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Measure: Initial porting of Measure Gizmo
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31 changed files with 5276 additions and 146 deletions
82
src/slic3r/GUI/GUI_Geometry.hpp
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82
src/slic3r/GUI/GUI_Geometry.hpp
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///|/ Copyright (c) Prusa Research 2021 - 2023 Enrico Turri @enricoturri1966
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#ifndef slic3r_GUI_Geometry_hpp_
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#define slic3r_GUI_Geometry_hpp_
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namespace Slic3r {
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namespace GUI {
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enum class ECoordinatesType : unsigned char
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{
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World,
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Instance,
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Local
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};
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class TransformationType
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{
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public:
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enum Enum {
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// Transforming in a world coordinate system
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World = 0,
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// Transforming in a instance coordinate system
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Instance = 1,
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// Transforming in a local coordinate system
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Local = 2,
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// Absolute transformations, allowed in local coordinate system only.
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Absolute = 0,
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// Relative transformations, allowed in both local and world coordinate system.
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Relative = 4,
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// For group selection, the transformation is performed as if the group made a single solid body.
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Joint = 0,
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// For group selection, the transformation is performed on each object independently.
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Independent = 8,
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World_Relative_Joint = World | Relative | Joint,
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World_Relative_Independent = World | Relative | Independent,
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Instance_Absolute_Joint = Instance | Absolute | Joint,
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Instance_Absolute_Independent = Instance | Absolute | Independent,
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Instance_Relative_Joint = Instance | Relative | Joint,
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Instance_Relative_Independent = Instance | Relative | Independent,
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Local_Absolute_Joint = Local | Absolute | Joint,
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Local_Absolute_Independent = Local | Absolute | Independent,
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Local_Relative_Joint = Local | Relative | Joint,
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Local_Relative_Independent = Local | Relative | Independent,
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};
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TransformationType() : m_value(World) {}
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TransformationType(Enum value) : m_value(value) {}
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TransformationType& operator=(Enum value) { m_value = value; return *this; }
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Enum operator()() const { return m_value; }
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bool has(Enum v) const { return ((unsigned int)m_value & (unsigned int)v) != 0; }
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void set_world() { this->remove(Instance); this->remove(Local); }
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void set_instance() { this->remove(Local); this->add(Instance); }
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void set_local() { this->remove(Instance); this->add(Local); }
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void set_absolute() { this->remove(Relative); }
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void set_relative() { this->add(Relative); }
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void set_joint() { this->remove(Independent); }
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void set_independent() { this->add(Independent); }
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bool world() const { return !this->has(Instance) && !this->has(Local); }
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bool instance() const { return this->has(Instance); }
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bool local() const { return this->has(Local); }
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bool absolute() const { return !this->has(Relative); }
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bool relative() const { return this->has(Relative); }
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bool joint() const { return !this->has(Independent); }
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bool independent() const { return this->has(Independent); }
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private:
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void add(Enum v) { m_value = Enum((unsigned int)m_value | (unsigned int)v); }
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void remove(Enum v) { m_value = Enum((unsigned int)m_value & (~(unsigned int)v)); }
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Enum m_value;
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};
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} // namespace Slic3r
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} // namespace GUI
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#endif // slic3r_GUI_Geometry_hpp_
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