Added undo/redo icons. Fist step to implementation Undo/Redo list for toolbar

This commit is contained in:
YuSanka 2019-07-08 18:01:14 +02:00
parent 7b6229289d
commit fbf14b42e9
9 changed files with 128 additions and 1 deletions

View file

@ -35,6 +35,7 @@ wxDEFINE_EVENT(EVT_GLVIEWTOOLBAR_PREVIEW, SimpleEvent);
const GLToolbarItem::ActionCallback GLToolbarItem::Default_Action_Callback = [](){};
const GLToolbarItem::VisibilityCallback GLToolbarItem::Default_Visibility_Callback = []()->bool { return true; };
const GLToolbarItem::EnabledStateCallback GLToolbarItem::Default_Enabled_State_Callback = []()->bool { return true; };
const GLToolbarItem::RenderCallback GLToolbarItem::Default_Render_Callback = [](){};
GLToolbarItem::Data::Data()
: name("")
@ -48,6 +49,7 @@ GLToolbarItem::Data::Data()
, action_callback(Default_Action_Callback)
, visibility_callback(Default_Visibility_Callback)
, enabled_state_callback(Default_Enabled_State_Callback)
, render_callback(Default_Render_Callback)
{
}
@ -81,6 +83,8 @@ bool GLToolbarItem::update_enabled_state()
void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
{
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, get_uvs(tex_width, tex_height, icon_size));
m_data.render_callback();
}
GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const