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Application Scaling for MSW:
+ Experiments with toolBars scaling + Rescaled warning and printing legends
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5 changed files with 50 additions and 8 deletions
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@ -353,6 +353,9 @@ private:
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void activate(WarningTexture::Warning warning, bool state, const GLCanvas3D& canvas);
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void render(const GLCanvas3D& canvas) const;
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// function used to get an information for rescaling of the warning
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void rescale(const GLCanvas3D& canvas);
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private:
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static const unsigned char Background_Color[3];
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static const unsigned char Opacity;
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@ -360,6 +363,10 @@ private:
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int m_original_width;
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int m_original_height;
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// information for rescaling of the warning legend
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std::string m_msg_text = "";
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bool m_is_colored_red{false};
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// Information about which warnings are currently active.
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std::vector<Warning> m_warnings;
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@ -587,6 +594,8 @@ public:
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double get_size_proportional_to_max_bed_size(double factor) const;
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void rescale();
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private:
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bool _is_shown_on_screen() const;
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