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FIX: add small disc stl
Change-Id: I5c6c8ca1d4a15fc1462fe47d2e5e37b459f9a9a6
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238a377155
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3 changed files with 3 additions and 1 deletions
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@ -2053,6 +2053,8 @@ static TriangleMesh create_mesh(const std::string& type_name, const BoundingBoxf
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mesh = TriangleMesh(its_make_cube(bb.size().x() * 1.5, bb.size().y() * 1.5, bb.size().z() * 0.5));
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else if (type_name == "Cone")
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mesh = TriangleMesh(its_make_cone(0.5 * side, side));
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else if (type_name == "Disc")
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mesh.ReadSTLFile((Slic3r::resources_dir() + "/model/Disc.stl").c_str(), true, nullptr);
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else if (type_name == "Bambu Cube")
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mesh.ReadSTLFile((Slic3r::resources_dir() + "/model/Bambu_Cube.stl").c_str(), true, nullptr);
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else if (type_name == "Bambu Cube V2")
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