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	Make OpenGL::Array thread-safe, thus fixing the crash after the cut dialog is closed in threaded perl
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		|  | @ -23,6 +23,9 @@ use constant TURNTABLE_MODE => 1; | |||
| use constant SELECTED_COLOR => [0,1,0,1]; | ||||
| use constant COLORS => [ [1,1,1], [1,0.5,0.5], [0.5,1,0.5], [0.5,0.5,1] ]; | ||||
| 
 | ||||
| # make OpenGL::Array thread-safe | ||||
| *OpenGL::Array::CLONE_SKIP = sub { 1 }; | ||||
| 
 | ||||
| sub new { | ||||
|     my ($class, $parent, $object) = @_; | ||||
|     my $self = $class->SUPER::new($parent); | ||||
|  |  | |||
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	 Alessandro Ranellucci
						Alessandro Ranellucci