_KEY_DOWN($self, sub {
my ($s, $event) = @_;
if ($event->HasModifiers) {
$event->Skip;
} else {
my $key = $event->GetKeyCode;
if ($key == WXK_DELETE) {
$self->on_remove_object->() if $self->on_remove_object;
} else {
$event->Skip;
}
}
});
EVT_CHAR($self, sub {
my ($s, $event) = @_;
if ($event->HasModifiers) {
$event->Skip;
} else {
my $key = $event->GetKeyCode;
if ($key == ord('a')) {
$self->on_arrange->() if $self->on_arrange;
} elsif ($key == ord('l')) {
$self->on_rotate_object_left->() if $self->on_rotate_object_left;
} elsif ($key == ord('r')) {
$self->on_rotate_object_right->() if $self->on_rotate_object_right;
} elsif ($key == ord('s')) {
$self->on_scale_object_uniformly->() if $self->on_scale_object_uniformly;
} elsif ($key == ord('+')) {
$self->on_increase_objects->() if $self->on_increase_objects;
} elsif ($key == ord('-')) {
$self->on_decrease_objects->() if $self->on_decrease_objects;
} else {
$event->Skip;
}
}
});
#==============================================================================================================================
# EVT_KEY_DOWN($self, sub {
# my ($s, $event) = @_;
# if ($event->HasModifiers) {
# $event->Skip;
# } else {
# my $key = $event->GetKeyCode;
# if ($key == WXK_DELETE) {
# $self->on_remove_object->() if $self->on_remove_object;
# } else {
# $event->Skip;
# }
# }
# });
#
# EVT_CHAR($self, sub {
# my ($s, $event) = @_;
# if ($event->HasModifiers) {
# $event->Skip;
# } else {
# my $key = $event->GetKeyCode;
# if ($key == ord('a')) {
# $self->on_arrange->() if $self->on_arrange;
# } elsif ($key == ord('l')) {
# $self->on_rotate_object_left->() if $self->on_rotate_object_left;
# } elsif ($key == ord('r')) {
# $self->on_rotate_object_right->() if $self->on_rotate_object_right;
# } elsif ($key == ord('s')) {
# $self->on_scale_object_uniformly->() if $self->on_scale_object_uniformly;
# } elsif ($key == ord('+')) {
# $self->on_increase_objects->() if $self->on_increase_objects;
# } elsif ($key == ord('-')) {
# $self->on_decrease_objects->() if $self->on_decrease_objects;
# } else {
# $event->Skip;
# }
# }
# });
#==============================================================================================================================
return $self;
}
@ -150,43 +159,43 @@ sub set_on_select_object {
# my ($self, $cb) = @_;
# $self->on_right_click($cb);
#}
#
#sub set_on_arrange {
# my ($self, $cb) = @_;
# $self->on_arrange($cb);
#}
#
#sub set_on_rotate_object_left {
# my ($self, $cb) = @_;
# $self->on_rotate_object_left($cb);
#}
#
#sub set_on_rotate_object_right {
# my ($self, $cb) = @_;
# $self->on_rotate_object_right($cb);
#}
#
#sub set_on_scale_object_uniformly {
# my ($self, $cb) = @_;
# $self->on_scale_object_uniformly($cb);
#}
#
#sub set_on_increase_objects {
# my ($self, $cb) = @_;
# $self->on_increase_objects($cb);
#}
#
#sub set_on_decrease_objects {
# my ($self, $cb) = @_;
# $self->on_decrease_objects($cb);
#}
#
#sub set_on_remove_object {
# my ($self, $cb) = @_;
# $self->on_remove_object($cb);
#}
#==============================================================================================================================
sub set_on_arrange {
my ($self, $cb) = @_;
$self->on_arrange($cb);
}
sub set_on_rotate_object_left {
my ($self, $cb) = @_;
$self->on_rotate_object_left($cb);
}
sub set_on_rotate_object_right {
my ($self, $cb) = @_;
$self->on_rotate_object_right($cb);
}
sub set_on_scale_object_uniformly {
my ($self, $cb) = @_;
$self->on_scale_object_uniformly($cb);
}
sub set_on_increase_objects {
my ($self, $cb) = @_;
$self->on_increase_objects($cb);
}
sub set_on_decrease_objects {
my ($self, $cb) = @_;
$self->on_decrease_objects($cb);
}
sub set_on_remove_object {
my ($self, $cb) = @_;
$self->on_remove_object($cb);
}
sub set_on_instances_moved {
my ($self, $cb) = @_;
$self->{on_instances_moved} = $cb;
@ -243,7 +252,7 @@ sub reload_scene {
$self->{objects_volumes_idxs} = [];
foreach my $obj_idx (0..$#{$self->{model}->objects}) {
#==============================================================================================================================
my $volume_idxs = Slic3r::GUI::_3DScene::load_model($self, $self->{model}, $obj_idx, [0]);
my $volume_idxs = Slic3r::GUI::_3DScene::load_model($self, $self->{model}, $obj_idx);
push(@{$self->{objects_volumes_idxs}}, \@{$volume_idxs});
# my @volume_idxs = $self->load_object($self->{model}, $self->{print}, $obj_idx);