add mesh simplification.

SPE-1072 
Working but flipped normals with the interior.
Testing on treefrog passed
Oversampling for hollowed mesh should not be less than 3x
Flip back normals after simplify and remove redundant test code.
This commit is contained in:
tamasmeszaros 2020-01-23 10:57:51 +01:00
parent 63b0eec5a9
commit f8a5796ca5
11 changed files with 875 additions and 44 deletions

View file

@ -84,9 +84,9 @@ openvdb::FloatGrid::Ptr mesh_to_grid(const sla::Contour3D &mesh,
template<class Grid>
sla::Contour3D _volumeToMesh(const Grid &grid,
double isovalue,
double adaptivity,
bool relaxDisorientedTriangles)
double isovalue,
double adaptivity,
bool relaxDisorientedTriangles)
{
openvdb::initialize();
@ -110,9 +110,9 @@ sla::Contour3D _volumeToMesh(const Grid &grid,
}
TriangleMesh grid_to_mesh(const openvdb::FloatGrid &grid,
double isovalue,
double adaptivity,
bool relaxDisorientedTriangles)
double isovalue,
double adaptivity,
bool relaxDisorientedTriangles)
{
return to_triangle_mesh(
_volumeToMesh(grid, isovalue, adaptivity, relaxDisorientedTriangles));