Fixes of two crashes in paint-on supports

This commit is contained in:
Lukas Matena 2020-08-11 12:15:44 +02:00
parent 12f43736bd
commit fd93d9768d
2 changed files with 5 additions and 3 deletions

View file

@ -60,8 +60,9 @@ void TriangleSelector::select_patch(const Vec3f& hit, int facet_start,
if (select_triangle(facet, new_state)) {
// add neighboring facets to list to be proccessed later
for (int n=0; n<3; ++n) {
if (faces_camera(m_mesh->stl.neighbors_start[facet].neighbor[n]))
facets_to_check.push_back(m_mesh->stl.neighbors_start[facet].neighbor[n]);
int neighbor_idx = m_mesh->stl.neighbors_start[facet].neighbor[n];
if (neighbor_idx >=0 && faces_camera(neighbor_idx))
facets_to_check.push_back(neighbor_idx);
}
}
}