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https://github.com/SoftFever/OrcaSlicer.git
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Delayed loading of the opengl texture for the G-code preview legend,
as the opengl context may not be ready on some platforms (Linux) at the time the window gets its focus for the first time. Changed the G-code preview invalidation to trigger when the print gets invalidated. At that time the 3D path preview switches to the old preview, if there is anything valid left.
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parent
b5bdb46268
commit
f9cdda7bfd
6 changed files with 68 additions and 79 deletions
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@ -786,7 +786,6 @@ sub remove {
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splice @{$self->{objects}}, $obj_idx, 1;
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$self->{model}->delete_object($obj_idx);
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$self->{print}->delete_object($obj_idx);
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$self->{gcode_preview_data}->reset;
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$self->{list}->DeleteItem($obj_idx);
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$self->object_list_changed;
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@ -807,7 +806,6 @@ sub reset {
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@{$self->{objects}} = ();
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$self->{model}->clear_objects;
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$self->{print}->clear_objects;
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$self->{gcode_preview_data}->reset;
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$self->{list}->DeleteAllItems;
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$self->object_list_changed;
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@ -1161,6 +1159,7 @@ sub async_apply_config {
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# Reset preview canvases. If the print has been invalidated, the preview canvases will be cleared.
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# Otherwise they will be just refreshed.
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if ($invalidated) {
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$self->{gcode_preview_data}->reset;
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$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
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$self->{preview3D}->reload_print if $self->{preview3D};
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}
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@ -1267,8 +1266,6 @@ sub reslice {
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$self->stop_background_process;
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# Rather perform one additional unnecessary update of the print object instead of skipping a pending async update.
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$self->async_apply_config;
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# Reset gcode data
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$self->{gcode_preview_data}->reset;
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$self->statusbar->SetCancelCallback(sub {
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$self->stop_background_process;
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$self->statusbar->SetStatusText("Slicing cancelled");
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