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https://github.com/SoftFever/OrcaSlicer.git
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Renamed PreviewCanvas to 3DScene
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0a62d658d9
commit
fb08588007
7 changed files with 11 additions and 11 deletions
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@ -26,7 +26,7 @@ use Slic3r::GUI::OptionsGroup::Field;
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use Slic3r::GUI::SimpleTab;
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use Slic3r::GUI::Tab;
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our $have_OpenGL = eval "use Slic3r::GUI::PreviewCanvas; 1";
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our $have_OpenGL = eval "use Slic3r::GUI::3DScene; 1";
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our $have_LWP = eval "use LWP::UserAgent; 1";
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use Wx 0.9901 qw(:bitmap :dialog :icon :id :misc :systemsettings :toplevelwindow
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@ -1,4 +1,4 @@
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package Slic3r::GUI::PreviewCanvas;
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package Slic3r::GUI::3DScene;
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use strict;
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use warnings;
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@ -375,7 +375,7 @@ sub load_object {
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my $color = [ @{COLORS->[ $color_idx % scalar(@{&COLORS}) ]} ];
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push @$color, $volume->modifier ? 0.5 : 1;
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push @{$self->volumes}, my $v = Slic3r::GUI::PreviewCanvas::Volume->new(
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push @{$self->volumes}, my $v = Slic3r::GUI::3DScene::Volume->new(
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bounding_box => $mesh->bounding_box,
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group_id => $group_id,
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instance_idx => $instance_idx,
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@ -940,7 +940,7 @@ sub draw_volumes {
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glDisableClientState(GL_VERTEX_ARRAY);
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}
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package Slic3r::GUI::PreviewCanvas::Volume;
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package Slic3r::GUI::3DScene::Volume;
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use Moo;
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has 'mesh' => (is => 'rw', required => 0); # only required for cut contours
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@ -8,7 +8,7 @@ use Slic3r::Geometry qw();
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use Slic3r::Geometry::Clipper qw();
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use Wx qw(:misc :pen :brush :sizer :font :cursor wxTAB_TRAVERSAL);
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use Wx::Event qw();
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use base qw(Slic3r::GUI::PreviewCanvas Class::Accessor);
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use base qw(Slic3r::GUI::3DScene Class::Accessor);
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__PACKAGE__->mk_accessors(qw(_volumes _volumes_inv));
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@ -86,7 +86,7 @@ sub new {
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# right pane with preview canvas
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my $canvas;
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if ($Slic3r::GUI::have_OpenGL) {
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$canvas = $self->{canvas} = Slic3r::GUI::PreviewCanvas->new($self);
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$canvas = $self->{canvas} = Slic3r::GUI::3DScene->new($self);
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$canvas->enable_cutting(1);
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$canvas->load_object($self->{model_object});
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$canvas->set_auto_bed_shape;
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@ -68,7 +68,7 @@ sub new {
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# right pane with preview canvas
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my $canvas;
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if ($Slic3r::GUI::have_OpenGL) {
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$canvas = $self->{canvas} = Slic3r::GUI::PreviewCanvas->new($self);
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$canvas = $self->{canvas} = Slic3r::GUI::3DScene->new($self);
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$canvas->load_object($self->{model_object});
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$canvas->set_auto_bed_shape;
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$canvas->SetSize([500,500]);
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