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	Fixed uninitialized "Connected" flag of the Mouse3DController
after refactoring.
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		|  | @ -139,7 +139,7 @@ class Mouse3DController | ||||||
|     std::map<std::string, Params> m_params_by_device; |     std::map<std::string, Params> m_params_by_device; | ||||||
| 
 | 
 | ||||||
|     mutable State 		m_state; |     mutable State 		m_state; | ||||||
|     std::atomic<bool> 	m_connected; |     std::atomic<bool> 	m_connected { false }; | ||||||
|     std::string 		m_device_str; |     std::string 		m_device_str; | ||||||
| 
 | 
 | ||||||
| #if ! __APPLE__ | #if ! __APPLE__ | ||||||
|  |  | ||||||
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