Lay flat gizmo improvements - merge adjacent faces, compute and cache convex hull for entire ModelObject, refresh when moved, etc.

This commit is contained in:
Lukas Matena 2018-08-17 15:40:47 +02:00
parent 48b9793d3d
commit f9efcc36b6
5 changed files with 256 additions and 98 deletions

View file

@ -10,6 +10,7 @@ namespace Slic3r {
class BoundingBoxf3;
class Pointf3;
class ModelObject;
namespace GUI {
@ -160,23 +161,39 @@ private:
struct PlaneData {
std::vector<Pointf3> vertices;
Pointf3 normal;
float color[3];
};
struct SourceDataSummary {
std::vector<BoundingBoxf3> bounding_boxes; // bounding boxes of convex hulls of individual volumes
float scaling_factor;
float rotation;
};
// This holds information to decide whether recalculation is necessary:
SourceDataSummary m_source_data;
std::vector<PlaneData> m_planes;
std::vector<Pointf> m_instances_positions;
mutable std::unique_ptr<Pointf3> m_center = nullptr;
const ModelObject* m_model_object = nullptr;
void update_planes();
bool is_plane_update_necessary() const;
public:
GLGizmoFlatten();
void set_flattening_data(std::vector<Pointf3s> vertices_list);
void set_flattening_data(const ModelObject* model_object);
Pointf3 get_flattening_normal() const;
protected:
virtual bool on_init();
virtual void on_start_dragging();
virtual void on_update(const Pointf& mouse_pos);
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
bool on_init() override;
void on_start_dragging() override;
void on_update(const Pointf& mouse_pos) override {};
void on_render(const BoundingBoxf3& box) const override;
void on_render_for_picking(const BoundingBoxf3& box) const override;
void on_set_state() override {
if (m_state == On && is_plane_update_necessary())
update_planes();
}
};