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@ -81,13 +81,15 @@ The author is Alessandro Ranellucci (me).
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--help Output this usage screen and exit
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--save <file> Save configuration to the specified file
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--load <file> Load configuration from the specified file
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-o <filename> File name to output gcode to (default: --output)
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-o, --output <file> File to output gcode to (by default, the file will be saved
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into the same directory as the input file using the
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--output-filename-format to generate the filename)
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Output options:
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--output Output file name format (default: [input_filename_base].gcode)
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examples:
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[input_filename_base]_h[layer_height]_p[perimeters]_s[solid_layers].gcode
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[input_filename]_center[print_center]_layer[layer_height].gcode
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--output-filament-format
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Output file name format; all config options enclosed in brackets
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will be replaced by their values, as well as [input_filename_base]
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and [input_filename] (default: [input_filename_base].gcode)
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Printer options:
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--nozzle-diameter Diameter of nozzle in mm (default: 0.5)
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@ -160,10 +162,10 @@ The author is Alessandro Ranellucci (me).
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--retract-lift Lift Z by the given distance in mm when retracting (default: 0)
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Skirt options:
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--skirts Number of skirts to draw (default: 1)
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--skirts Number of skirts to draw (0+, default: 1)
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--skirt-distance Distance in mm between innermost skirt and object
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(default: 6)
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--skirt-height Height of skirts to draw (expressed in layers, default: 1)
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--skirt-height Height of skirts to draw (expressed in layers, 0+, default: 1)
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Transform options:
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--scale Factor for scaling input object (default: 1)
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@ -202,3 +204,21 @@ you like).
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On Mac, the executable has a path like this:
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/Applications/Slic3r.app/Contents/MacOS/slic3r
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## How can I specify a custom filename format for output G-code files?
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You can specify a filename format by using any of the config options.
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Just enclose them in square brackets, and Slic3r will replace them upon
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exporting.
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The additional `[input_filename]` and `[input_filename_base]` options will
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be replaced by the input file name (in the second case, the .stl extension
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is stripped).
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The default format is `[input_filename_base].gcode`, meaning that if you slice
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a *foo.stl* file, the output will be saved to *foo.gcode*.
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See below for more complex examples:
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[input_filename_base]_h[layer_height]_p[perimeters]_s[solid_layers].gcode
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[input_filename]_center[print_center]_[layer_height]layers.gcode
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