mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-08-07 05:54:03 -06:00
Key down and char event handlers of class 3D moved to c++
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parent
f6ef28becc
commit
ff86407840
9 changed files with 357 additions and 96 deletions
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@ -120,16 +120,23 @@ sub new {
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#==============================================================================================================================
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Slic3r::GUI::_3DScene::register_on_double_click_callback($self->{canvas3D}, $on_double_click);
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Slic3r::GUI::_3DScene::register_on_right_click_callback($self->{canvas3D}, sub { $on_right_click->($self->{canvas3D}, @_); });
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Slic3r::GUI::_3DScene::register_on_arrange_callback($self->{canvas3D}, sub { $self->arrange });
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Slic3r::GUI::_3DScene::register_on_rotate_object_left_callback($self->{canvas3D}, sub { $self->rotate(-45, Z, 'relative') });
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Slic3r::GUI::_3DScene::register_on_rotate_object_right_callback($self->{canvas3D}, sub { $self->rotate( 45, Z, 'relative') });
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Slic3r::GUI::_3DScene::register_on_scale_object_uniformly_callback($self->{canvas3D}, sub { $self->changescale(undef) });
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Slic3r::GUI::_3DScene::register_on_increase_objects_callback($self->{canvas3D}, sub { $self->increase() });
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Slic3r::GUI::_3DScene::register_on_decrease_objects_callback($self->{canvas3D}, sub { $self->decrease() });
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Slic3r::GUI::_3DScene::register_on_remove_object_callback($self->{canvas3D}, sub { $self->remove() });
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# $self->{canvas3D}->set_on_double_click($on_double_click);
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# $self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); });
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# $self->{canvas3D}->set_on_arrange(sub { $self->arrange });
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# $self->{canvas3D}->set_on_rotate_object_left(sub { $self->rotate(-45, Z, 'relative') });
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# $self->{canvas3D}->set_on_rotate_object_right(sub { $self->rotate( 45, Z, 'relative') });
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# $self->{canvas3D}->set_on_scale_object_uniformly(sub { $self->changescale(undef) });
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# $self->{canvas3D}->set_on_increase_objects(sub { $self->increase() });
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# $self->{canvas3D}->set_on_decrease_objects(sub { $self->decrease() });
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# $self->{canvas3D}->set_on_remove_object(sub { $self->remove() });
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#==============================================================================================================================
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$self->{canvas3D}->set_on_arrange(sub { $self->arrange });
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$self->{canvas3D}->set_on_rotate_object_left(sub { $self->rotate(-45, Z, 'relative') });
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$self->{canvas3D}->set_on_rotate_object_right(sub { $self->rotate( 45, Z, 'relative') });
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$self->{canvas3D}->set_on_scale_object_uniformly(sub { $self->changescale(undef) });
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$self->{canvas3D}->set_on_increase_objects(sub { $self->increase() });
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$self->{canvas3D}->set_on_decrease_objects(sub { $self->decrease() });
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$self->{canvas3D}->set_on_remove_object(sub { $self->remove() });
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$self->{canvas3D}->set_on_instances_moved($on_instances_moved);
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$self->{canvas3D}->set_on_enable_action_buttons($enable_action_buttons);
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#===================================================================================================================================
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@ -5,14 +5,21 @@ use utf8;
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use List::Util qw();
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use Wx qw(:misc :pen :brush :sizer :font :cursor :keycode wxTAB_TRAVERSAL);
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use Wx::Event qw(EVT_KEY_DOWN EVT_CHAR);
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#==============================================================================================================================
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#use Wx::Event qw(EVT_KEY_DOWN EVT_CHAR);
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#==============================================================================================================================
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use base qw(Slic3r::GUI::3DScene Class::Accessor);
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use Wx::Locale gettext => 'L';
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#==============================================================================================================================
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__PACKAGE__->mk_accessors(qw(
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on_arrange on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
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on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
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on_remove_object on_increase_objects on_decrease_objects on_enable_action_buttons));
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#__PACKAGE__->mk_accessors(qw(
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# on_arrange on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
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# on_remove_object on_increase_objects on_decrease_objects on_enable_action_buttons));
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#==============================================================================================================================
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sub new {
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my $class = shift;
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@ -94,43 +101,45 @@ sub new {
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if $wipe_tower_moved && $self->{on_wipe_tower_moved};
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});
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EVT_KEY_DOWN($self, sub {
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my ($s, $event) = @_;
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if ($event->HasModifiers) {
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$event->Skip;
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} else {
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my $key = $event->GetKeyCode;
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if ($key == WXK_DELETE) {
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$self->on_remove_object->() if $self->on_remove_object;
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} else {
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$event->Skip;
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}
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}
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});
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EVT_CHAR($self, sub {
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my ($s, $event) = @_;
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if ($event->HasModifiers) {
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$event->Skip;
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} else {
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my $key = $event->GetKeyCode;
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if ($key == ord('a')) {
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$self->on_arrange->() if $self->on_arrange;
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} elsif ($key == ord('l')) {
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$self->on_rotate_object_left->() if $self->on_rotate_object_left;
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} elsif ($key == ord('r')) {
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$self->on_rotate_object_right->() if $self->on_rotate_object_right;
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} elsif ($key == ord('s')) {
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$self->on_scale_object_uniformly->() if $self->on_scale_object_uniformly;
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} elsif ($key == ord('+')) {
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$self->on_increase_objects->() if $self->on_increase_objects;
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} elsif ($key == ord('-')) {
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$self->on_decrease_objects->() if $self->on_decrease_objects;
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} else {
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$event->Skip;
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}
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}
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});
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#==============================================================================================================================
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# EVT_KEY_DOWN($self, sub {
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# my ($s, $event) = @_;
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# if ($event->HasModifiers) {
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# $event->Skip;
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# } else {
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# my $key = $event->GetKeyCode;
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# if ($key == WXK_DELETE) {
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# $self->on_remove_object->() if $self->on_remove_object;
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# } else {
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# $event->Skip;
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# }
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# }
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# });
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#
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# EVT_CHAR($self, sub {
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# my ($s, $event) = @_;
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# if ($event->HasModifiers) {
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# $event->Skip;
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# } else {
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# my $key = $event->GetKeyCode;
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# if ($key == ord('a')) {
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# $self->on_arrange->() if $self->on_arrange;
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# } elsif ($key == ord('l')) {
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# $self->on_rotate_object_left->() if $self->on_rotate_object_left;
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# } elsif ($key == ord('r')) {
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# $self->on_rotate_object_right->() if $self->on_rotate_object_right;
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# } elsif ($key == ord('s')) {
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# $self->on_scale_object_uniformly->() if $self->on_scale_object_uniformly;
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# } elsif ($key == ord('+')) {
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# $self->on_increase_objects->() if $self->on_increase_objects;
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# } elsif ($key == ord('-')) {
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# $self->on_decrease_objects->() if $self->on_decrease_objects;
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# } else {
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# $event->Skip;
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# }
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# }
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# });
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#==============================================================================================================================
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return $self;
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}
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@ -150,43 +159,43 @@ sub set_on_select_object {
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# my ($self, $cb) = @_;
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# $self->on_right_click($cb);
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#}
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#
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#sub set_on_arrange {
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# my ($self, $cb) = @_;
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# $self->on_arrange($cb);
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#}
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#
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#sub set_on_rotate_object_left {
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# my ($self, $cb) = @_;
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# $self->on_rotate_object_left($cb);
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#}
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#
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#sub set_on_rotate_object_right {
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# my ($self, $cb) = @_;
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# $self->on_rotate_object_right($cb);
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#}
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#
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#sub set_on_scale_object_uniformly {
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# my ($self, $cb) = @_;
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# $self->on_scale_object_uniformly($cb);
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#}
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#
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#sub set_on_increase_objects {
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# my ($self, $cb) = @_;
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# $self->on_increase_objects($cb);
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#}
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#
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#sub set_on_decrease_objects {
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# my ($self, $cb) = @_;
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# $self->on_decrease_objects($cb);
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#}
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#
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#sub set_on_remove_object {
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# my ($self, $cb) = @_;
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# $self->on_remove_object($cb);
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#}
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#==============================================================================================================================
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sub set_on_arrange {
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my ($self, $cb) = @_;
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$self->on_arrange($cb);
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}
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sub set_on_rotate_object_left {
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my ($self, $cb) = @_;
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$self->on_rotate_object_left($cb);
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}
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sub set_on_rotate_object_right {
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my ($self, $cb) = @_;
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$self->on_rotate_object_right($cb);
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}
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sub set_on_scale_object_uniformly {
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my ($self, $cb) = @_;
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$self->on_scale_object_uniformly($cb);
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}
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sub set_on_increase_objects {
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my ($self, $cb) = @_;
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$self->on_increase_objects($cb);
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}
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sub set_on_decrease_objects {
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my ($self, $cb) = @_;
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$self->on_decrease_objects($cb);
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}
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sub set_on_remove_object {
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my ($self, $cb) = @_;
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$self->on_remove_object($cb);
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}
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sub set_on_instances_moved {
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my ($self, $cb) = @_;
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$self->{on_instances_moved} = $cb;
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@ -243,7 +252,7 @@ sub reload_scene {
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$self->{objects_volumes_idxs} = [];
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foreach my $obj_idx (0..$#{$self->{model}->objects}) {
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#==============================================================================================================================
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my $volume_idxs = Slic3r::GUI::_3DScene::load_model($self, $self->{model}, $obj_idx, [0]);
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my $volume_idxs = Slic3r::GUI::_3DScene::load_model($self, $self->{model}, $obj_idx);
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push(@{$self->{objects_volumes_idxs}}, \@{$volume_idxs});
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# my @volume_idxs = $self->load_object($self->{model}, $self->{print}, $obj_idx);
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