Out of bed detection - New colors for out of bed state

This commit is contained in:
Enrico Turri 2018-03-20 13:01:50 +01:00
parent 6298a28494
commit f99aaa1191
2 changed files with 7 additions and 8 deletions

View file

@ -194,8 +194,8 @@ void GLIndexedVertexArray::render(
const float GLVolume::SELECTED_COLOR[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
const float GLVolume::HOVER_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f };
const float GLVolume::OUTSIDE_COLOR[4] = { 0.75f, 0.0f, 0.75f, 1.0f };
const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 1.0f, 0.0f, 1.0f, 1.0f };
const float GLVolume::OUTSIDE_COLOR[4] = { 0.0f, 0.38f, 0.8f, 1.0f };
const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f };
void GLVolume::set_render_color(float r, float g, float b, float a)
{