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Reworked polygon sampling for SLA auto support generation.
Conditional compilation of an igl winding number tree for SLA support generator, as it is not used as of now and initialization of the tree is expensive. Fixed issue with passing the new SLA point definition to the back end and back to the UI.
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7 changed files with 225 additions and 76 deletions
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@ -95,7 +95,9 @@ size_t SpatIndex::size() const
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class EigenMesh3D::AABBImpl: public igl::AABB<Eigen::MatrixXd, 3> {
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public:
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#ifdef SLIC3R_SLA_NEEDS_WINDTREE
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igl::WindingNumberAABB<Vec3d, Eigen::MatrixXd, Eigen::MatrixXi> windtree;
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#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
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};
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EigenMesh3D::EigenMesh3D(const TriangleMesh& tmesh): m_aabb(new AABBImpl()) {
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@ -136,7 +138,9 @@ EigenMesh3D::EigenMesh3D(const TriangleMesh& tmesh): m_aabb(new AABBImpl()) {
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// Build the AABB accelaration tree
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m_aabb->init(m_V, m_F);
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#ifdef SLIC3R_SLA_NEEDS_WINDTREE
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m_aabb->windtree.set_mesh(m_V, m_F);
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#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
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}
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EigenMesh3D::~EigenMesh3D() {}
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@ -168,6 +172,7 @@ EigenMesh3D::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
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return ret;
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}
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#ifdef SLIC3R_SLA_NEEDS_WINDTREE
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EigenMesh3D::si_result EigenMesh3D::signed_distance(const Vec3d &p) const {
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double sign = 0; double sqdst = 0; int i = 0; Vec3d c;
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igl::signed_distance_winding_number(*m_aabb, m_V, m_F, m_aabb->windtree,
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@ -179,6 +184,7 @@ EigenMesh3D::si_result EigenMesh3D::signed_distance(const Vec3d &p) const {
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bool EigenMesh3D::inside(const Vec3d &p) const {
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return m_aabb->windtree.inside(p);
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}
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#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
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/* ****************************************************************************
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* Misc functions
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