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Remove fix_slicing_errors
because it makes no sense (#2370)
this also fixes #2344
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parent
a178b967dc
commit
fc0067ccba
1 changed files with 3 additions and 1 deletions
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@ -656,6 +656,7 @@ void reGroupingLayerPolygons(std::vector<groupedVolumeSlices>& gvss, ExPolygons
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}
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}
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}
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}
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/*
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std::string fix_slicing_errors(PrintObject* object, LayerPtrs &layers, const std::function<void()> &throw_if_canceled, int &firstLayerReplacedBy)
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std::string fix_slicing_errors(PrintObject* object, LayerPtrs &layers, const std::function<void()> &throw_if_canceled, int &firstLayerReplacedBy)
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{
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{
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std::string error_msg;//BBS
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std::string error_msg;//BBS
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@ -777,6 +778,7 @@ std::string fix_slicing_errors(PrintObject* object, LayerPtrs &layers, const std
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return error_msg;
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return error_msg;
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}
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}
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*/
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void groupingVolumesForBrim(PrintObject* object, LayerPtrs& layers, int firstLayerReplacedBy)
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void groupingVolumesForBrim(PrintObject* object, LayerPtrs& layers, int firstLayerReplacedBy)
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{
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{
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@ -813,7 +815,7 @@ void PrintObject::slice()
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m_print->throw_if_canceled();
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m_print->throw_if_canceled();
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int firstLayerReplacedBy = 0;
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int firstLayerReplacedBy = 0;
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#if 1
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#if 0
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// Fix the model.
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// Fix the model.
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//FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend.
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//FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend.
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std::string warning = fix_slicing_errors(this, m_layers, [this](){ m_print->throw_if_canceled(); }, firstLayerReplacedBy);
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std::string warning = fix_slicing_errors(this, m_layers, [this](){ m_print->throw_if_canceled(); }, firstLayerReplacedBy);
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