Mirror transform components in ModelInstance and GLvolume - WIP and disabled

This commit is contained in:
Enrico Turri 2018-10-18 15:50:51 +02:00
parent 2c9a82e582
commit fbbe1325b6
12 changed files with 281 additions and 0 deletions

View file

@ -163,6 +163,12 @@ public:
int get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const;
int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx) const;
#if ENABLE_MIRROR
#if ENABLE_EXTENDED_SELECTION
void mirror_selection(wxGLCanvas* canvas, Axis axis);
#endif // ENABLE_EXTENDED_SELECTION
#endif // ENABLE_MIRROR
void reload_scene(wxGLCanvas* canvas, bool force);
void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);